games-engines/ioquake3: add 1.36.20260309 (cut from last commit)

Signed-off-by: Shin'ya Minazuki <shinyoukai@laidback.moe>
This commit is contained in:
Shin'ya Minazuki 2026-06-03 10:34:06 -03:00
commit 17b7d9d11b

View file

@ -0,0 +1,77 @@
# Copyright 2026 Shin'ya Minazuki
EAPI=8
inherit cmake git-r3
DESCRIPTION="Community effort to maintain and improve the id Tech 3 engine"
HOMEPAGE="https://www.ioquake3.org/"
EGIT_REPO_URI="https://github.com/ioquake/ioq3"
EGIT_COMMIT="5956299e80b29ef3891bcec8e99cd3e680f34b1a"
LICENSE="GPL-2"
SLOT="0"
KEYWORDS="~amd64"
DEPEND="
curl? ( net-misc/curl )
freetype? ( media-libs/freetype )
ogg? (
media-libs/libogg
media-libs/libvorbis
)
openal? ( media-libs/openal )
opus? (
media-libs/opus
media-libs/opusfile
)
media-libs/libjpeg-turbo
media-libs/libsdl2
sys-libs/zlib
"
RDEPEND="${DEPEND}"
BDEPEND="
app-alternatives/yacc
virtual/pkgconfig
"
IUSE="+client curl freetype ogg openal opus +renderer_gl1 renderer_gl2 +server"
PATCHES=(
"${FILESDIR}/patch-20260603-disable-forced-lto.diff"
)
src_configure() {
local -a mycmakeargs=(
-DBUILD_CLIENT=$(usex client)
-DBUILD_SERVER=$(usex server)
-DBUILD_RENDERER_GL1=$(usex renderer_gl1)
-DBUILD_RENDERER_GL2=$(usex renderer_gl2)
-DBUILD_GAME_LIBRARIES=ON
-DBUILD_GAME_QVMS=ON
-DBUILD_STANDALONE=OFF
-DUSE_OPENAL=$(usex openal)
-DUSE_CODEC_VORBIS=$(usex ogg)
-DUSE_CODEC_OPUS=$(usex opus)
-DUSE_VOIP=OFF
-DUSE_MUMBLE=OFF
-DUSE_FREETYPE=$(usex freetype)
-DUSE_INTERNAL_LIBS=OFF
# Extra compilation time for yet unknown benefit
# Disable by default
-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=OFF
-DCMAKE_INSTALL_PREFIX=${EPREFIX}/usr/$(get_libdir)/${PN}
)
cmake_src_configure
}
src_install() {
cmake_src_install
use client && dosym "/usr/$(get_libdir)/${PN}/${PN}" "/usr/bin/${PN}"
use server && dosym "/usr/$(get_libdir)/${PN}/${PN}" "/usr/bin/ioq3ded"
}
pkg_postinst() {
elog "In order to play Quake III Arena, get the data files first"
elog "How to get them will not be covered here, that's on you"
elog "Then place it somewhere readable to the client executable"
}