#include MwLL MwLLCreateImpl(MwLL parent, int x, int y, int width, int height) {} void MwLLDestroyImpl(MwLL handle) {} void MwLLPolygonImpl(MwLL handle, MwPoint* points, int points_count, MwLLColor color) {} void MwLLLineImpl(MwLL handle, MwPoint* points, MwLLColor color) {} WDECL void MwLLBeginDrawImpl(MwLL handle) {} WDECL void MwLLEndDrawImpl(MwLL handle) {} MwLLColor MwLLAllocColorImpl(MwLL handle, int r, int g, int b) {} void MwLLColorUpdateImpl(MwLL handle, MwLLColor c, int r, int g, int b) {} void MwLLFreeColorImpl(MwLLColor color) {} void MwLLGetXYWHImpl(MwLL handle, int* x, int* y, unsigned int* w, unsigned int* h) {} void MwLLSetXYImpl(MwLL handle, int x, int y) {} void MwLLSetWHImpl(MwLL handle, int w, int h) {} void MwLLSetTitleImpl(MwLL handle, const char* title) {} int MwLLPendingImpl(MwLL handle) {} void MwLLNextEventImpl(MwLL handle) {} MwLLPixmap MwLLCreatePixmapImpl(MwLL handle, unsigned char* data, int width, int height) {} void MwLLPixmapUpdateImpl(MwLLPixmap pixmap) {} void MwLLDestroyPixmapImpl(MwLLPixmap pixmap) {} void MwLLDrawPixmapImpl(MwLL handle, MwRect* rect, MwLLPixmap pixmap) {} void MwLLSetIconImpl(MwLL handle, MwLLPixmap pixmap) {} void MwLLForceRenderImpl(MwLL handle) {} void MwLLSetCursorImpl(MwLL handle, MwCursor* image, MwCursor* mask) {} void MwLLDetachImpl(MwLL handle, MwPoint* point) {} void MwLLShowImpl(MwLL handle, int show) {} void MwLLSetSizeHintsImpl(MwLL handle, int minx, int miny, int maxx, int maxy) {} #include "call.c" CALL(Haiku);