zunda shiwake
  • JavaScript 90.1%
  • CSS 8.5%
  • HTML 1.4%
Find a file
2026-06-11 14:54:21 +09:00
.vscode fiirst 2026-06-07 15:05:24 +09:00
assets tweak 2026-06-11 14:54:21 +09:00
deploy tweaks 2026-06-08 23:53:34 +09:00
dist tweak 2026-06-11 14:54:21 +09:00
src tweak 2026-06-11 14:54:21 +09:00
.gitignore tweaks 2026-06-08 23:53:34 +09:00
index.html tweak 2026-06-11 14:54:21 +09:00
package-lock.json tweak 2026-06-11 14:54:21 +09:00
package.json tweak 2026-06-11 14:54:21 +09:00
README.md tweak 2026-06-11 14:54:21 +09:00
styles.css tweak 2026-06-11 14:54:21 +09:00

Chick Sorter

Serve this folder with a static HTTP server and open index.html.

The launch page uses the unversioned app assets:

  • styles.css
  • dist/game.js

Build

Run npm install once, then npm run build after editing JavaScript or styles.css. Without a local Node/npm toolchain, dist/game.js remains a source-module wrapper for local static serving.

Current changes

  • Initial no-build tiles are 3% of the starting 20x10 land.
  • Each purchased 10x10 lot increases its own no-build ratio by 0.5 percentage points, capped at 10%.
  • Floor slime is sparse, deterministic splatter instead of frequent puddles.
  • No-build tiles use subdued black/yellow hazard striping.
  • The duplicate right-side event panel was removed.
  • The Status panel no longer repeats event, belt speed, combo, or truck target data.
  • NEXT DAY displays the Fairies fee on a contained second line.
  • Dynamite lets the player select any highlighted no-build tiles, up to three. Empty clicks do not cancel selection.