zunda shiwake
- JavaScript 90.1%
- CSS 8.5%
- HTML 1.4%
| .vscode | ||
| assets/images | ||
| src | ||
| index.html | ||
| README.md | ||
| styles.css | ||
Chick Sorter v10.7 UI / Ports / Shutter
Open index.html in a browser.
v10.7 changes
- Reduced excessive rule/help text. Only essential routing/status is shown.
- Moved the build grid lower so the top rows are not hidden by HUD/status UI.
- Added egg farm shutter animation when the timer reaches 0. Farms stop producing; the remaining chicks must clear before Build phase.
- Facility bodies cannot overlap when building or dragging.
- Mixer / Shredder / Truck receiver ports remain on the grid edge while bodies sit outside the grid.
- Output route arrows are color-coded:
- Mixer: blue
- Shredder: green
- Truck: pink
- If one belt segment carries multiple destination routes, multiple colored guide lines are drawn. Duplicate same-destination lines are collapsed.
- Next Turn is blocked unless Mixer, Shredder, and Truck receiver ports are connected to conveyor.
- Truck visual cargo is cleared before Build phase so females do not remain displayed in the truck after settlement.
Controls
Sorting:
- S1: A = Mixer, D = S2
- S2: Left Arrow = Shredder, Right Arrow = Truck
Build phase:
- Left drag empty area: box select
- Drag selected equipment: move selection
- Right drag: pan
- Ctrl+Z / Ctrl+Y: undo / redo