zunda shiwake
  • JavaScript 90.1%
  • CSS 8.5%
  • HTML 1.4%
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Chick Sorter v27.0 Cleanup Build

Open index.html in a browser.

Current baseline

  • Build, move, box-select, sell, and repair factory equipment during Build phase.
  • Start the next day only when at least one EGG route reaches a scanner and then any valid exit.
  • Fairies tribute is paid after day-end settlement and before the next Build phase.
  • Bankruptcy is checked only at that day-end transition. Temporary negative cash during production does not immediately end the game.
  • Cards use English names and descriptions with numeric effect summaries.
  • poop.png is the only bundled image asset currently used by default; other art falls back to canvas drawing.

Controls

  • S1 manual scanner: A = left / D = right.
  • S2 manual scanner: = left / = right.
  • Build phase: left-drag empty map for box selection; drag selected equipment to move it.
  • Right-drag: pan.
  • Ctrl+Z / Ctrl+Y: undo / redo.
  • Esc: cancel upgrade-card target selection.

Cleanup in this build

  • Removed duplicate src/index.html and src/styles.css; root index.html and styles.css are the single launch surface.
  • Removed the old debug panel, debug hotkey, debug event log, and free-upgrade/debug-cash code.
  • Removed the obsolete right-side selected-facility panel code left behind after the UI removal.
  • Removed stale historical README files and old changelog text that no longer matched the current specification.