hm
This commit is contained in:
parent
33cad83ccb
commit
16bde0b87d
20 changed files with 460 additions and 988 deletions
|
|
@ -20,6 +20,12 @@ export function newTurnStats() {
|
|||
pendingTruckRevenue: 0,
|
||||
mixerRevenue: 0,
|
||||
truckRevenue: 0,
|
||||
chickShipmentIncome: 0,
|
||||
poopShipmentIncome: 0,
|
||||
manualComboBonus: 0,
|
||||
manualComboSuccess: 0,
|
||||
manualComboFailure: 0,
|
||||
repairWorkerWages: 0,
|
||||
zundaTax: 0,
|
||||
fairiesTribute: 0,
|
||||
loanRepayment: 0,
|
||||
|
|
@ -62,6 +68,10 @@ export function newTotalStats() {
|
|||
loanRepayment: 0,
|
||||
chemicalWeaponSubsidy: 0,
|
||||
rescueLoan: 0,
|
||||
manualComboBonus: 0,
|
||||
manualComboSuccess: 0,
|
||||
manualComboFailure: 0,
|
||||
repairWorkerWages: 0,
|
||||
cardRerollCost: 0,
|
||||
mixerPoopFine: 0,
|
||||
truckPoopFine: 0,
|
||||
|
|
@ -121,6 +131,8 @@ export function createGame() {
|
|||
cardEffects: { bearing: 0, legalWork: 0, fairiesFlatteryNext: 0, crowdedFarming: 0, extraEggOutlet: 0, hatchingFeed: 0, safetyCover: 0, recyclingSubsidy: 0, chemicalWeaponSubsidy: 0, preventiveMaintenance: 0, durabilityCoating: 0, laborExploitation: 0, usedMachineActive: false, rescueLoanCharges: 0, loans: [] },
|
||||
cardDraft: { pending: false, choices: [], rerolls: 0, picksRemaining: 0 },
|
||||
cardTargetPick: null,
|
||||
manualCombo: { count: 0, lastBonus: 0 },
|
||||
pendingRepairWorkerWages: 0,
|
||||
repairman: { hiredForNextDay: false, active: false, x: GRID.x + GRID.cell * 0.5, y: GRID.y + GRID.rows * GRID.cell + 84, target: null, repairedToday: 0 },
|
||||
stats: newTurnStats(),
|
||||
lastResult: null,
|
||||
|
|
@ -175,8 +187,8 @@ const INITIAL_CONVEYOR_BACKBONE = Object.freeze([
|
|||
]);
|
||||
|
||||
const INITIAL_SCANNERS = Object.freeze([
|
||||
{ type: 'scanner', id: 1, kind: 'manual', slot: 0, role: 0, col: 4, row: 5, level: 1, queue: [], cooldown: 0, price: BUILD_COSTS.manualScanner, builtSession: null, autoMode: 'standard' },
|
||||
{ type: 'scanner', id: 2, kind: 'manual', slot: 1, role: 1, col: 11, row: 8, level: 1, queue: [], cooldown: 0, price: BUILD_COSTS.manualScanner, builtSession: null, autoMode: 'standard' }
|
||||
{ type: 'scanner', id: 1, kind: 'manual', slot: 0, role: 0, col: 4, row: 5, level: 1, queue: [], cooldown: 0, price: BUILD_COSTS.manualScanner, builtSession: null, autoMode: 'standard', keys: { left: { key: 'a', code: 'KeyA', label: 'A' }, right: { key: 'd', code: 'KeyD', label: 'D' } } },
|
||||
{ type: 'scanner', id: 2, kind: 'manual', slot: 1, role: 1, col: 11, row: 8, level: 1, queue: [], cooldown: 0, price: BUILD_COSTS.manualScanner, builtSession: null, autoMode: 'standard', keys: { left: { key: 'arrowleft', code: 'ArrowLeft', label: 'Left' }, right: { key: 'arrowright', code: 'ArrowRight', label: 'Right' } } }
|
||||
]);
|
||||
|
||||
const INITIAL_EGG_FARMS = Object.freeze([
|
||||
|
|
@ -245,7 +257,7 @@ export function resetLayout(game) {
|
|||
game.blockedCells = new Set();
|
||||
installInitialConveyorBackbone(game);
|
||||
game.facilities = defaultFacilities();
|
||||
game.scanners = INITIAL_SCANNERS.map(scanner => ({ ...scanner, queue: [] }));
|
||||
game.scanners = INITIAL_SCANNERS.map(scanner => ({ ...scanner, keys: scanner.keys ? { left: { ...scanner.keys.left }, right: { ...scanner.keys.right } } : null, queue: [] }));
|
||||
game.eggFarms = INITIAL_EGG_FARMS.map(farm => {
|
||||
const nextSpawn = nextSpawnDelay(farm);
|
||||
return { ...farm, nextSpawn, lastInterval: nextSpawn };
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue