338 lines
18 KiB
JavaScript
338 lines
18 KiB
JavaScript
"use strict";
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const HEALTH = (() => {
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const MAJOR_DAMAGE_WINDOW = 24;
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const WEAKENED_MAJOR_DAMAGE_MIN_AGE = 3;
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const WEAKENED_MAJOR_DAMAGE_MAX_AGE = 20;
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const MAJOR_DAMAGE_REACTION_WINDOW = 1.0;
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const WEAKENED_TRACE_WINDOW = 45;
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const WEAKENED_SUFFIX = "\u3067\u8870\u5f31";
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const CAUSES = Object.freeze({
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fight: "\u55a7\u5629",
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hunger: "\u98e2\u9913",
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stress: "\u30b9\u30c8\u30ec\u30b9\u904e\u591a",
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poke: "\u3064\u3064\u304b\u308c\u3059\u304e",
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firecracker: "\u7206\u7af9",
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fire: "\u708e\u4e0a",
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genkotsu: "\u3052\u3093\u3053\u3064",
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shooting: "\u5c04\u6483",
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stoneCrush: "\u77f3\u306b\u6f70\u3055\u308c\u305f",
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weakness: "\u8870\u5f31",
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poisonBlock: "\u6bd2\u30d6\u30ed\u30c3\u30af",
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accident: "\u4e8b\u6545",
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collision: "\u885d\u7a81",
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outOfBounds: "\u4ed5\u69d8\u306b\u3088\u308a\u753b\u9762\u5916\u3067\u524a\u9664",
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lifespan: "\u5929\u5bff\u3092\u5168\u3046\u3057\u305f",
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sleepDisease: "\u306d\u3080\u308a\u75c5",
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explosionDisease: "\u7206\u767a\u75c5",
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fightDisease: "\u304d\u305a\u3064\u304d\u75c5",
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zunchiDisease: "\u305a\u3093\u3061\u75c5",
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antEaten: "\u30a2\u30ea\u306b\u98df\u3079\u3089\u308c\u305f",
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giantDrug: "\u5de8\u5927\u85ac",
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dwarfDrug: "\u77ee\u5c0f\u85ac",
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freeze: "\u51CD\u7D50",
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heatstroke: "\u71B1\u4E2D\u75C7",
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cleaning: "\u6383\u9664",
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electrocution: "\u611f\u96fb",
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});
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const DISEASE_RE = /([^\u3001\u3002\s]+\u75c5)/;
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function causeLabel(reason = "") {
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const text = String(reason || "");
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if (!text) return "";
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if (/\u6383\u9664|\u30ed\u30dc\u6383\u9664\u6a5f|robot.?cleaner|cleaned/.test(text)) return CAUSES.cleaning;
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if (/\u611f\u96fb|\u901a\u96fb\u4e2d\u306e\u96fb\u7dda|electrocution|electric.?shock|shocked/i.test(text)) return CAUSES.electrocution;
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if (text.includes(WEAKENED_SUFFIX)) return text.replace(/\u3067\u8870\u5f31.*$/, "");
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if (/\u51CD\u7D50|\u4F4E\u6E29|\u5BD2\u3055|cold|freeze|freezing/i.test(text)) return CAUSES.freeze;
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if (/\u71B1\u4E2D\u75C7|\u9AD8\u6E29|\u6691\u3055|heat|hot/i.test(text)) return CAUSES.heatstroke;
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if (/\u5c04\u6483|shoot/.test(text)) return CAUSES.shooting;
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if (/\u77f3\u306b\u6f70\u3055\u308c\u305f|\u77f3.*\u6f70|stone.*crush|crushed.*stone/.test(text)) return CAUSES.stoneCrush;
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const collisionWith = text.match(/([^\u3001\u3002\s]+?)(?:\u306b|\u3068\u306e)\u885d\u7a81/);
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if (collisionWith) return `${collisionWith[1]}\u3068\u306e\u885d\u7a81`;
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if (/\u55a7\u5629|fight|headbutt/.test(text)) return CAUSES.fight;
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if (/\u3052\u3093\u3053\u3064|genkotsu/.test(text)) return CAUSES.genkotsu;
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if (/\u6bd2\u30d6\u30ed\u30c3\u30af|poison.?block/.test(text)) return CAUSES.poisonBlock;
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if (/\u5de8\u5927\u85ac|giant/.test(text)) return CAUSES.giantDrug;
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if (/\u77ee\u5c0f\u85ac|dwarf/.test(text)) return CAUSES.dwarfDrug;
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if (/\u7206\u7af9|firecracker|explosion/.test(text)) return CAUSES.firecracker;
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if (/\u708e\u4e0a|\u706b|\u708e|\u71c3|burn|fire/.test(text)) return CAUSES.fire;
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if (/\u4ed5\u69d8\u306b\u3088\u308a\u753b\u9762\u5916\u3067\u524a\u9664|\u753b\u9762\u5916\u3067\u524a\u9664|out.*bounds|offscreen/.test(text)) return CAUSES.outOfBounds;
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if (/\u885d\u7a81|collision|\u6025\u6fc0\u306a\u901f\u5ea6\u5909\u5316/.test(text)) return CAUSES.collision;
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if (/\u3064\u3064\u304b\u308c|\u3064\u3064\u304d|poke/.test(text)) return CAUSES.poke;
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if (/\u306d\u3080\u308a\u75c5|sleep.*disease/.test(text)) return CAUSES.sleepDisease;
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if (/\u7206\u767a\u75c5|explosion.*disease/.test(text)) return CAUSES.explosionDisease;
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if (/\u3051\u3093\u304b\u75c5|\u304d\u305a\u3064\u304d\u75c5|fight.*disease/.test(text)) return CAUSES.fightDisease;
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if (/\u305a\u3093\u3061\u75c5|zunchi_sick|zunchi.*\u75c5/.test(text)) return CAUSES.zunchiDisease;
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if (/\u30a2\u30ea\u306b\u98df\u3079\u3089\u308c\u305f|eaten.*ant|ant.*eaten/.test(text)) return CAUSES.antEaten;
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if (/\u75c5/.test(text)) {
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const disease = text.match(DISEASE_RE);
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return disease ? disease[1] : CAUSES.zunchiDisease;
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}
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if (/\u98e2|\u7a7a\u8179|\u98df\u3079\u7269|hunger/.test(text)) return CAUSES.hunger;
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if (/\u30b9\u30c8\u30ec\u30b9|stress/.test(text)) return CAUSES.stress;
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if (/\u77f3|stone/.test(text)) return CAUSES.stoneCrush;
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if (/\u30dc\u30fc\u30eb|\u843d\u3061|\u843d\u4e0b|\u9053\u5177|\u4e8b\u6545|\u5f53\u305f|ball|drop|accident/.test(text)) return CAUSES.accident;
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if (/\u5bff\u547d|\u5929\u5bff/.test(text)) return CAUSES.lifespan;
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return "";
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}
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function recentDamageCause(t, maxAge = MAJOR_DAMAGE_WINDOW) {
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const now = t.world?.time || 0;
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if (t.lastDamageCause && now - (t.lastDamageAt || -999) <= maxAge) return t.lastDamageCause;
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return "";
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}
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function rememberDamage(t, amount, reason = "") {
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const cause = causeLabel(reason) || CAUSES.accident;
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const now = t.world?.time || 0;
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t.lastDamageCause = cause;
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t.lastDamageAmount = Math.max(0, amount || 0);
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t.lastDamageAt = now;
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if (t.lastDamageAmount >= 6 || t.lastDamageAmount >= Math.max(4, (t.energy || 0) * 0.22)) {
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t.lastMajorDamageCause = cause;
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t.lastMajorDamageAt = now;
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}
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return cause;
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}
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function weakenedDeathReasonFor(cause = "") {
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const text = String(cause || "").trim();
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if (!text) return "";
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return text.includes(WEAKENED_SUFFIX) ? text : `${text}${WEAKENED_SUFFIX}`;
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}
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function hasRecentMajorDamage(t) {
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const now = t.world?.time || 0;
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return Boolean(t.lastMajorDamageCause && now - (t.lastMajorDamageAt || -999) <= MAJOR_DAMAGE_WINDOW);
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}
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function hasLingeringMajorDamage(t) {
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const now = t.world?.time || 0;
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const age = now - (t.lastMajorDamageAt || -999);
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return Boolean(t.lastMajorDamageCause && age >= WEAKENED_MAJOR_DAMAGE_MIN_AGE && age < WEAKENED_MAJOR_DAMAGE_MAX_AGE);
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}
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function isFightingContext(t, recent) {
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return Boolean(t.fightTimer > 0.04 || t.defeatedTimer > 0.04 || t.defeatedById || t.fightWinnerId || recent === CAUSES.fight);
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}
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function dominantDeathCause(t, reason = "", opts = {}) {
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const text = String(reason || "").trim();
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const direct = causeLabel(text);
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const recentMajor = hasRecentMajorDamage(t);
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const recent = recentDamageCause(t, 20);
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const fighting = isFightingContext(t, recent);
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// Direct damage death: use the immediate/direct source, not a weakened suffix.
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if (opts.fromDamage) {
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if (direct) return direct;
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if (recentMajor && t.lastMajorDamageCause) return t.lastMajorDamageCause;
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if (recent) return recent;
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return CAUSES.accident;
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}
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if (direct === CAUSES.fire || recent === CAUSES.fire || t.lastMajorDamageCause === CAUSES.fire) return CAUSES.fire;
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if (direct === CAUSES.heatstroke || recent === CAUSES.heatstroke || t.lastMajorDamageCause === CAUSES.heatstroke) return CAUSES.heatstroke;
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if (direct === CAUSES.freeze || recent === CAUSES.freeze || t.lastMajorDamageCause === CAUSES.freeze) return CAUSES.freeze;
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if (recentMajor && t.lastMajorDamageCause === CAUSES.collision && !(t.energy <= 20 || t.mood <= 16 || t.stress >= 124 || t.hunger >= 112)) return CAUSES.collision;
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if (hasLingeringMajorDamage(t) && (!direct || direct === t.lastMajorDamageCause || t.energy <= 18 || t.mood <= 16 || t.stress >= 124 || t.hunger >= 112)) {
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return weakenedDeathReasonFor(t.lastMajorDamageCause);
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}
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const weakenedTrace = recentDamageCause(t, WEAKENED_TRACE_WINDOW);
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const traceCanWeaken = weakenedTrace && weakenedTrace !== CAUSES.stress && weakenedTrace !== CAUSES.hunger && weakenedTrace !== CAUSES.lifespan && weakenedTrace !== CAUSES.outOfBounds;
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if (traceCanWeaken && (!direct || direct === CAUSES.stress || direct === CAUSES.hunger || direct === weakenedTrace) && (t.energy <= 20 || t.mood <= 16 || t.stress >= 124 || t.hunger >= 114)) {
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return weakenedDeathReasonFor(weakenedTrace);
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}
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if (direct && direct !== CAUSES.stress) return direct;
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const tempStatus = t.temperatureStatus || t.world?.temperatureStatusFor?.(t.feltTemperature ?? t.tempComfort ?? (CONFIG.standardTemperature ?? 15), t) || null;
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const recentTemperatureDamageAt = Number(t.lastTemperatureDamageAt || -999);
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const recentTemperatureDamage = (t.world?.time || 0) - recentTemperatureDamageAt <= 36;
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if (recentTemperatureDamage && tempStatus && (tempStatus.harmExcess || 0) > 0 && (t.energy <= 26 || t.stress >= 112 || t.mood <= 18)) {
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return tempStatus.direction === "cold" ? CAUSES.freeze : CAUSES.heatstroke;
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}
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if (t.zunchiDisease && ((t.zunchiDiseaseSeverity || 0) >= 0.30 || /\u75c5|zunchi/.test(text))) return CAUSES.zunchiDisease;
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if (t.hunger >= 108 || (t.hunger >= 94 && t.energy <= 26) || /\u98e2|\u7a7a\u8179|hunger/.test(text)) return CAUSES.hunger;
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if (fighting && (t.energy <= 44 || t.stress >= 112 || t.mood <= 22)) return CAUSES.fight;
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if (recent && recent !== CAUSES.stress && (t.energy <= 22 || t.mood <= 14 || t.stress >= 126)) return weakenedDeathReasonFor(recent);
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if (text.includes(CAUSES.lifespan) || text.includes("\u5bff\u547d")) return CAUSES.lifespan;
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if (direct) return direct;
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if (t.stress >= 118 || /\u30b9\u30c8\u30ec\u30b9|stress|\u6c17\u5206/.test(text)) return CAUSES.stress;
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if ((opts.lowHealth || t.energy <= 0.5) && hasLingeringMajorDamage(t)) return weakenedDeathReasonFor(t.lastMajorDamageCause);
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if (opts.lowHealth || t.energy <= 0.5) return CAUSES.accident;
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return "";
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}
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function normalizeDeathReason(t, reason = "", opts = {}) {
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const text = String(reason || "").trim();
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if (text.includes(WEAKENED_SUFFIX)) return text;
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const cause = dominantDeathCause(t, text, opts) || CAUSES.accident;
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if (cause.includes(WEAKENED_SUFFIX)) return cause;
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if (opts.fromDamage) return cause;
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const canWeaken = cause && !cause.endsWith("\u75c5") && cause !== CAUSES.hunger && cause !== CAUSES.stress && cause !== CAUSES.lifespan && cause !== CAUSES.outOfBounds && cause !== CAUSES.collision && cause !== CAUSES.genkotsu && cause !== CAUSES.fire && cause !== CAUSES.weakness && cause !== CAUSES.freeze && cause !== CAUSES.heatstroke && cause !== CAUSES.cleaning;
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if (canWeaken && (opts.weakened || (hasLingeringMajorDamage(t) && cause === t.lastMajorDamageCause))) return weakenedDeathReasonFor(cause);
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return cause;
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}
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const MAJOR_DAMAGE_REACTIONS = Object.freeze([
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{ id: "voice_major_damage_01", text: "\u3042\u3042\u3042\u3042\uff01" },
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{ id: "voice_major_damage_02", text: "\u3048\u3048\u3048\u3048\uff01" },
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{ id: "voice_major_damage_03", text: "\u306f\u3046\u3046\u3046\uff01" },
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{ id: "voice_major_damage_04", text: "\u306f\u3046\u306f\u3046\uff01" },
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]);
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function spawnSilentDamageBubble(t, text = "!", color = "rgba(142,58,58,0.86)") {
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const world = t?.world;
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if (!world) return false;
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// Use the normal Tarinai bubble path first so positioning, draw order, and
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// throttling match other player-visible speech bubbles. Major-damage
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// bubbles are forced because they must win over incidental bubbles such as
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// \u300c\u3076\u308a\u3085\u3063\u300d fired by the same damage event.
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if (typeof t.bubble === "function" && t.bubble(text, 1.65, color, { force: true })) {
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t._damageBubblePriorityUntil = Math.max(Number(t._damageBubblePriorityUntil || 0), (world.time || 0) + 1.55);
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return true;
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}
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if (typeof Effect === "undefined") return false;
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if ((world.effectCounts?.bubble || 0) >= (CONFIG?.bubbleLimit || 80)) return false;
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const r = Math.max(16, t.radius || 22);
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world.effects?.push(new Effect("bubble", t.x, t.y - r * 1.38, {
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vx: (Math.random() - 0.5) * 2.4,
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vy: -4.8 - Math.random() * 2.8,
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life: 2.4 + Math.random() * 0.6,
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size: 9,
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text,
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color,
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}));
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world.effectCounts.bubble = (world.effectCounts.bubble || 0) + 1;
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t.nextBubbleAt = Math.max(t.nextBubbleAt || 0, (world.time || 0) + 1.55);
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t._damageBubblePriorityUntil = Math.max(Number(t._damageBubblePriorityUntil || 0), (world.time || 0) + 1.55);
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world.drawListDirty = true;
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return true;
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}
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function maybeTriggerMajorDamageReaction(t, actualLoss = 0, cause = "") {
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if (!t || !t.world || t.dead) return false;
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const maxEnergy = Math.max(1, typeof tarinaiMaxEnergy === "function" ? tarinaiMaxEnergy(t) : (Number(t.maxEnergy) || 100));
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const loss = Math.max(0, Number(actualLoss) || 0);
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if (loss <= 0.01) return false;
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const now = t.world.time || 0;
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const cutoff = now - MAJOR_DAMAGE_REACTION_WINDOW;
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const entries = Array.isArray(t.recentDamageWindow) ? t.recentDamageWindow : [];
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entries.push({ at: now, amount: loss, cause: cause || "" });
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const kept = [];
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let total = 0;
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let dominant = { amount: 0, cause: cause || "" };
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for (const entry of entries) {
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const at = Number(entry?.at || 0);
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const amount = Math.max(0, Number(entry?.amount) || 0);
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if (at < cutoff || amount <= 0) continue;
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kept.push({ at, amount, cause: entry?.cause || "" });
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total += amount;
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if (amount >= dominant.amount) dominant = { amount, cause: entry?.cause || "" };
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}
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t.recentDamageWindow = kept.slice(-20);
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if (total < maxEnergy * 0.30) return false;
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const majorCause = causeLabel(dominant.cause || cause) || causeLabel(cause) || CAUSES.accident;
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t.lastMajorDamageCause = majorCause;
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t.lastMajorDamageAt = now;
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if (now < Number(t.nextMajorDamageVoiceAt || -999)) return false;
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t.nextMajorDamageVoiceAt = now + 1.0;
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const list = MAJOR_DAMAGE_REACTIONS;
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const reaction = list[Math.floor(Math.random() * list.length)] || list[0];
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audio.play?.(reaction.id, { category: "voice", minGap: 0.85 });
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spawnSilentDamageBubble(t, reaction.text, "rgba(146,58,58,0.88)");
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t.hurtTimer = Math.max(t.hurtTimer || 0, 1.55);
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t.fearTimer = Math.max(t.fearTimer || 0, 2.6);
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t.surpriseTimer = Math.max(t.surpriseTimer || 0, 0.55);
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if (t.enterPanic) t.enterPanic({
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threat: null,
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reason: "\u5927\u304d\u306a\u30c0\u30e1\u30fc\u30b8\u3067\u30d1\u30cb\u30c3\u30af\u306b\u306a\u3063\u3066\u3044\u308b",
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fear: 1.12,
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wake: true,
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hurtTimer: 1.45,
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surpriseTimer: 0.55,
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cause: "major_damage",
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});
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return true;
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}
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function maybeReleaseZunchiFromDamage(t, actualLoss = 0, cause = "") {
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if (!t || !t.world || t.dead) return false;
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const loss = Math.max(0, Number(actualLoss) || 0);
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if (loss <= 0.1) return false;
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const now = t.world.time || 0;
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if (now < Number(t.nextDamageZunchiAt || -999)) return false;
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const probability = Math.max(0.06, Math.min(0.82, 0.06 + loss / 48));
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if (Math.random() >= probability) return false;
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t.nextDamageZunchiAt = now + Math.max(0.55, 1.55 - Math.min(0.9, loss / 38));
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if (t.hasLodgedPinEffect?.("blocksZunchi")) {
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t.oshiriByoZunchiStock = Math.min(24, Math.max(0, t.oshiriByoZunchiStock || 0) + 1);
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t.thought = "\u30c0\u30e1\u30fc\u30b8\u3067\u305a\u3093\u3061\u3092\u6211\u6162\u3057\u3066\u3044\u308b";
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return false;
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}
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const side = t.facingDir ? t.facingDir() : (t.facing || 1);
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const jitter = (Math.random() - 0.5) * Math.max(4, (t.radius || 22) * 0.25);
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const x = t.x - side * (t.radius || 22) * (0.72 + Math.random() * 0.24);
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const y = t.y + (t.radius || 22) * (0.24 + Math.random() * 0.25) + jitter;
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// Damage-triggered release is involuntary and must never be redirected to a toilet.
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t.world.spawnZunchi?.(x, y, t);
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t.poopCount = (t.poopCount || 0) + 1;
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t.digest = Math.max(0, Number(t.digest || 0) - 1.0);
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// If this zunchi release was caused by a major-damage event, keep the pain
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// voice bubble visible and suppress the incidental \u300c\u3076\u308a\u3085\u3063\u300d bubble.
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if (now >= Number(t._damageBubblePriorityUntil || -999)) {
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t.bubble?.("\u3076\u308a\u3085\u3063", 1.1, "rgba(74,91,50,0.78)", { force: true });
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}
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if (now > Number(t.nextDamageZunchiLogAt || -999)) {
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t.nextDamageZunchiLogAt = now + 10;
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t.world.log?.(`${t.name}\u306f\u30c0\u30e1\u30fc\u30b8\u3067\u305a\u3093\u3061\u3092\u653e\u51fa\u3057\u305f\u3002`, "accident", { participants: [t] });
|
|
}
|
|
return true;
|
|
}
|
|
function applyDamage(t, amount, reason = "", options = {}) {
|
|
const maxEnergy = typeof tarinaiMaxEnergy === "function" ? tarinaiMaxEnergy(t) : (Number(t.maxEnergy) || 100);
|
|
t.maxEnergy = maxEnergy;
|
|
const before = clamp(Number(t.energy) || 0, 0, maxEnergy);
|
|
const loss = Math.max(0, amount || 0);
|
|
t.energy = clamp(before - loss, 0, maxEnergy);
|
|
const actualLoss = Math.max(0, before - t.energy);
|
|
let cause = "";
|
|
if (actualLoss > 0.01) {
|
|
globalThis.TarinaiAchievements?.recordDamageSource?.(t, options.source || null, { world: t.world, amount: actualLoss, reason });
|
|
cause = rememberDamage(t, actualLoss, reason);
|
|
const plushie = (t.world?.ownedItemsFor?.(t.id) || t.world?.itemsOfType?.("plushie") || t.world?.items || []).find(item => item && !item.dead && item.isStructure && item.type === "plushie" && item.ownerId === t.id && item.carriedById === t.id);
|
|
if (plushie && actualLoss >= 1) plushie.damage(actualLoss, t.world, null);
|
|
if (cause === CAUSES.fight || /\u55a7\u5629|fight/.test(String(reason || ""))) t.recordBleedExposure();
|
|
const majorDamageReacted = maybeTriggerMajorDamageReaction(t, actualLoss, cause || reason);
|
|
if (!majorDamageReacted) audio.damage?.(actualLoss);
|
|
maybeReleaseZunchiFromDamage(t, actualLoss, cause || reason);
|
|
if (t.sleepDisease) t.recoverSleepDisease("\u30c0\u30e1\u30fc\u30b8\u3067\u306d\u3080\u308a\u75c5\u304c\u6cbb\u3063\u305f");
|
|
if (t.wakeFromDamage) t.wakeFromDamage(cause || reason);
|
|
if (t.maybeBecomeTimidAfterDamage) t.maybeBecomeTimidAfterDamage(cause || reason);
|
|
t.showHpBar();
|
|
}
|
|
if (t.energy <= 0.5) {
|
|
t.die(reason || cause, { fromDamage: true });
|
|
}
|
|
}
|
|
|
|
function briefDeathReason(t, reason = t.deathReason) {
|
|
const text = String(reason || "");
|
|
if (!text) return "";
|
|
const normalized = normalizeDeathReason(t, text);
|
|
return normalized.length > 12 ? `${normalized.slice(0, 12)}\u2026` : normalized;
|
|
}
|
|
|
|
return Object.freeze({
|
|
recentDamageCause,
|
|
rememberDamage,
|
|
weakenedDeathReasonFor,
|
|
dominantDeathCause,
|
|
normalizeDeathReason,
|
|
applyDamage,
|
|
briefDeathReason,
|
|
});
|
|
})();
|
|
|
|
window.HEALTH = HEALTH;
|