225 lines
13 KiB
JavaScript
225 lines
13 KiB
JavaScript
"use strict";
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(function ensureDeterministicHelpers(global) {
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if (typeof global.deterministicChance === "function" && typeof global.deterministicRange === "function") return;
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const clamp01 = v => Math.max(0, Math.min(1, Number(v) || 0));
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const keyPart = value => {
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if (value == null) return "null";
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if (typeof value === "number") return Number.isFinite(value) ? value.toFixed(3) : "nan";
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if (typeof value === "string" || typeof value === "boolean") return String(value);
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if (typeof value === "object") {
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const id = value.familyKey || value.id || value.seed || value.liveToken || value.name;
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if (id) return `${value.type || value.constructor?.name || "entity"}:${id}`;
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const x = Number.isFinite(value.x) ? value.x.toFixed(1) : "x";
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const y = Number.isFinite(value.y) ? value.y.toFixed(1) : "y";
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return `${value.type || value.constructor?.name || "entity"}@${x},${y}`;
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}
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return String(value);
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};
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const hashUnit = (seed, salt = "") => {
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const str = `${seed}:${salt}`;
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let h = 2166136261;
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for (let i = 0; i < str.length; i++) { h ^= str.charCodeAt(i); h = Math.imul(h, 16777619); }
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return ((h >>> 0) % 100000) / 100000;
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};
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global.deterministicFrame = global.deterministicFrame || ((worldRef = null, hz = 60) => Math.floor((Number(worldRef?.time || 0) || 0) * Math.max(1, Number(hz) || 60) + 1e-6));
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global.deterministicUnit = global.deterministicUnit || ((worldRef = null, salt = "", ...parts) => hashUnit(String(worldRef?.worldSeed || "tarinai-world"), [salt, global.deterministicFrame(worldRef, 60), Number(worldRef?._deterministicEpoch || 0) || 0, ...parts.map(keyPart)].join("|")));
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global.deterministicRange = global.deterministicRange || ((worldRef = null, salt = "", min = 0, max = 1, ...parts) => (Number(min) || 0) + global.deterministicUnit(worldRef, salt, ...parts) * ((Number(max) || 0) - (Number(min) || 0)));
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global.deterministicSigned = global.deterministicSigned || ((worldRef = null, salt = "", ...parts) => global.deterministicUnit(worldRef, salt, ...parts) < 0.5 ? -1 : 1);
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global.deterministicChance = global.deterministicChance || ((worldRef = null, salt = "", chance = 0, ...parts) => { const p = clamp01(chance); return p >= 1 || (p > 0 && global.deterministicUnit(worldRef, salt, ...parts) < p); });
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global.deterministicAngle = global.deterministicAngle || ((worldRef = null, salt = "", ...parts) => global.deterministicRange(worldRef, salt, 0, Math.PI * 2, ...parts));
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})(typeof window !== "undefined" ? window : globalThis);
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// Layer: entity-runtime/items/dynamic-system
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// Owns pushpin/oshibyo item motion, attachment, lodged damage, and detach
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// behavior. Prototype methods delegate here.
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(function (global) {
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function isPin(item) {
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return Boolean(item && typeof global.isPinType === "function" && global.isPinType(item.type));
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}
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function update(item, dt, worldRef) {
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if (!isPin(item) || item.dead) return false;
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if (!worldRef) return false;
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if (item.pinState === "lodged") {
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updateLodged(item, dt, worldRef);
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return true;
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}
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if (global.TarinaiPhysics?.applyKinematicItemMotion) {
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global.TarinaiPhysics.applyKinematicItemMotion(item, worldRef, dt, { padding: 26, bounce: 0.44, spinBounce: -0.68, frictionBase: 0.18, frictionRate: 0.85, spinFrictionBase: 0.38, spinRestDamp: 0.08, stopSpeed: 0.05, zeroBelow: 7.5 });
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} else {
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item.prevX = item.x;
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item.prevY = item.y;
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item.x += (item.vx || 0) * dt;
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item.y += (item.vy || 0) * dt;
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}
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tryStick(item, worldRef);
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return true;
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}
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function tryStick(item, worldRef) {
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if (!worldRef?.tarinai?.length) return false;
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if (item.pinState === "lodged") return false;
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const now = worldRef.time || 0;
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if ((item.noStickUntil || 0) > now) return false;
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let best = null;
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let bestD = Infinity;
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const hitRange = Math.max(10, (item.r || 8) * 1.25);
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const candidates = worldRef.nearbyTarinai?.(item.x, item.y, hitRange + 32, true) || worldRef.tarinai;
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for (const t of candidates) {
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if (!t || t.dead) continue;
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if (item.noStickTargetId && item.noStickTargetId === t.id && (item.noStickTargetUntil || 0) > now) continue;
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const d = distXY(item.x, item.y, t.x, t.y);
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const hit = (t.radius || 16) * 0.86 + hitRange;
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if (d <= hit && d < bestD) { best = t; bestD = d; }
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}
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if (!best) return false;
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return attach(item, best, worldRef, bestD);
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}
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function attach(item, t, worldRef, d = null) {
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if (!t || t.dead) return false;
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if (t.stuckPushpinId && t.stuckPushpinId !== item.id) return false;
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const behavior = typeof pinBehaviorFor === "function" ? pinBehaviorFor(item.type) : null;
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const isOshibyo = Boolean(behavior?.blocksZunchi);
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const dx = item.x - t.x;
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const dy = item.y - t.y;
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const distToTarget = Number.isFinite(d) ? d : Math.hypot(dx, dy);
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item.pinState = "lodged";
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item.deletable = false;
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item.pinTargetId = t.id;
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const faceDir = t.facingDir ? t.facingDir() : (t.facing || 1);
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const visualSide = isOshibyo ? -faceDir : faceDir;
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item.pinVisualSide = visualSide;
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item.pinAttachAngle = isOshibyo ? visualSide * 0.36 : Math.atan2(dy || -1, dx || visualSide);
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item.pinAttachDistance = isOshibyo ? (t.radius || 16) * 0.72 : clamp(distToTarget || (t.radius || 16) * 0.58, (t.radius || 16) * 0.20, (t.radius || 16) * 0.74);
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item.pinOffsetY = isOshibyo ? (t.radius || 16) * 0.40 : clamp(dy, -(t.radius || 16) * 0.74, (t.radius || 16) * 0.38);
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item.pinDamageTick = 0;
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item.pinFallCheckTimer = 0;
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item.vx = 0;
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item.vy = 0;
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item.spinVelocity = 0;
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item.spin = item.pinAttachAngle;
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t.stuckPushpinId = item.id;
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t.sleeping = false;
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t.awakeLockTimer = Math.max(t.awakeLockTimer || 0, 7);
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t.surpriseTimer = Math.max(t.surpriseTimer || 0, isOshibyo ? 0.35 : 0.8);
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if (isOshibyo) {
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t.thought = "\u304a\u3057\u308a\u92f2\u304c\u523a\u3055\u3063\u3066\u305a\u3093\u3061\u304c\u51fa\u306a\u304f\u306a\u3063\u305f";
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worldRef.log?.(`${t.name}\u306b\u304a\u3057\u308a\u92f2\u304c\u523a\u3055\u3063\u305f\u3002`, "accident", { participants: [t] });
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worldRef.effects?.push(new Effect("ring", t.x, t.y + (t.radius || 16) * 0.34, { size: Math.max(14, (t.radius || 16) * 0.58), life: 0.18, color: "rgba(73,119,205,0.36)" }));
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return true;
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}
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if (t.enterPanic) {
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t.enterPanic({ threat: item, reason: "\u753b\u92f2\u304c\u523a\u3055\u3063\u3066\u30d1\u30cb\u30c3\u30af\u306b\u306a\u3063\u3066\u3044\u308b", fear: 1.3, stress: behavior?.stressOnAttach ?? 18, hurtTimer: 1.2, awakeLockTimer: 7, surpriseTimer: 0.8, cause: "pushpin_attach" });
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} else {
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t.hurtTimer = Math.max(t.hurtTimer || 0, 1.2);
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t.fearTimer = Math.max(t.fearTimer || 0, 1.3);
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t.setActionState?.("panic", { target: t.panicDestination ? t.panicDestination(item) : { x: t.x + deterministicRange(worldRef, "pin-panic-target-x", -80, 80, item, t), y: t.y + deterministicRange(worldRef, "pin-panic-target-y", -80, 80, item, t) }, reason: "\u753b\u92f2\u304c\u523a\u3055\u3063\u3066\u30d1\u30cb\u30c3\u30af\u306b\u306a\u3063\u3066\u3044\u308b", wake: true });
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if (t.addStress) t.addStress(behavior?.stressOnAttach ?? 18, { threshold: 8 });
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}
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if (t.damage && (behavior?.damageOnAttach ?? 6) > 0) t.damage(behavior?.damageOnAttach ?? 6, "\u753b\u92f2");
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if ((worldRef.time || 0) >= (item.pinLogAt || -999) + 1.2) {
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item.pinLogAt = worldRef.time || 0;
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worldRef.log?.(`${t.name}\u306b\u753b\u92f2\u304c\u523a\u3055\u3063\u305f\u3002`, "accident", { participants: [t] });
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}
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worldRef.effects?.push(new Effect("ring", t.x, t.y - (t.radius || 16) * 0.12, { size: Math.max(18, (t.radius || 16) * 0.90), life: 0.22, color: "rgba(214,72,72,0.50)" }));
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return true;
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}
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function updateLodged(item, dt, worldRef) {
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const t = worldRef.liveTarinaiById?.(item.pinTargetId) || null;
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if (!t) {
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detach(item, worldRef, "owner-lost");
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return;
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}
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const behavior = typeof pinBehaviorFor === "function" ? pinBehaviorFor(item.type) : null;
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const isOshibyo = Boolean(behavior?.blocksZunchi);
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t.stuckPushpinId = item.id;
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item.deletable = false;
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const faceDir = t.facingDir ? t.facingDir() : (t.facing || 1);
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const visualSide = isOshibyo ? -faceDir : faceDir;
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item.pinVisualSide = visualSide;
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item.x = isOshibyo ? t.x + visualSide * (t.radius || 16) * 0.72 : t.x + visualSide * (t.radius || 16) * 0.36;
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item.y = isOshibyo ? t.y + (t.radius || 16) * 0.42 : t.y - (t.radius || 16) * 0.04;
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item.prevX = item.x;
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item.prevY = item.y;
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item.spin = visualSide * (isOshibyo ? 0.52 : 0.28);
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item.vx = t.vx || 0;
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item.vy = t.vy || 0;
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if (isOshibyo) {
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if ((t.oshiriByoZunchiStock || 0) >= 6 && t.state !== "eat" && t.state !== "sleep") t.thought = "\u304a\u3057\u308a\u92f2\u3067\u305a\u3093\u3061\u304c\u6e9c\u307e\u3063\u3066\u3064\u3089\u3044";
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return;
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}
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item.pinDamageTick = (item.pinDamageTick || 0) + dt;
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while (item.pinDamageTick >= 0.55) {
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item.pinDamageTick -= 0.55;
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if (t.damage && (behavior?.damagePerTick ?? 1.4) > 0) t.damage(behavior?.damagePerTick ?? 1.4, "\u753b\u92f2");
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t.hurtTimer = Math.max(t.hurtTimer || 0, 0.50);
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if (t.addStress) t.addStress(behavior?.stressPerTick ?? 2.6, { threshold: 8, duration: 3.4 });
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if (deterministicChance(worldRef, "pin-pain-bubble", 0.22, item, t)) t.bubble?.("!!", 0.6, "rgba(168,72,72,0.82)");
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}
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t.sleeping = false;
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if (t.enterPanic) t.enterPanic({ threat: item, reason: "\u753b\u92f2\u304c\u523a\u3055\u3063\u3066\u30d1\u30cb\u30c3\u30af\u306b\u306a\u3063\u3066\u3044\u308b", fear: 0.65, surpriseTimer: 0.22, awakeLockTimer: 2.4, cause: "pushpin_lodged" });
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else {
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t.setActionState?.("panic", { target: t.panicDestination ? t.panicDestination(item) : { x: t.x + deterministicRange(worldRef, "pin-panic-target-x", -80, 80, item, t), y: t.y + deterministicRange(worldRef, "pin-panic-target-y", -80, 80, item, t) }, reason: "\u753b\u92f2\u304c\u523a\u3055\u3063\u3066\u30d1\u30cb\u30c3\u30af\u306b\u306a\u3063\u3066\u3044\u308b", wake: true });
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t.fearTimer = Math.max(t.fearTimer || 0, 0.65);
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t.surpriseTimer = Math.max(t.surpriseTimer || 0, 0.22);
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t.awakeLockTimer = Math.max(t.awakeLockTimer || 0, 2.4);
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}
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item.pinFallCheckTimer = (item.pinFallCheckTimer || 0) + dt;
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while (item.pinFallCheckTimer >= 1.0) {
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item.pinFallCheckTimer -= 1.0;
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if (deterministicChance(worldRef, "pin-fall-out", 0.10, item, t)) {
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detach(item, worldRef, "fall");
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return;
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}
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}
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}
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function detach(item, worldRef, reason = "released") {
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const t = worldRef?.liveTarinaiById?.(item.pinTargetId) || null;
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const behavior = typeof pinBehaviorFor === "function" ? pinBehaviorFor(item.type) : null;
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const wasOshibyo = Boolean(behavior?.blocksZunchi);
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const storedZunchi = wasOshibyo && t ? Math.max(0, Math.floor(t.oshiriByoZunchiStock || 0)) : 0;
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if (t && t.stuckPushpinId === item.id) t.stuckPushpinId = null;
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if (t && wasOshibyo) t.oshiriByoZunchiStock = 0;
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if (reason === "pinch") {
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const now = worldRef?.time || 0;
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item.noStickUntil = now + 1.0;
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item.noStickTargetId = t?.id || "";
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item.noStickTargetUntil = now + 1.0;
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} else if (t) {
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const now = worldRef?.time || 0;
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item.noStickTargetId = t.id || "";
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item.noStickTargetUntil = now + 0.55;
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}
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item.pinState = "loose";
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item.pinTargetId = "";
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item.pinDamageTick = 0;
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item.pinFallCheckTimer = 0;
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item.deletable = true;
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if (reason === "pinch") {
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item.vx = 0;
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item.vy = 0;
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item.spinVelocity = 0;
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} else {
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item.vx = deterministicRange(worldRef, "pin-detach-vx", -24, 24, item, t, reason);
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item.vy = deterministicRange(worldRef, "pin-detach-vy", -10, 18, item, t, reason);
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item.spinVelocity = deterministicRange(worldRef, "pin-detach-spin-velocity", -1.6, 1.6, item, t, reason);
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item.spin += deterministicRange(worldRef, "pin-detach-spin", -0.25, 0.25, item, t, reason);
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if (t) {
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item.x = clamp(t.x + deterministicRange(worldRef, "pin-detach-x", -(t.radius || 16) * 0.75, (t.radius || 16) * 0.75, item, t, reason), CONFIG.worldPadding || 30, (worldRef?.w || item.x) - (CONFIG.worldPadding || 30));
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item.y = clamp(t.y + deterministicRange(worldRef, "pin-detach-y", (t.radius || 16) * 0.12, (t.radius || 16) * 0.72, item, t, reason), CONFIG.worldPadding || 30, (worldRef?.h || item.y) - (CONFIG.worldPadding || 30));
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}
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worldRef?.effects?.push(new Effect("ring", item.x, item.y, { size: Math.max(14, (item.r || 16) * 0.92), life: 0.16, color: "rgba(214,112,112,0.40)" }));
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if (reason === "fall" && t) worldRef?.log?.(`${t.name}\u306e\u753b\u92f2\u304c\u629c\u3051\u843d\u3061\u305f\u3002`, "observe", { participants: [t] });
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}
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if (wasOshibyo && storedZunchi > 0 && worldRef?.spawnBurstZunchi) {
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worldRef.spawnBurstZunchi(t || item, storedZunchi, item);
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}
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}
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global.TarinaiItemDynamicPinSystem = Object.freeze({ update, isPin, tryStick, attach, updateLodged, detach });
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})(typeof window !== "undefined" ? window : globalThis);
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