831 lines
33 KiB
JavaScript
831 lines
33 KiB
JavaScript
"use strict";
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function makeName(worldRef = null) {
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const existing = new Set((worldRef?.tarinai || []).filter(t => !t.dead).map(t => t.name));
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const build = () => {
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const len = randi(2, 7);
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const hasStop = len >= 2 && Math.random() < 0.30;
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const middleLen = Math.max(0, len - 1 - (hasStop ? 1 : 0));
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let name = "\u306f";
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for (let i = 0; i < middleLen; i++) name += Math.random() < 0.64 ? "\u3046" : "\u3045";
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if (hasStop) name += "\u3063";
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return name;
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};
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for (let i = 0; i < 80; i++) {
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const candidate = build();
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if (!existing.has(candidate)) return candidate;
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}
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return build();
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}
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function spawnableSprites() {
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return SPRITES.filter(s => !s.actionOnly && !s.displayOnly);
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}
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function displayNormalSprites() {
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return ["smile", "jito", "normal_smirk"].filter(id => SPRITES.some(s => s.id === id));
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}
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function lowStressSprites() {
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return ["normal_tongue", "normal_happy"].filter(id => SPRITES.some(s => s.id === id));
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}
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function stableChoice(seed, salt, options) {
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if (!options?.length) return null;
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const i = Math.min(options.length - 1, Math.floor(stableUnit(seed, salt) * options.length));
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return options[i];
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}
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function baseSpriteId() {
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return pick(spawnableSprites()).id;
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}
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function makeTrait(type) {
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const base = {
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smile: { hunger: 0.92, social: 1.14, sleep: 1.00, stress: 0.82, speed: 1.02 },
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angry: { hunger: 1.05, social: 0.84, sleep: 0.94, stress: 1.24, speed: 1.15 },
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teary: { hunger: 0.96, social: 1.22, sleep: 1.04, stress: 1.12, speed: 0.96 },
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jito: { hunger: 0.88, social: 0.80, sleep: 0.96, stress: 0.80, speed: 0.98 },
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drool: { hunger: 1.30, social: 1.02, sleep: 1.04, stress: 0.98, speed: 1.00 },
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cry: { hunger: 1.00, social: 1.30, sleep: 1.12, stress: 1.36, speed: 0.90 },
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sleep: { hunger: 0.78, social: 0.88, sleep: 1.44, stress: 0.72, speed: 0.70 },
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pokan: { hunger: 1.02, social: 1.02, sleep: 1.02, stress: 1.06, speed: 0.88 },
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stretch: { hunger: 1.08, social: 0.90, sleep: 0.92, stress: 1.08, speed: 1.26 },
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}[type] || { hunger: 1, social: 1, sleep: 1, stress: 1, speed: 1 };
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return { ...base };
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}
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function stableUnit(seed, salt = "") {
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const str = `${seed}:${salt}`;
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let h = 2166136261;
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for (let i = 0; i < str.length; i++) {
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h ^= str.charCodeAt(i);
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h = Math.imul(h, 16777619);
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}
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return ((h >>> 0) % 100000) / 100000;
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}
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const GENETIC_KEYS = ["lifeSpanMul", "attackMul", "speedMul", "sizeMul"];
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const GENETIC_LIMITS = Object.freeze({
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lifeSpanMul: [0.82, 1.24],
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attackMul: [0.80, 1.24],
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speedMul: [0.86, 1.18],
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sizeMul: [0.84, 1.18],
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});
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function clampGeneticValue(key, value) {
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const range = GENETIC_LIMITS[key] || [0.75, 1.25];
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return clamp(Number(value) || 1, range[0], range[1]);
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}
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function randomGenetics(seed = "") {
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return {
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lifeSpanMul: clampGeneticValue("lifeSpanMul", 0.82 + stableUnit(seed, "gene-life") * 0.42),
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attackMul: clampGeneticValue("attackMul", 0.80 + stableUnit(seed, "gene-attack") * 0.44),
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speedMul: clampGeneticValue("speedMul", 0.86 + stableUnit(seed, "gene-speed") * 0.32),
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sizeMul: clampGeneticValue("sizeMul", 0.84 + stableUnit(seed, "gene-size") * 0.34),
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};
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}
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function normalizeGenetics(source = null, seed = "") {
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const fallback = randomGenetics(seed);
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const out = {};
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for (const key of GENETIC_KEYS) out[key] = clampGeneticValue(key, source?.[key] ?? fallback[key]);
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return out;
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}
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function inheritedGenetics(a, b, seed = "") {
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const ga = normalizeGenetics(a?.genetics, a?.familyKey || a?.id || "a");
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const gb = normalizeGenetics(b?.genetics, b?.familyKey || b?.id || "b");
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const out = {};
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for (const key of GENETIC_KEYS) {
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const base = ((ga[key] || 1) + (gb[key] || 1)) / 2;
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const mutation = (stableUnit(seed, `gene-mut-${key}`) - 0.5) * 0.10;
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out[key] = clampGeneticValue(key, base + mutation);
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}
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return out;
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}
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function adultScaleFromGenetics(seed = "", genetics = null) {
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const g = normalizeGenetics(genetics, seed);
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return clamp((0.265 + stableUnit(seed, "adult-scale") * 0.060) * g.sizeMul, 0.205, 0.390);
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}
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function childGrowthScaleFactor(growth = 1) {
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const x = clamp(Number(growth) || 0, 0, 1);
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const smooth = x * x * (3 - 2 * x);
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return 0.46 + smooth * 0.54;
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}
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function scaleForGrowth(adultScale = 0.28, growth = 1) {
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return clamp((Number(adultScale) || 0.28) * childGrowthScaleFactor(growth), 0.10, 0.42);
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}
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function tarinaiBodySizeRatio(tarinai = null) {
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const baseScale = 0.28;
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let effectiveScale = Number(tarinai?.scale);
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if (tarinai && typeof tarinai.effectiveScale === "function") effectiveScale = Number(tarinai.effectiveScale());
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if (!Number.isFinite(effectiveScale) || effectiveScale <= 0) effectiveScale = baseScale;
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return clamp(effectiveScale / baseScale, 0.28, 3.25);
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}
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function tarinaiMaxEnergy(tarinai = null) {
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return Math.round(clamp(100 * tarinaiBodySizeRatio(tarinai), 28, 240));
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}
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function clampTarinaiEnergy(tarinai = null) {
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if (!tarinai) return 100;
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const max = tarinaiMaxEnergy(tarinai);
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tarinai.maxEnergy = max;
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tarinai.energy = clamp(Number(tarinai.energy) || 0, 0, max);
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return max;
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}
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function tarinaiEnergyRatio(tarinai = null) {
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const max = Math.max(1, typeof tarinaiMaxEnergy === "function" ? tarinaiMaxEnergy(tarinai) : (Number(tarinai?.maxEnergy) || 100));
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return clamp((Number(tarinai?.energy) || 0) / max, 0, 1);
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}
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function tarinaiMetabolicHungerScale(tarinai = null) {
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if (!tarinai) return 1;
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const attack = Math.max(0.15, typeof tarinai.outgoingDamage === "function" ? tarinai.outgoingDamage(1) : (tarinai.geneticStatRatio ? tarinai.geneticStatRatio("attack") : (Number(tarinai.genetics?.attackMul) || 1)));
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const speed = Math.max(0.15, (tarinai.geneticStatRatio ? tarinai.geneticStatRatio("speed") : (Number(tarinai.genetics?.speedMul) || 1)) * (tarinai.itemSpeedMultiplier ? tarinai.itemSpeedMultiplier() : 1));
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const size = tarinaiBodySizeRatio(tarinai);
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return clamp(attack * speed * size, 0.18, 8.0);
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}
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const PERSONALITIES = Object.freeze({});
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const PERSONALITY_IDS = [];
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const PERSONALITY_KEYS = ["aggression", "openness", "sociability", "neuroticism"];
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const PERSONALITY_DAILY_LIMIT = { perAxis: 0.08, total: 0.20 };
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const FRIEND_AFFINITY_THRESHOLD = 14;
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const PERSONALITY_LABELS = {
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aggression: { label: "\u653b\u6483\u6027", low: "\u304a\u3060\u3084\u304b", high: "\u6012\u308a\u3063\u307d\u3044" },
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openness: { label: "\u958b\u653e\u6027", low: "\u4fdd\u5b88\u7684", high: "\u904a\u3073\u597d\u304d" },
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sociability: { label: "\u793e\u4ea4\u6027", low: "\u4e00\u4eba\u597d\u304d", high: "\u4ef2\u9593\u597d\u304d" },
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neuroticism: { label: "\u795e\u7d4c\u8cea\u6027", low: "\u7121\u9813\u7740", high: "\u7e4a\u7d30" },
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};
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function clampPersonalityValue(value) {
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return clamp(Number(value) || 0, -1, 1);
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}
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function normalizePersonality(source = null) {
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const out = {};
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for (const key of PERSONALITY_KEYS) out[key] = clampPersonalityValue(source?.[key]);
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return out;
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}
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function zunchiSlavePersonalityValue() {
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const out = {};
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for (const key of PERSONALITY_KEYS) out[key] = -1;
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return out;
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}
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function applyZunchiSlavePersonality(tarinai, opts = {}) {
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if (!tarinai) return false;
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const next = zunchiSlavePersonalityValue();
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let changed = false;
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tarinai.birthPersonality = normalizePersonality(tarinai.birthPersonality || next);
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tarinai.currentPersonality = normalizePersonality(tarinai.currentPersonality || next);
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for (const key of PERSONALITY_KEYS) {
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if ((tarinai.currentPersonality[key] || 0) !== -1) changed = true;
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tarinai.currentPersonality[key] = -1;
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if (opts.birth) tarinai.birthPersonality[key] = -1;
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}
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tarinai.personalityDaily = { day: tarinai.world?.day || 1, total: 0, byKey: {}, byCause: {} };
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if (changed && opts.record !== false) tarinai.recordChangeCause?.("\u305a\u3093\u3061\u3069\u308c\u3044\u5316", "\u6027\u683c", { value: -1 });
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return changed;
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}
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function randomBirthPersonality(seed = "") {
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const out = {};
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for (const key of PERSONALITY_KEYS) out[key] = clampPersonalityValue(stableUnit(seed, `personality-${key}`) * 1.2 - 0.6);
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return out;
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}
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function personalityFromParents(a, b) {
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const pa = ensurePersonality(a).currentPersonality;
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const pb = ensurePersonality(b).currentPersonality;
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const out = {};
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for (const key of PERSONALITY_KEYS) out[key] = clampPersonalityValue(((pa[key] || 0) + (pb[key] || 0)) / 2 + rand(-0.2, 0.2));
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return out;
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}
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function getTraitStrength(value) {
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const v = clampPersonalityValue(value);
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if (v >= 0.75) return { direction: 1, strength: "strong" };
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if (v >= 0.5) return { direction: 1, strength: "slight" };
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if (v <= -0.75) return { direction: -1, strength: "strong" };
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if (v <= -0.5) return { direction: -1, strength: "slight" };
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return { direction: 0, strength: "neutral" };
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}
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function personalityBand(value) {
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const t = getTraitStrength(value);
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return t.direction === 0 ? "neutral" : `${t.direction > 0 ? "high" : "low"}-${t.strength}`;
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}
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function personalityEffectValue(value) {
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const trait = getTraitStrength(value);
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if (!trait.direction) return 0;
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return trait.direction * (trait.strength === "strong" ? 1 : 0.5);
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}
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function effectivePersonalityValue(tarinai, key) {
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const p = ensurePersonality(tarinai).currentPersonality;
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const base = clampPersonalityValue(p[key]);
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const moodDelta = clampPersonalityValue(tarinai?.world?.colonyMood?.effects?.personality?.[key] || 0);
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return clampPersonalityValue(base + moodDelta);
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}
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function personalityReasonText(reason = "") {
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const key = String(reason || "").replace(/[.\u3002]+$/g, "").trim();
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const map = {
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"after winning fights": "\u55a7\u5629\u306b\u52dd\u3063\u305f\u5f71\u97ff\u3067",
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"after losing fights": "\u55a7\u5629\u306b\u8ca0\u3051\u305f\u5f71\u97ff\u3067",
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"after being petted": "\u64ab\u3067\u3089\u308c\u305f\u5f71\u97ff\u3067",
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"after staying near family": "\u89aa\u5b50\u306e\u8fd1\u304f\u3067\u904e\u3054\u3057\u305f\u5f71\u97ff\u3067",
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"after staying near friends": "\u53cb\u9054\u306e\u8fd1\u304f\u3067\u904e\u3054\u3057\u305f\u5f71\u97ff\u3067",
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"after having no friends": "\u53cb\u9054\u304c\u3044\u306a\u3044\u6642\u9593\u304c\u7d9a\u3044\u305f\u5f71\u97ff\u3067",
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"after repeated contact with poop": "\u305a\u3093\u3061\u306b\u6163\u308c\u305f\u5f71\u97ff\u3067",
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"after repeated contact with corpses": "\u6b7b\u9ab8\u306b\u6163\u308c\u305f\u5f71\u97ff\u3067",
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"after being hurt": "\u75db\u307f\u3092\u899a\u3048\u305f\u5f71\u97ff\u3067",
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"after ammo knockback": "\u5f3e\u85ac\u3067\u5f3e\u304d\u98db\u3070\u3057\u305f\u5f71\u97ff\u3067",
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"after successful intimidation": "\u5a01\u5687\u306b\u6210\u529f\u3057\u305f\u5f71\u97ff\u3067",
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"after failed intimidation": "\u5a01\u5687\u306b\u5931\u6557\u3057\u305f\u5f71\u97ff\u3067",
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"after being struck by genkotsu": "\u3052\u3093\u3053\u3064\u3092\u53d7\u3051\u305f\u5f71\u97ff\u3067",
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};
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return map[key] || key;
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}
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function personalityBecomeText(label = "") {
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const text = String(label || "");
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if (text === "\u6012\u308a\u3063\u307d\u3044") return "\u6012\u308a\u3063\u307d\u304f";
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return text;
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}
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function personalityAppearanceText(label = "") {
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const text = String(label || "");
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if (text === "\u6012\u308a\u3063\u307d\u3044") return "\u6012\u308a\u3063\u307d\u3044\u69d8\u5b50";
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return `${text}\u306a\u69d8\u5b50`;
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}
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function getPersonalityTraitTags(tarinai) {
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const p = ensurePersonality(tarinai).currentPersonality;
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const tags = [];
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for (const key of PERSONALITY_KEYS) {
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const trait = getTraitStrength(effectivePersonalityValue(tarinai, key));
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if (!trait.direction) continue;
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const label = PERSONALITY_LABELS[key]?.[trait.direction > 0 ? "high" : "low"] || key;
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tags.push(trait.strength === "slight" ? `\u5c11\u3057${label}` : label);
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}
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const cowardly = effectivePersonalityValue(tarinai, "neuroticism") >= 0.75 && effectivePersonalityValue(tarinai, "aggression") <= -0.5;
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if (cowardly && !tags.includes("\u81c6\u75c5")) tags.push("\u81c6\u75c5");
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return tags;
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}
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function personalityDailyState(tarinai) {
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const day = tarinai?.world?.day || 1;
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const state = tarinai.personalityDaily || {};
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if (state.day !== day) {
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tarinai.personalityDaily = { day, total: 0, byKey: {}, byCause: {} };
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return tarinai.personalityDaily;
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}
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state.byKey = state.byKey || {};
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for (const key of Object.keys(state.byKey)) {
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const v = state.byKey[key];
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if (typeof v === "number") state.byKey[key] = { up: Math.max(0, v), down: Math.max(0, -v), causes: [] };
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else {
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const causes = Array.isArray(v?.causes) ? [...new Set(v.causes.map(c => String(c || "").trim()).filter(Boolean))].slice(0, 4) : [];
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state.byKey[key] = { up: Math.max(0, Number(v?.up) || 0), down: Math.max(0, Number(v?.down) || 0), causes };
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}
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}
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state.byCause = state.byCause && typeof state.byCause === "object" ? state.byCause : {};
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for (const cause of Object.keys(state.byCause)) {
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const entry = state.byCause[cause] || {};
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const byKey = entry.byKey && typeof entry.byKey === "object" ? entry.byKey : {};
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const nextByKey = {};
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for (const key of PERSONALITY_KEYS) {
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const v = byKey[key] || {};
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const up = Math.max(0, Number(v.up) || 0);
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const down = Math.max(0, Number(v.down) || 0);
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if (up > 0.0001 || down > 0.0001) nextByKey[key] = { up, down };
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}
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if (Object.keys(nextByKey).length) state.byCause[cause] = { byKey: nextByKey };
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else delete state.byCause[cause];
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}
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state.total = Math.max(0, Number(state.total) || 0);
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tarinai.personalityDaily = state;
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return state;
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}
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function ensurePersonality(tarinai) {
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if (!tarinai) return { birthPersonality: normalizePersonality(), currentPersonality: normalizePersonality() };
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if (!tarinai.birthPersonality) tarinai.birthPersonality = randomBirthPersonality(tarinai.id || Math.random());
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tarinai.birthPersonality = normalizePersonality(tarinai.birthPersonality);
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tarinai.currentPersonality = normalizePersonality(tarinai.currentPersonality || tarinai.birthPersonality);
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personalityDailyState(tarinai);
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return { birthPersonality: tarinai.birthPersonality, currentPersonality: tarinai.currentPersonality };
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}
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function personalityThresholdLogText(tarinai, key, value, reason = "", previousBand = "") {
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const trait = getTraitStrength(value);
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const name = tarinai?.name || "\u305f\u308a\u306a\u3044";
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if (!trait.direction) {
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const oldSide = String(previousBand).startsWith("low") ? "low" : "high";
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const oldLabel = PERSONALITY_LABELS[key]?.[oldSide] || key;
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return `\u300c${name}\u300d\u306f${personalityAppearanceText(oldLabel)}\u304c\u76ee\u7acb\u305f\u306a\u304f\u306a\u3063\u305f\u3002`;
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}
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const label = PERSONALITY_LABELS[key]?.[trait.direction > 0 ? "high" : "low"] || key;
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const visible = trait.strength === "slight" ? `\u5c11\u3057${personalityBecomeText(label)}` : personalityBecomeText(label);
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const prefix = personalityReasonText(reason);
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return `\u300c${name}\u300d\u306f${prefix ? `${prefix}\u3001` : ""}${visible}\u306a\u3063\u305f\u3002`;
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}
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function adjustPersonality(tarinai, key, delta, reason = "") {
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if (!tarinai || !PERSONALITY_KEYS.includes(key)) return 0;
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ensurePersonality(tarinai);
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const requested = Number(delta) || 0;
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if (!requested) return 0;
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const state = personalityDailyState(tarinai);
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const dir = Math.sign(requested);
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const used = state.byKey[key] || { up: 0, down: 0 };
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const dirKey = dir > 0 ? "up" : "down";
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const keyRoom = Math.max(0, PERSONALITY_DAILY_LIMIT.perAxis - (used[dirKey] || 0));
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const totalRoom = Math.max(0, PERSONALITY_DAILY_LIMIT.total - (state.total || 0));
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const allowed = Math.min(Math.abs(requested), keyRoom, totalRoom);
|
|
if (allowed <= 0) return 0;
|
|
const before = tarinai.currentPersonality[key] || 0;
|
|
const beforeBand = personalityBand(before);
|
|
const applied = dir * allowed;
|
|
const after = clampPersonalityValue(before + applied);
|
|
const actual = after - before;
|
|
if (!actual) return 0;
|
|
tarinai.currentPersonality[key] = after;
|
|
state.byKey[key] = used;
|
|
if (!Array.isArray(used.causes)) used.causes = [];
|
|
used[actual > 0 ? "up" : "down"] = (used[actual > 0 ? "up" : "down"] || 0) + Math.abs(actual);
|
|
state.total = (state.total || 0) + Math.abs(actual);
|
|
const label = PERSONALITY_LABELS[key]?.label || key;
|
|
const reasonText = personalityReasonText(reason) || "\u6027\u683c\u5909\u5316";
|
|
if (reasonText && !used.causes.includes(reasonText)) used.causes.push(reasonText);
|
|
if (used.causes.length > 4) used.causes.length = 4;
|
|
if (reasonText) {
|
|
state.byCause = state.byCause && typeof state.byCause === "object" ? state.byCause : {};
|
|
const causeEntry = state.byCause[reasonText] || { byKey: {} };
|
|
causeEntry.byKey = causeEntry.byKey && typeof causeEntry.byKey === "object" ? causeEntry.byKey : {};
|
|
const causeKeyEntry = causeEntry.byKey[key] || { up: 0, down: 0 };
|
|
causeKeyEntry[actual > 0 ? "up" : "down"] = (causeKeyEntry[actual > 0 ? "up" : "down"] || 0) + Math.abs(actual);
|
|
causeEntry.byKey[key] = causeKeyEntry;
|
|
state.byCause[reasonText] = causeEntry;
|
|
}
|
|
tarinai.recordChangeCause?.(reasonText, label, { value: actual });
|
|
const afterBand = personalityBand(after);
|
|
if (beforeBand !== afterBand) {
|
|
const text = personalityThresholdLogText(tarinai, key, after, reason, beforeBand);
|
|
tarinai.world?.log?.(text, "observe");
|
|
tarinai.addRecord?.(text, "observe");
|
|
}
|
|
return actual;
|
|
}
|
|
|
|
function shouldApplyPersonalityBehavior(tarinai, key, direction = 1) {
|
|
const trait = getTraitStrength(effectivePersonalityValue(tarinai, key));
|
|
if (trait.direction !== Math.sign(direction || 1)) return false;
|
|
return trait.strength === "strong" || Math.random() < 0.5;
|
|
}
|
|
|
|
function relationDefaults() {
|
|
return { affinity: 0, fear: 0, fightsWon: 0, fightsLost: 0, lastEvent: "", lastTime: 0 };
|
|
}
|
|
|
|
function relationDisplayName(worldRef, id) {
|
|
if (!id) return "\u306a\u3057";
|
|
const live = worldRef?.tarinai?.find(t => t.id === id || t.familyKey === id);
|
|
if (live) return live.name;
|
|
const fam = worldRef?.family?.[id];
|
|
return fam?.name || "\u4e0d\u660e";
|
|
}
|
|
|
|
class Effect {
|
|
constructor(type, x, y, options = {}) {
|
|
this.type = type;
|
|
this.x = x;
|
|
this.y = y;
|
|
this.vx = options.vx ?? rand(-10, 10);
|
|
this.vy = options.vy ?? rand(-10, 10);
|
|
this.size = options.size ?? rand(3, 8);
|
|
this.life = options.life ?? 0.7;
|
|
this.maxLife = this.life;
|
|
this.color = options.color || "#fff4a8";
|
|
this.seed = Math.random() * 1000;
|
|
this.text = options.text || "";
|
|
}
|
|
|
|
update(dt) {
|
|
this.life -= dt;
|
|
this.x += this.vx * dt;
|
|
this.y += this.vy * dt;
|
|
this.vx *= Math.pow(0.92, dt * 60);
|
|
this.vy *= Math.pow(0.92, dt * 60);
|
|
}
|
|
get dead() { return this.life <= 0; }
|
|
|
|
draw(ctx) {
|
|
const alpha = clamp(this.life / this.maxLife, 0, 1);
|
|
ctx.save();
|
|
ctx.globalAlpha = alpha;
|
|
ctx.translate(this.x, this.y);
|
|
if (this.type === "eat") {
|
|
ctx.fillStyle = this.color;
|
|
ctx.strokeStyle = "rgba(143, 111, 43, 0.7)";
|
|
ctx.lineWidth = 1.2;
|
|
ctx.beginPath();
|
|
ctx.arc(0, 0, this.size, 0, Math.PI * 2);
|
|
ctx.fill();
|
|
ctx.stroke();
|
|
} else if (this.type === "bleed") {
|
|
ctx.fillStyle = this.color;
|
|
ctx.beginPath();
|
|
ctx.ellipse(0, 0, this.size * 1.25, this.size * 0.72, this.seed, 0, Math.PI * 2);
|
|
ctx.fill();
|
|
} else if (this.type === "heart") {
|
|
const s = this.size * (0.80 + (1 - alpha) * 0.36);
|
|
ctx.rotate(Math.sin(this.seed + (1 - alpha) * 3.2) * 0.18);
|
|
drawHeartShape(ctx, 0, 0, s, { fill: this.color || "rgba(240,91,135,0.92)", stroke: "rgba(255,252,246,0.88)", alpha: 1 });
|
|
} else if (this.type === "ring") {
|
|
ctx.strokeStyle = this.color;
|
|
ctx.lineWidth = 2;
|
|
ctx.beginPath();
|
|
ctx.arc(0, 0, this.size + (1 - alpha) * 18, 0, Math.PI * 2);
|
|
ctx.stroke();
|
|
} else if (this.type === "fight") {
|
|
ctx.lineCap = "round";
|
|
ctx.lineJoin = "round";
|
|
const puffColor = this.color || "rgba(105, 62, 34, 0.86)";
|
|
ctx.fillStyle = puffColor;
|
|
ctx.strokeStyle = puffColor;
|
|
for (let i = 0; i < 4; i++) {
|
|
const a = this.seed + i * 1.55;
|
|
const px = Math.cos(a) * this.size * randSeed(this.seed + i, 0.10, 0.72);
|
|
const py = Math.sin(a) * this.size * randSeed(this.seed + i + 8, 0.08, 0.48);
|
|
ctx.globalAlpha = alpha * (0.26 + i * 0.08);
|
|
ctx.beginPath();
|
|
ctx.ellipse(px, py, this.size * randSeed(this.seed + i + 20, 0.18, 0.34), this.size * randSeed(this.seed + i + 40, 0.10, 0.22), a, 0, Math.PI * 2);
|
|
ctx.fill();
|
|
}
|
|
ctx.globalAlpha = alpha * 0.78;
|
|
ctx.lineWidth = 2.0;
|
|
for (let i = 0; i < 2; i++) {
|
|
const dir = i === 0 ? -1 : 1;
|
|
const y = dir * this.size * 0.14;
|
|
ctx.beginPath();
|
|
ctx.moveTo(-this.size * 0.62, y);
|
|
ctx.quadraticCurveTo(-this.size * 0.12, y - dir * this.size * 0.42, this.size * 0.54, y + dir * this.size * 0.06);
|
|
ctx.stroke();
|
|
}
|
|
} else if (this.type === "fall") {
|
|
ctx.fillStyle = this.color || "rgba(154, 124, 80, 0.62)";
|
|
for (let i = 0; i < 5; i++) {
|
|
const a = this.seed + i * 1.37;
|
|
const rr = this.size * randSeed(this.seed + i, 0.18, 0.82);
|
|
const px = Math.cos(a) * rr;
|
|
const py = Math.sin(a) * rr * 0.42;
|
|
ctx.globalAlpha = alpha * randSeed(this.seed + i + 9, 0.18, 0.42);
|
|
ctx.beginPath();
|
|
ctx.ellipse(px, py, this.size * randSeed(this.seed + i + 20, 0.16, 0.34), this.size * randSeed(this.seed + i + 30, 0.08, 0.18), a, 0, Math.PI * 2);
|
|
ctx.fill();
|
|
}
|
|
} else if (this.type === "explosion") {
|
|
const burst = 1 - alpha;
|
|
ctx.globalAlpha = alpha * 0.95;
|
|
for (let i = 0; i < 3; i++) {
|
|
ctx.strokeStyle = i === 0 ? "rgba(255,238,145,0.92)" : (i === 1 ? "rgba(255,128,66,0.68)" : "rgba(96,62,42,0.42)");
|
|
ctx.lineWidth = Math.max(2, this.size * (0.09 - i * 0.018));
|
|
ctx.beginPath();
|
|
ctx.arc(0, 0, this.size * (0.28 + burst * (0.78 + i * 0.22)), 0, Math.PI * 2);
|
|
ctx.stroke();
|
|
}
|
|
ctx.fillStyle = "rgba(255,214,86,0.88)";
|
|
for (let i = 0; i < 14; i++) {
|
|
const a = this.seed + i * 0.73;
|
|
const r = this.size * burst * randSeed(this.seed + i, 0.28, 1.00);
|
|
ctx.globalAlpha = alpha * randSeed(this.seed + i + 4, 0.36, 0.88);
|
|
ctx.beginPath();
|
|
ctx.arc(Math.cos(a) * r, Math.sin(a) * r, randSeed(this.seed + i + 12, 2.2, 5.2), 0, Math.PI * 2);
|
|
ctx.fill();
|
|
}
|
|
} else if (this.type === "wind") {
|
|
const drift = 1 - alpha;
|
|
ctx.strokeStyle = this.color || "rgba(160,210,245,0.30)";
|
|
ctx.lineWidth = Math.max(1.2, this.size * 0.12);
|
|
ctx.lineCap = "round";
|
|
for (let i = 0; i < 3; i++) {
|
|
const y = (i - 1) * this.size * 0.28 + Math.sin(this.seed + i) * 2;
|
|
const x0 = -this.size * (0.55 + i * 0.08) + drift * this.size * 0.55;
|
|
const x1 = this.size * (0.72 + i * 0.12) + drift * this.size * 0.85;
|
|
ctx.globalAlpha = alpha * (0.22 + i * 0.08);
|
|
ctx.beginPath();
|
|
ctx.moveTo(x0, y);
|
|
ctx.quadraticCurveTo(0, y - this.size * 0.22, x1, y);
|
|
ctx.stroke();
|
|
}
|
|
} else if (this.type === "zunchi_miasma") {
|
|
const drift = 1 - alpha;
|
|
ctx.globalCompositeOperation = "source-over";
|
|
ctx.fillStyle = this.color || "rgba(16,78,28,0.62)";
|
|
for (let i = 0; i < 5; i++) {
|
|
const a = this.seed + i * 1.41 + drift * 1.8;
|
|
const px = Math.cos(a) * this.size * randSeed(this.seed + i, 0.08, 0.62);
|
|
const py = Math.sin(a * 0.8) * this.size * randSeed(this.seed + i + 7, 0.05, 0.42) - drift * this.size * 0.42;
|
|
ctx.globalAlpha = alpha * randSeed(this.seed + i + 14, 0.10, 0.28);
|
|
ctx.beginPath();
|
|
ctx.ellipse(px, py, this.size * randSeed(this.seed + i + 21, 0.22, 0.46), this.size * randSeed(this.seed + i + 35, 0.16, 0.38), a, 0, Math.PI * 2);
|
|
ctx.fill();
|
|
}
|
|
} else if (this.type === "bubble") {
|
|
const w = Math.max(30, 14 + this.text.length * 7);
|
|
const h = 20;
|
|
ctx.globalAlpha = Math.min(1, alpha * 1.25);
|
|
ctx.fillStyle = "rgba(255, 252, 240, 0.92)";
|
|
ctx.strokeStyle = "rgba(78, 64, 48, 0.22)";
|
|
ctx.lineWidth = 1.2;
|
|
roundedRect(ctx, -w / 2, -h, w, h, 9);
|
|
ctx.fill();
|
|
ctx.stroke();
|
|
ctx.fillStyle = "rgba(255, 252, 240, 0.92)";
|
|
ctx.beginPath();
|
|
ctx.moveTo(-4, -1);
|
|
ctx.lineTo(2, 5);
|
|
ctx.lineTo(6, -2);
|
|
ctx.closePath();
|
|
ctx.fill();
|
|
ctx.stroke();
|
|
ctx.fillStyle = this.color || "rgba(42,36,29,0.78)";
|
|
ctx.font = "bold 12px Yomogi, ui-rounded, sans-serif";
|
|
ctx.textAlign = "center";
|
|
ctx.textBaseline = "middle";
|
|
ctx.fillText(this.text, 0, -10);
|
|
}
|
|
ctx.restore();
|
|
}
|
|
}
|
|
|
|
class SpatialGrid {
|
|
constructor(cellSize = 96) {
|
|
this.cellSize = cellSize;
|
|
this.itemCells = new Map();
|
|
this.staticItemCells = new Map();
|
|
this.dynamicItemCells = new Map();
|
|
this.tarinaiCells = new Map();
|
|
this.antCells = new Map();
|
|
this.obstacleCells = new Map();
|
|
this.foodCells = new Map();
|
|
this.hazardCells = new Map();
|
|
this.staticObstacleCells = new Map();
|
|
this.dynamicObstacleCells = new Map();
|
|
this.staticFoodCells = new Map();
|
|
this.dynamicFoodCells = new Map();
|
|
this.staticHazardCells = new Map();
|
|
this.dynamicHazardCells = new Map();
|
|
}
|
|
|
|
clear() {
|
|
this.clearItems();
|
|
this.clearTarinai();
|
|
this.clearAnts();
|
|
}
|
|
|
|
clearItems() {
|
|
this.itemCells.clear();
|
|
this.staticItemCells.clear();
|
|
this.dynamicItemCells.clear();
|
|
this.obstacleCells.clear();
|
|
this.foodCells.clear();
|
|
this.hazardCells.clear();
|
|
this.staticObstacleCells.clear();
|
|
this.dynamicObstacleCells.clear();
|
|
this.staticFoodCells.clear();
|
|
this.dynamicFoodCells.clear();
|
|
this.staticHazardCells.clear();
|
|
this.dynamicHazardCells.clear();
|
|
}
|
|
|
|
clearStaticItems(opts = {}) {
|
|
this.staticItemCells.clear();
|
|
this.staticObstacleCells.clear();
|
|
this.staticFoodCells.clear();
|
|
this.staticHazardCells.clear();
|
|
if (opts.rebuildCombined) this.rebuildCombinedItemCells();
|
|
}
|
|
|
|
clearDynamicItems(opts = {}) {
|
|
this.dynamicItemCells.clear();
|
|
this.dynamicObstacleCells.clear();
|
|
this.dynamicFoodCells.clear();
|
|
this.dynamicHazardCells.clear();
|
|
if (opts.rebuildCombined) this.rebuildCombinedItemCells();
|
|
}
|
|
|
|
clearTarinai() {
|
|
this.tarinaiCells.clear();
|
|
}
|
|
|
|
clearAnts() {
|
|
this.antCells.clear();
|
|
}
|
|
|
|
keyFor(x, y) {
|
|
const cx = Math.floor(x / this.cellSize);
|
|
const cy = Math.floor(y / this.cellSize);
|
|
return cx + cy * 100000;
|
|
}
|
|
|
|
add(map, entity) {
|
|
if (!entity) return;
|
|
const key = this.keyFor(entity.x || 0, entity.y || 0);
|
|
let bucket = map.get(key);
|
|
if (!bucket) {
|
|
bucket = [];
|
|
map.set(key, bucket);
|
|
}
|
|
bucket.push(entity);
|
|
}
|
|
|
|
isDynamicItem(it) {
|
|
if (!it || it.dead) return false;
|
|
const type = it.type || "";
|
|
if (type === "ball" || type === "genkotsu" || type === "firecracker" || type === "pushpin" || type === "oshibyo" || (type === "rotator" && Math.abs(Number(it.rotatorSpeed || 0)) > 0.001)) return true;
|
|
if ((it.dropTimer || 0) > 0) return true;
|
|
if (Math.hypot(it.vx || 0, it.vy || 0) > 0.05) return true;
|
|
if (it.isStructure && it.type === "plushie" && it.carriedById) return true;
|
|
return false;
|
|
}
|
|
|
|
addItemToTraitCells(it, dynamic = this.isDynamicItem(it)) {
|
|
const type = it.type || "";
|
|
const obstacleMap = dynamic ? this.dynamicObstacleCells : this.staticObstacleCells;
|
|
const foodMap = dynamic ? this.dynamicFoodCells : this.staticFoodCells;
|
|
const hazardMap = dynamic ? this.dynamicHazardCells : this.staticHazardCells;
|
|
if (typeof itemHasTrait === "function" ? itemHasTrait(type, "obstacle") : (type === "stone" || type === "ball" || type === "nest_box" || type === "bed" || type === "fence_v" || type === "fence_h" || type === "bounce_fence" || type === "bounce_fence_v")) this.add(obstacleMap, it);
|
|
if (typeof itemHasTrait === "function" ? itemHasTrait(type, "food_interest") : (type === "sweet" || type === "love_mochi" || type === "fight_mochi" || type === "grass" || type === "water" || type === "water_bowl" || type === "ant_corpse" || (typeof isParamEffectItemType === "function" && isParamEffectItemType(type)))) this.add(foodMap, it);
|
|
if (typeof itemHasTrait === "function" && itemHasTrait(type, "hazard")) this.add(hazardMap, it);
|
|
}
|
|
|
|
classifyItem(it) {
|
|
if (!it || it.dead) return;
|
|
const dynamic = this.isDynamicItem(it);
|
|
const target = dynamic ? this.dynamicItemCells : this.staticItemCells;
|
|
this.add(target, it);
|
|
this.add(this.itemCells, it);
|
|
this.addItemToTraitCells(it, dynamic);
|
|
}
|
|
|
|
rebuildItems(items) {
|
|
this.clearItems();
|
|
for (const it of items || []) this.classifyItem(it);
|
|
this.rebuildCombinedItemCells();
|
|
}
|
|
|
|
rebuildStaticItems(items, opts = {}) {
|
|
this.staticItemCells.clear();
|
|
this.staticObstacleCells.clear();
|
|
this.staticFoodCells.clear();
|
|
this.staticHazardCells.clear();
|
|
for (const it of items || []) {
|
|
if (!it || it.dead || this.isDynamicItem(it)) continue;
|
|
this.add(this.staticItemCells, it);
|
|
this.addItemToTraitCells(it, false);
|
|
}
|
|
if (opts.rebuildCombined) this.rebuildCombinedItemCells();
|
|
}
|
|
|
|
rebuildDynamicItems(items, opts = {}) {
|
|
this.dynamicItemCells.clear();
|
|
this.dynamicObstacleCells.clear();
|
|
this.dynamicFoodCells.clear();
|
|
this.dynamicHazardCells.clear();
|
|
for (const it of items || []) {
|
|
if (!it || it.dead || !this.isDynamicItem(it)) continue;
|
|
this.add(this.dynamicItemCells, it);
|
|
this.addItemToTraitCells(it, true);
|
|
}
|
|
if (opts.rebuildCombined) this.rebuildCombinedItemCells();
|
|
}
|
|
|
|
copyCells(src, dst) {
|
|
for (const [key, bucket] of src.entries()) {
|
|
let out = dst.get(key);
|
|
if (!out) {
|
|
out = [];
|
|
dst.set(key, out);
|
|
}
|
|
for (const entity of bucket) out.push(entity);
|
|
}
|
|
}
|
|
|
|
rebuildCombinedItemCells() {
|
|
this.itemCells.clear();
|
|
this.obstacleCells.clear();
|
|
this.foodCells.clear();
|
|
this.hazardCells.clear();
|
|
this.copyCells(this.staticItemCells, this.itemCells);
|
|
this.copyCells(this.dynamicItemCells, this.itemCells);
|
|
this.copyCells(this.staticObstacleCells, this.obstacleCells);
|
|
this.copyCells(this.dynamicObstacleCells, this.obstacleCells);
|
|
this.copyCells(this.staticFoodCells, this.foodCells);
|
|
this.copyCells(this.dynamicFoodCells, this.foodCells);
|
|
this.copyCells(this.staticHazardCells, this.hazardCells);
|
|
this.copyCells(this.dynamicHazardCells, this.hazardCells);
|
|
}
|
|
|
|
rebuildTarinai(tarinai) {
|
|
this.tarinaiCells.clear();
|
|
for (const t of tarinai || []) if (!t.dead) this.add(this.tarinaiCells, t);
|
|
}
|
|
|
|
rebuildAnts(ants = []) {
|
|
this.antCells.clear();
|
|
for (const a of ants || []) if (!a.dead) this.add(this.antCells, a);
|
|
}
|
|
|
|
rebuild(items, tarinai, ants = []) {
|
|
this.rebuildItems(items);
|
|
this.rebuildTarinai(tarinai);
|
|
this.rebuildAnts(ants);
|
|
}
|
|
|
|
nearby(map, x, y, radius, out = [], filterDistance = false) {
|
|
out.length = 0;
|
|
return this.nearbyInto(map, x, y, radius, out, filterDistance);
|
|
}
|
|
|
|
nearbyInto(map, x, y, radius, out = [], filterDistance = false) {
|
|
const r = Number.isFinite(radius) ? radius : Math.max(1200, this.cellSize * 12);
|
|
const minX = Math.floor((x - r) / this.cellSize);
|
|
const maxX = Math.floor((x + r) / this.cellSize);
|
|
const minY = Math.floor((y - r) / this.cellSize);
|
|
const maxY = Math.floor((y + r) / this.cellSize);
|
|
for (let cy = minY; cy <= maxY; cy++) {
|
|
for (let cx = minX; cx <= maxX; cx++) {
|
|
const bucket = map.get(cx + cy * 100000);
|
|
if (!bucket) continue;
|
|
for (const entity of bucket) {
|
|
if (filterDistance) {
|
|
const dx = (entity.x || 0) - x;
|
|
const dy = (entity.y || 0) - y;
|
|
const er = Math.max(entity.r || entity.radius || 0, 0);
|
|
if (dx * dx + dy * dy > (r + er) * (r + er)) continue;
|
|
}
|
|
out.push(entity);
|
|
}
|
|
}
|
|
}
|
|
return out;
|
|
}
|
|
|
|
nearbySplitInto(staticMap, dynamicMap, x, y, radius, out = [], filterDistance = false) {
|
|
out.length = 0;
|
|
if (staticMap) this.nearbyInto(staticMap, x, y, radius, out, filterDistance);
|
|
if (dynamicMap) this.nearbyInto(dynamicMap, x, y, radius, out, filterDistance);
|
|
return out;
|
|
}
|
|
|
|
nearbyRectInto(map, rect, out = []) {
|
|
if (!rect) return out;
|
|
const minX = Math.floor((rect.left || 0) / this.cellSize);
|
|
const maxX = Math.floor((rect.right || 0) / this.cellSize);
|
|
const minY = Math.floor((rect.top || 0) / this.cellSize);
|
|
const maxY = Math.floor((rect.bottom || 0) / this.cellSize);
|
|
for (let cy = minY; cy <= maxY; cy++) {
|
|
for (let cx = minX; cx <= maxX; cx++) {
|
|
const bucket = map.get(cx + cy * 100000);
|
|
if (!bucket) continue;
|
|
for (const entity of bucket) out.push(entity);
|
|
}
|
|
}
|
|
return out;
|
|
}
|
|
}
|
|
|
|
function drawHeartShape(ctx, x, y, size, opts = {}) {
|
|
const fill = opts.fill || "rgba(240,91,135,0.90)";
|
|
const stroke = opts.stroke || "rgba(255,252,246,0.92)";
|
|
const alpha = opts.alpha == null ? 1 : opts.alpha;
|
|
const rotation = opts.rotation || 0;
|
|
ctx.save();
|
|
ctx.translate(x, y);
|
|
if (rotation) ctx.rotate(rotation);
|
|
ctx.globalAlpha *= alpha;
|
|
ctx.fillStyle = fill;
|
|
ctx.strokeStyle = stroke;
|
|
ctx.lineWidth = Math.max(1.2, size * 0.14);
|
|
ctx.beginPath();
|
|
ctx.moveTo(0, size * 0.72);
|
|
ctx.bezierCurveTo(-size * 1.55, -size * 0.22, -size * 1.16, -size * 1.36, 0, -size * 0.52);
|
|
ctx.bezierCurveTo(size * 1.16, -size * 1.36, size * 1.55, -size * 0.22, 0, size * 0.72);
|
|
ctx.fill();
|
|
ctx.stroke();
|
|
ctx.restore();
|
|
}
|