"use strict"; // Layer: entity-runtime/items/compatibility // Keeps legacy Item.prototype methods available while implementation ownership // lives in lifecycle/dynamic systems. Object.assign(Item.prototype, { update(dt, worldRef = world) { return window.TarinaiItemLifecycleLegacySystem?.updateOne?.(this, dt, worldRef) ?? false; }, updateFan(dt, worldRef) { return window.TarinaiItemDynamicToolSystem?.updateFan?.(this, dt, worldRef); }, updateMagnet(dt, worldRef) { return window.TarinaiItemDynamicToolSystem?.updateMagnet?.(this, dt, worldRef); }, updateRotator(dt, worldRef) { return window.TarinaiItemDynamicToolSystem?.updateRotator?.(this, dt, worldRef); }, updateDuplicator(dt, worldRef) { return window.TarinaiItemDynamicDuplicatorSystem?.update?.(this, dt, worldRef); }, updateZunchiMotion(dt, worldRef) { return window.TarinaiItemDynamicZunchiSystem?.updateMotion?.(this, dt, worldRef); }, resolveHighSpeedZunchiTarinaiCollision(dt, worldRef, speed = 0) { return window.TarinaiItemDynamicZunchiSystem?.resolveHighSpeedTarinaiCollision?.(this, dt, worldRef, speed); }, updateBall(dt, worldRef) { return window.TarinaiItemDynamicBallSystem?.update?.(this, dt, worldRef); }, resolveBallObstacleCollisions(dt, worldRef) { return window.TarinaiItemDynamicBallSystem?.resolveObstacleCollisions?.(this, dt, worldRef); }, applyBallHayDrag(bed, dt, worldRef) { return window.TarinaiItemDynamicBallSystem?.applyHayDrag?.(this, bed, dt, worldRef); }, resolveBallCircleBounce(obstacle, hitRadius, restitution, worldRef) { return window.TarinaiItemDynamicBallSystem?.resolveCircleBounce?.(this, obstacle, hitRadius, restitution, worldRef); }, resolveBallRectBounce(rect, worldRef, source = null) { return window.TarinaiItemDynamicBallSystem?.resolveRectBounce?.(this, rect, worldRef, source); }, emitBallBounce(worldRef, obstacle) { return window.TarinaiItemDynamicBallSystem?.emitBounce?.(this, worldRef, obstacle); }, updatePushpin(dt, worldRef) { return window.TarinaiItemDynamicPinSystem?.update?.(this, dt, worldRef); }, tryStickPushpin(worldRef) { return window.TarinaiItemDynamicPinSystem?.tryStick?.(this, worldRef); }, attachPushpin(t, worldRef, d = null) { return window.TarinaiItemDynamicPinSystem?.attach?.(this, t, worldRef, d); }, updateLodgedPushpin(dt, worldRef) { return window.TarinaiItemDynamicPinSystem?.updateLodged?.(this, dt, worldRef); }, detachPushpin(worldRef, reason = "released") { return window.TarinaiItemDynamicPinSystem?.detach?.(this, worldRef, reason); }, updateZunchi(dt, worldRef) { return window.TarinaiItemDynamicZunchiSystem?.updateLifecycle?.(this, dt, worldRef); } });