"use strict"; (function (global) { function createStructureId(prefix = "structure") { return `${prefix}-${Date.now().toString(36)}-${Math.random().toString(36).slice(2, 9)}`; } function clonePlain(value) { return JSON.parse(JSON.stringify(value || {})); } class TarinaiStructure { constructor(definition, owner, x, y, world) { this.id = createStructureId("structure"); this.type = definition.type; this.label = definition.label; this.isStructure = true; this.ownerId = owner?.id || ""; this.hp = definition.maxHp || 1; this.maxHp = definition.maxHp || this.hp; this.attachment = definition.type === "plushie" ? 30 : 20; this.usedCount = 0; this.x = x; this.y = y; this.r = definition.type === "plushie" ? 13 : 24; this.amount = this.hp; this.seed = Math.random() * 1000; this.roles = clonePlain(definition.roles); this.needEffects = clonePlain(definition.needEffects); this.carriedById = definition.type === "plushie" ? this.ownerId : ""; this.onHead = definition.type === "plushie"; this.dead = false; this.world = world || null; } owner(worldRef = this.world) { return (worldRef?.tarinai || []).find(t => t && !t.dead && t.id === this.ownerId) || null; } update(dt, worldRef = this.world) { this.world = worldRef || this.world; if (this.dead || this.hp <= 0) { this.amount = 0; return; } if (this.type === "plushie") { const owner = this.owner(worldRef); if (!owner) { this.damage(1, worldRef, null); return; } this.x = owner.x; this.y = owner.y - Math.max(18, (owner.radius || 24) * 0.78); if (owner.needs) owner.needs.fulfill = Math.max(0, (owner.needs.fulfill || 0) - dt * 2.8); } this.amount = Math.max(0.001, this.hp); } use(user, worldRef = this.world) { const definition = global.StructureRegistry?.get?.(this.type); return definition?.onUse?.(user, this, worldRef) || false; } damage(amount = 1, worldRef = this.world, breaker = null) { if (this.dead) return false; this.hp = Math.max(0, (this.hp || 0) - Math.max(0, amount || 0)); this.amount = this.hp; if (this.hp > 0) return false; this.dead = true; this.amount = 0; global.StructureRegistry?.get?.(this.type)?.onDestroyed?.(this, worldRef, breaker); return true; } draw(ctx, time = 0, lighting = {}) { if (this.dead) return; ctx.save(); ctx.translate(this.x, this.y); const night = (lighting?.light || 1) < 0.42; if (this.type === "grass_bed") { ctx.fillStyle = night ? "rgba(108,129,77,0.88)" : "rgba(134,174,83,0.92)"; ctx.strokeStyle = night ? "rgba(55,73,49,0.72)" : "rgba(72,105,50,0.72)"; ctx.lineWidth = 2; ctx.beginPath(); ctx.ellipse(0, 4, this.r * 1.55, this.r * 0.62, -0.08, 0, Math.PI * 2); ctx.fill(); ctx.stroke(); ctx.strokeStyle = night ? "rgba(185,203,142,0.35)" : "rgba(231,229,139,0.55)"; for (let i = 0; i < 12; i++) { const a = -0.8 + i * 0.145; ctx.beginPath(); ctx.moveTo(-this.r * 1.05 + i * this.r * 0.19, this.r * 0.38); ctx.quadraticCurveTo(Math.sin(time + i) * 4, -this.r * 0.12, Math.cos(a) * this.r * 0.92, -this.r * 0.42 + Math.sin(i) * 4); ctx.stroke(); } } else if (this.type === "plushie") { const img = typeof getRenderableImage === "function" ? getRenderableImage("smile", "smile") : global.images?.get?.("smile"); ctx.rotate(Math.sin(time * 2 + this.seed) * 0.05); if (img) { const w = this.r * 2.2; const metrics = typeof getImageMetrics === "function" ? getImageMetrics("smile") : null; const h = w * (metrics?.ratio || 0.92); ctx.drawImage(img, -w * 0.5, -h * 0.58, w, h); } else { ctx.fillStyle = "#f7dfc0"; ctx.strokeStyle = "rgba(86,62,48,0.70)"; ctx.lineWidth = 1.7; ctx.beginPath(); ctx.arc(0, 0, this.r, 0, Math.PI * 2); ctx.fill(); ctx.stroke(); ctx.fillStyle = "rgba(52,43,38,0.88)"; ctx.beginPath(); ctx.arc(-this.r * 0.28, -this.r * 0.08, 1.5, 0, Math.PI * 2); ctx.fill(); ctx.beginPath(); ctx.arc(this.r * 0.28, -this.r * 0.08, 1.5, 0, Math.PI * 2); ctx.fill(); } } ctx.restore(); } } const StructureRegistry = { defs: {}, register(definition) { this.defs[definition.type] = definition; return definition; }, get(type) { return this.defs[type] || null; }, create(type, owner, x, y, world) { const definition = this.get(type); if (!definition) return null; return definition.create ? definition.create(owner, x, y, world) : new TarinaiStructure(definition, owner, x, y, world); }, }; function applyStructureNeedShock(owner, safetyGain, fulfillGain, breaker = null) { if (!owner || owner.dead) return; if (typeof global.applyNeedShock === "function") global.applyNeedShock(owner, { safety: safetyGain || 0, fulfill: fulfillGain || 0 }, breaker); else { owner.needShock = owner.needShock || {}; owner.needShock.safety = Math.max(owner.needShock.safety || 0, safetyGain || 0); owner.needShock.fulfill = Math.max(owner.needShock.fulfill || 0, fulfillGain || 0); owner.lastNeedShockBreaker = breaker || null; } if (typeof global.triggerNeedShockReaction === "function") { const reason = breaker ? "\u81ea\u5206\u306e\u3082\u306e\u304c\u58ca\u308c\u3066\u30d1\u30cb\u30c3\u30af\u306b\u306a\u3063\u3066\u3044\u308b" : "\u81ea\u5206\u306e\u3082\u306e\u304c\u58ca\u308c\u3066\u3044\u308b"; global.triggerNeedShockReaction(owner, breaker, reason); } } function damageNearbyStructures(worldRef, x, y, radius, amount, breaker = null) { let hit = 0; for (const structure of worldRef?.nearbyItems?.(x, y, radius + 80) || worldRef?.items || []) { if (!structure?.isStructure || structure.dead) continue; const d = distXY(x, y, structure.x, structure.y); const p = clamp(1 - d / Math.max(1, radius + (structure.r || 12)), 0, 1); if (p <= 0) continue; if (structure.damage?.(Math.max(1, amount * (0.35 + p * 0.65)), worldRef, breaker)) hit++; } return hit; } StructureRegistry.register({ type: "grass_bed", label: "\u8349\u306e\u7c21\u6613\u30d9\u30c3\u30c9", buildNeed: "fulfill", buildTime: 4, maxHp: 100, materials: { grassMaterial: 1 }, roles: { sleepPlace: true, ownedStructure: true }, needEffects: { food: 0, sleep: 60, health: 5, safety: 25, social: 0, fulfill: 40 }, create(owner, x, y, world) { return new TarinaiStructure(this, owner, x, y, world); }, onUse(user, structure) { const ownerUse = user?.id && user.id === structure.ownerId; if (ownerUse) structure.attachment = Math.min(100, (structure.attachment || 0) + 2); structure.usedCount = (structure.usedCount || 0) + 1; if (user) { user.needShock = user.needShock || {}; user.needShock.sleep = Math.min(0, (user.needShock.sleep || 0) - (ownerUse ? 18 : 8)); user.needShock.safety = Math.min(0, (user.needShock.safety || 0) - (ownerUse ? 12 : 4)); user.needShock.fulfill = Math.min(0, (user.needShock.fulfill || 0) - (ownerUse ? 18 : 6)); } return true; }, onDestroyed(structure, world, breaker) { applyStructureNeedShock(structure.owner(world), 42, 46, breaker); }, }); StructureRegistry.register({ type: "plushie", label: "\u306c\u3044\u3050\u308b\u307f", buildNeed: "fulfill", buildTime: 4, maxHp: 1, materials: { grassMaterial: 1 }, roles: { carriedObject: true, ownedStructure: true, fulfillObject: true }, needEffects: { food: 0, sleep: 0, health: 0, safety: 5, social: 0, fulfill: 50 }, create(owner, x, y, world) { return new TarinaiStructure(this, owner, x, y, world); }, onUse(user, structure) { if (user?.id === structure.ownerId) structure.attachment = Math.min(100, (structure.attachment || 0) + 1); structure.usedCount = (structure.usedCount || 0) + 1; if (user?.id === structure.ownerId) { user.needShock = user.needShock || {}; user.needShock.fulfill = Math.min(0, (user.needShock.fulfill || 0) - 24); user.needShock.safety = Math.min(0, (user.needShock.safety || 0) - 4); } return true; }, onDestroyed(structure, world, breaker) { applyStructureNeedShock(structure.owner(world), 55, 64, breaker); }, }); global.TarinaiStructure = TarinaiStructure; global.StructureRegistry = StructureRegistry; global.damageNearbyStructures = damageNearbyStructures; })(typeof window !== "undefined" ? window : globalThis);