"use strict"; (function (global) { // External audio replacement point. Add files and edit paths here; audio.js consumes this pack at startup. global.TARINAI_SOUND_PACK = Object.freeze({ version: "1.4", categoryGain: { voice: 3.2, notify: 18.0, ops: 16.0 }, idGain: { sfx_notify: 2.60, sfx_ui_click: 2.35, sfx_ui_fold: 2.20, sfx_place: 2.10, sfx_delete: 2.25, sfx_poke: 1.85, sfx_grab: 2.15, sfx_drop: 2.10, sfx_water_hose: 1.85, sfx_genkotsu_fall: 1.70, sfx_genkotsu_impact: 1.90, sfx_ground_rumble: 1.75, sfx_firecracker_fuse: 1.55, sfx_firecracker_explode: 1.70, sfx_shoot: 0.725, sfx_bolt_action: 1.35, voice_major_damage_01: 1.0, voice_major_damage_02: 1.0, voice_major_damage_03: 1.0, voice_major_damage_04: 1.0, voice_temp_cold: 1.0, voice_temp_hot: 1.0, }, idMinGap: { sfx_ui_click: 0.030, sfx_place: 0.055, sfx_grass: 0.12, sfx_zunchi: 0.14, sfx_ant_die: 0.14, sfx_notify: 0.10, voice_sunbath: 0.95, sfx_shoot: 0.045, sfx_bolt_action: 0.10, voice_major_damage_01: 0.45, voice_major_damage_02: 0.45, voice_major_damage_03: 0.45, voice_major_damage_04: 0.45, voice_temp_cold: 1.20, voice_temp_hot: 1.20, }, samplePaths: { voice_hau: "assets/sounds/voice_001_hau.wav", voice_flee: "assets/sounds/voice_002_flee.wav", voice_poop: "assets/sounds/voice_003_po.wav", sfx_eat: "assets/sounds/voice_004_eat.wav", voice_stress: "assets/sounds/voice_005_stress.wav", sfx_sleep: "assets/sounds/voice_006_sleep.wav", voice_sunbath: "assets/sounds/voice_007_sunbath_pokapoka.wav", sfx_firecracker_explode: "assets/sounds/firecracker_explosion.mp3", sfx_shoot: "assets/sounds/shoot_pistol.mp3", sfx_bolt_action: "assets/sounds/shoot_bolt_action.mp3", voice_major_damage_01: "assets/sounds/major_damage_01.wav", voice_major_damage_02: "assets/sounds/major_damage_02.wav", voice_major_damage_03: "assets/sounds/major_damage_03.wav", voice_major_damage_04: "assets/sounds/major_damage_04.wav", voice_temp_cold: "assets/sounds/voice_008_temperature_buruburu.wav", voice_temp_hot: "assets/sounds/voice_009_temperature_achui.wav" }, categories: { voice: "\u305f\u308a\u306a\u3044\u306e\u58f0", notify: "\u901a\u77e5", ops: "\u64cd\u4f5c" }, soundMap: { voice_hau: "voice", voice_flee: "voice", voice_poop: "voice", voice_stress: "voice", voice_sunbath: "voice", voice_major_damage_01: "voice", voice_major_damage_02: "voice", voice_major_damage_03: "voice", voice_major_damage_04: "voice", voice_temp_cold: "voice", voice_temp_hot: "voice", sfx_eat: "voice", sfx_sleep: "voice", sfx_wake: "voice", sfx_birth: "voice", sfx_death: "voice", sfx_damage_soft: "voice", sfx_damage_heavy: "voice", sfx_fight_hit: "voice", sfx_fight_finish: "voice", sfx_disease: "voice", sfx_heal: "voice", sfx_ant_drag: "voice", sfx_ant_die: "voice", sfx_queen_ant: "voice", sfx_notify: "notify", sfx_phase: "notify", sfx_ui_click: "ops", sfx_ui_fold: "ops", sfx_place: "ops", sfx_delete: "ops", sfx_poke: "ops", sfx_grab: "ops", sfx_drop: "ops", sfx_water_hose: "ops", sfx_drink: "ops", sfx_ball_hit: "ops", sfx_stone_impact: "ops", sfx_firecracker_fuse: "ops", sfx_firecracker_explode: "ops", sfx_shoot: "ops", sfx_bolt_action: "ops", sfx_genkotsu_fall: "ops", sfx_genkotsu_impact: "ops", sfx_ground_rumble: "ops", sfx_grass: "ops", sfx_zunchi: "ops", sfx_ant_nest: "ops" } }); })(typeof window !== "undefined" ? window : globalThis);