"use strict"; // Layer: entity-runtime/items/dynamic-system // Owns dynamic tool behavior for rotator, reciprocator, firecracker, genkotsu, // links, and active tool ticking. Item.prototype methods delegate here for // direct Item.prototype calls; lifecycle dispatch also calls this boundary directly. (function (global) { function fireApi() { const api = global.TarinaiFireRuntimeSystem; if (!api) throw new Error("TarinaiFireRuntimeSystem must be loaded before fire item behavior is used"); return api; } function robotApi() { const api = global.TarinaiRobotCleanerSystem; if (!api) throw new Error("TarinaiRobotCleanerSystem must be loaded before robot cleaner behavior is used"); return api; } function updateGenkotsu(item, dt) { item.impactFlash = Math.max(0, (item.impactFlash || 0) - dt); if (item.dropImpactDone) { item.lingerTimer = Math.max(0, (item.lingerTimer || 0) - dt); if ((item.lingerTimer || 0) <= 0) item.amount = 0; } else { item.amount = Math.max(item.amount || 0, 100); } } function updateRotator(item, dt, worldRef) { return Boolean(global.TarinaiMechanicalSystem.updateRotator(item, dt, worldRef)); } function updateReciprocator(item, dt, worldRef) { return Boolean(global.TarinaiMechanicalSystem.updateReciprocator(item, dt, worldRef)); } function updatePoisonBlock(item, dt, worldRef) { return Boolean(global.TarinaiMechanicalSystem.updatePoisonBlock(item, dt, worldRef)); } const STICKY_BOMB_PANIC_TEXT = "\u7c98\u7740\u30dc\u30e0\u304c\u4ed8\u3044\u3066\u30d1\u30cb\u30c3\u30af\u306b\u306a\u3063\u3066\u3044\u308b\u3002"; const STICKY_BOMB_FUSE_SECONDS = 12.0; const STICKY_BOMB_BLAST_SCALE = 0.68; // identical to TOOL_SIZE_SCALES.small function tarinaiById(worldRef, id = "") { return (worldRef?.tarinai || []).find(t => t && !t.dead && t.id === id) || null; } function panicStickyBombCarrier(t, item, worldRef, force = false) { if (!t || t.dead) return false; const now = Number(worldRef?.time || t.world?.time || 0) || 0; if (!force && now < Number(item.stickyBombPanicCooldown || 0)) return false; item.stickyBombPanicCooldown = now + 0.55; t.thought = STICKY_BOMB_PANIC_TEXT; t.lastPanicCause = "sticky_bomb"; t.lastPanicDetail = STICKY_BOMB_PANIC_TEXT; t.surpriseTimer = Math.max(t.surpriseTimer || 0, 0.38); t.fearTimer = Math.max(t.fearTimer || 0, 1.15); if (typeof t.enterPanic === "function") { t.enterPanic({ threat: item, target: item, reason: STICKY_BOMB_PANIC_TEXT, fear: 1.45, wake: true, cause: "sticky_bomb", surpriseTimer: 0.45, awakeLockTimer: 0.28, bubble: "!!", bubbleCooldown: 0.55 }); } else { t.setActionState?.("panic", { target: item, reason: STICKY_BOMB_PANIC_TEXT, wake: true, sleeping: false }); } if (t.addStress) t.addStress(1.8, { threshold: 5 }); return true; } function attachStickyBomb(item, carrier, worldRef, reason = "attach") { if (!item || !carrier || carrier.dead) return false; if (item.stickyBombCarrierId === carrier.id) return false; const old = tarinaiById(worldRef, item.stickyBombCarrierId); item.stickyBombCarrierId = carrier.id; item.stickyBombTransferCooldown = 0.42; item.vx = 0; item.vy = 0; item.x = carrier.x; item.y = carrier.y - Math.max(10, (carrier.radius || 20) * 0.55); item.prevX = item.x; item.prevY = item.y; item.noStickUntil = 0; panicStickyBombCarrier(carrier, item, worldRef, true); if (old && old !== carrier) { old.surpriseTimer = Math.max(old.surpriseTimer || 0, 0.18); old.thought = "\u7c98\u7740\u30dc\u30e0\u304c\u79fb\u3063\u305f"; if (reason === "transfer") global.TarinaiAchievements?.recordStickyBombPass?.(item, { world: worldRef, from: old, to: carrier }); } if (worldRef?.effects && typeof Effect !== "undefined") { worldRef.effects.push(new Effect("ring", item.x, item.y, { size: Math.max(16, (item.r || 16) * 1.45), life: 0.18, color: reason === "transfer" ? "rgba(255,210,72,0.52)" : "rgba(255,128,78,0.48)" })); } worldRef?.markItemBucketsDirty?.("sticky-bomb-attach"); worldRef?.markSpatialDirty?.("sticky-bomb-attach"); return true; } function explodeStickyBomb(item, worldRef) { if (!item || item.dead) return false; item.stickyBombCarrierId = ""; item.stickyBombTransferCooldown = 0; item.blastScale = STICKY_BOMB_BLAST_SCALE; if (worldRef?.explodeFirecracker) { return Boolean(worldRef.explodeFirecracker(item)); } item.amount = 0; item.hp = 0; audio.explode?.(); worldRef?.log?.("\u7c98\u7740\u30dc\u30e0\u304c\u7206\u767a\u3057\u305f\u3002", "accident"); return true; } function updateStickyBomb(item, dt, worldRef) { if (!item || item.dead || item.type !== "sticky_bomb") return false; const step = Math.max(0.016, Number(dt || 0.016) || 0.016); item.fuseTimer = Math.max(0, Number(item.fuseTimer ?? STICKY_BOMB_FUSE_SECONDS) - step); item.stickyBombTransferCooldown = Math.max(0, Number(item.stickyBombTransferCooldown || 0) - step); item.spin = (Number(item.spin || 0) || 0) + (Number(item.spinVelocity || 0) || 0) * step; if (item.fuseTimer <= 0) return explodeStickyBomb(item, worldRef); const carrier = tarinaiById(worldRef, item.stickyBombCarrierId); if (carrier) { const side = Number(carrier.facing || carrier.faceDir || 1) || 1; item.x = carrier.x + side * Math.max(6, (carrier.radius || 20) * 0.32); item.y = carrier.y - Math.max(10, (carrier.radius || 20) * 0.62); item.prevX = item.x; item.prevY = item.y; item.vx = 0; item.vy = 0; panicStickyBombCarrier(carrier, item, worldRef, false); if (item.stickyBombTransferCooldown <= 0) { let best = null; let bestD = Infinity; for (const other of worldRef?.nearbyTarinai?.(carrier.x, carrier.y, Math.max(72, (carrier.radius || 20) * 3.0), true) || []) { if (!other || other.dead || other === carrier || other.id === carrier.id) continue; const d = distXY(carrier.x, carrier.y, other.x, other.y); if (d <= Math.max(30, (carrier.radius || 18) + (other.radius || 18) + 10) && d < bestD) { best = other; bestD = d; } } if (best) attachStickyBomb(item, best, worldRef, "transfer"); } } else { item.stickyBombCarrierId = ""; item.prevX = item.x; item.prevY = item.y; item.x += (Number(item.vx || 0) || 0) * step; item.y += (Number(item.vy || 0) || 0) * step; item.vx *= Math.pow(0.65, step); item.vy *= Math.pow(0.65, step); const p = Math.max(28, CONFIG.worldPadding || 30); item.x = clamp(item.x, p, (worldRef?.w || 1) - p); item.y = clamp(item.y, p, (worldRef?.h || 1) - p); let best = null; let bestD = Infinity; for (const t of worldRef?.nearbyTarinai?.(item.x, item.y, Math.max(72, (item.r || 16) + 56), true) || []) { if (!t || t.dead) continue; const d = distXY(item.x, item.y, t.x, t.y); if (d <= Math.max(34, (item.r || 16) + (t.radius || 18) + 8) && d < bestD) { best = t; bestD = d; } } if (best) attachStickyBomb(item, best, worldRef, "attach"); } if (worldRef?.effects && typeof Effect !== "undefined" && item.fuseTimer < Math.max(1.2, (item.fuseMax || STICKY_BOMB_FUSE_SECONDS) * 0.35) && deterministicChance(worldRef, "sticky-bomb-spark", step * 5.8, item, Math.floor((worldRef.time || 0) * 20))) { worldRef.effects.push(new Effect("fight", item.x, item.y - (item.r || 16) * 0.55, { size: 4 + Math.random() * 4, life: 0.16, color: "rgba(255,224,92,0.78)", vy: -20 })); } worldRef && (worldRef.drawListDirty = true); return true; } function updateFlexibleLink(item, dt, worldRef) { global.TarinaiPhysicsBodySystem?.applyConstraintState?.(item, item?.physicsConstraint); return Boolean(global.TarinaiConstraintSystem.updateFlexibleLink(item, dt, worldRef)); } function updateRigidLink(item, dt, worldRef) { global.TarinaiPhysicsBodySystem?.applyConstraintState?.(item, item?.physicsConstraint); return Boolean(global.TarinaiConstraintSystem.updateRigidLink(item, dt, worldRef)); } function update(item, dt, worldRef) { if (!item || item.dead) return false; if (item.type === "firecracker") return fireApi().updateFirecracker(item, dt, worldRef); if (item.type === "flame_firecracker") return fireApi().updateFlameFirecracker(item, dt, worldRef); if (item.type === "sticky_bomb") return updateStickyBomb(item, dt, worldRef); if (item.type === "fire") return fireApi().updateFire(item, dt, worldRef); if (item.type === "nest_box") return fireApi().updateNestBoxFire(item, dt, worldRef); if (item.type === "genkotsu") return updateGenkotsu(item, dt, worldRef); if (item.type === "rotator") return updateRotator(item, dt, worldRef); if (item.type === "poison_block") return updatePoisonBlock(item, dt, worldRef); if (item.type === "reciprocator") return updateReciprocator(item, dt, worldRef); if (item.type === "robot_cleaner") return robotApi().updateRobotCleaner(item, dt, worldRef); if (item.type === "rope") return updateFlexibleLink(item, dt, worldRef); if (item.type === "rod") return updateRigidLink(item, dt, worldRef); if (item.type === "spring") { global.TarinaiPhysicsBodySystem?.applyConstraintState?.(item, item?.physicsConstraint); return global.TarinaiConstraintSystem?.updateSpringLink?.(item, dt, worldRef) ?? false; } return false; } global.TarinaiItemDynamicToolSystem = Object.freeze({ update, robotCleanerDefaultMask: (...args) => robotApi().robotCleanerDefaultMask(...args), robotCleanerMask: (...args) => robotApi().robotCleanerMask(...args), setRobotCleanerMask: (...args) => robotApi().setRobotCleanerMask(...args), robotCleanerHasTarget: (...args) => robotApi().robotCleanerHasTarget(...args), robotCleanerHighSpeed: (...args) => robotApi().robotCleanerHighSpeed(...args), setRobotCleanerHighSpeed: (...args) => robotApi().setRobotCleanerHighSpeed(...args), robotCleanerEffectiveSpeed: (...args) => robotApi().robotCleanerEffectiveSpeed(...args), robotTargetLabel: (...args) => robotApi().robotTargetLabel(...args), get robotCleanerTargetBits() { return robotApi().robotCleanerTargetBits; }, get robotCleanerTargetOrder() { return robotApi().robotCleanerTargetOrder; }, get robotCleanerMoveSpeed() { return robotApi().robotCleanerMoveSpeed; }, get robotCleanerHighMoveSpeed() { return robotApi().robotCleanerHighMoveSpeed; }, get fireBurningText() { return fireApi().fireBurningText; }, get fireSeenText() { return fireApi().fireSeenText; }, fireTempMultiplier: (...args) => fireApi().fireTempMultiplier(...args), contactWaterDrop: (...args) => fireApi().contactWaterDrop(...args), consumeWaterForFire: (...args) => fireApi().consumeWaterForFire(...args), panicTarinaiFromFire: (...args) => fireApi().panicTarinaiFromFire(...args), igniteAntByFire: (...args) => fireApi().igniteAntByFire(...args), igniteGrassByFire: (...args) => fireApi().igniteGrassByFire(...args), igniteNestBoxByFire: (...args) => fireApi().igniteNestBoxByFire(...args), extinguishNestBoxFire: (...args) => fireApi().extinguishNestBoxFire(...args), updateNestBoxFire: (...args) => fireApi().updateNestBoxFire(...args), nestBoxFireActive: (...args) => fireApi().nestBoxFireActive(...args), spawnFireAt: (...args) => fireApi().spawnFireAt(...args), scatterFireFrom: (...args) => fireApi().scatterFireFrom(...args), compactWorldFires: (...args) => fireApi().compactWorldFires(...args), }); })(typeof window !== "undefined" ? window : globalThis);