tarinai/js/main.js

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JavaScript
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"use strict";
let last = nowSec();
let statsTimer = 0;
let fpsTimer = 0;
let fpsFrames = 0;
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let perfResizeTimer = 0;
let lastPerfLevel = 0;
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window.__tarinaiFps = 0;
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function setLoadingProgress(text = "", ratio = 0) {
const screen = document.getElementById("loadingScreen");
if (!screen) return;
const pct = clamp(Number(ratio) || 0, 0, 1);
const label = document.getElementById("loadingText");
const bar = document.getElementById("loadingBar");
const percent = document.getElementById("loadingPercent");
if (label && text) label.textContent = text;
if (bar) bar.style.width = `${Math.round(pct * 100)}%`;
if (percent) percent.textContent = `${Math.round(pct * 100)}%`;
}
function hideLoadingScreen() {
setLoadingProgress("\u8d77\u52d5\u5b8c\u4e86", 1);
const screen = document.getElementById("loadingScreen");
if (!screen) return;
window.setTimeout(() => screen.classList.add("hidden"), 120);
}
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function loop() {
const t = nowSec();
const rawDt = t - last;
const dt = clamp(rawDt, 0, 0.05);
last = t;
fpsTimer += rawDt;
fpsFrames += 1;
if (fpsTimer >= 0.5) {
window.__tarinaiFps = Math.round(fpsFrames / Math.max(fpsTimer, 0.001));
fpsTimer = 0;
fpsFrames = 0;
}
world.update(dt);
render();
statsTimer += dt;
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const perf = world.performanceLevel ? world.performanceLevel() : 0;
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perfResizeTimer += rawDt;
if (perfResizeTimer > 1.5) {
if (perf !== lastPerfLevel) {
lastPerfLevel = perf;
resizeCanvas();
}
perfResizeTimer = 0;
}
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const statsInterval = perf >= 3 ? 1.20 : perf === 2 ? 0.92 : perf === 1 ? 0.68 : 0.48;
if (statsTimer > statsInterval) {
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renderStats();
statsTimer = 0;
}
requestAnimationFrame(loop);
}
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setLoadingProgress("\u521d\u671f\u753b\u50cf\u3092\u8aad\u307f\u8fbc\u307f\u4e2d", 0.08);
loadImages(null, (done, total) => {
const p = total > 0 ? done / total : 1;
setLoadingProgress(`\u521d\u671f\u753b\u50cf\u3092\u8aad\u307f\u8fbc\u307f\u4e2d ${done}/${total}`, 0.08 + p * 0.46);
}).then(() => {
setLoadingProgress("UI\u3092\u6e96\u5099\u4e2d", 0.62);
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bindUI();
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setLoadingProgress("\u30d5\u30a3\u30fc\u30eb\u30c9\u3092\u69cb\u7bc9\u4e2d", 0.72);
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applyFieldLayout("garden");
world.reset(null, "garden");
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selectTool("observe");
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setLoadingProgress("\u8868\u793a\u3092\u521d\u671f\u5316\u4e2d", 0.84);
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renderLog(world.logs);
renderArchive();
render();
renderStats();
syncTopButtons();
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if (typeof startBackgroundImageLoading === "function") startBackgroundImageLoading();
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setLoadingProgress("\u30b7\u30df\u30e5\u30ec\u30fc\u30b7\u30e7\u30f3\u3092\u958b\u59cb\u4e2d", 0.94);
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loop();
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requestAnimationFrame(hideLoadingScreen);
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});