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README.md
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README.md
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# Pixel Island Summoner
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Local prototype. Open `index.html` with Live Server, or run:
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Local Python rewrite of the original JavaScript browser prototype.
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## Run
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```bash
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python3 -m http.server 5500
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python app.py
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```
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Then open `http://localhost:5500`.
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## Current controls
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- Open Pixel Studio with the large `+` button.
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- Left drag on the pixel canvas: draw.
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- Right drag or middle drag on the pixel canvas: pan.
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- Mouse wheel on the pixel canvas: zoom.
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- Use `Light` to paint light cells with the selected palette color.
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- Use `Set Outline` to apply the selected palette color as a thin sprite outline.
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- Click map objects to select them and show their bubble.
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The app uses Python's built-in Tkinter UI toolkit, so there are no third-party dependencies.
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## Notes
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- Data is saved in `localStorage`.
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- The vote bubble is local only.
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- Server-side moderation is not implemented yet; see the TODO comment in `app.js` near `voteSelected()`.
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- Local data is saved to `pixel_island_save.json`.
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- You can draw pixel assets, save them to the library, summon them onto the island, erase placed objects, and export or import JSON save data.
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- Mouse wheel zooms the island. In Pan / Inspect mode, drag the island to move the camera.
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