2026-06-01 18:26:09 +09:00
|
|
|
# Pixel Island Summoner
|
|
|
|
|
|
2026-06-01 21:17:09 +09:00
|
|
|
Local Python rewrite of the original JavaScript browser prototype.
|
|
|
|
|
|
|
|
|
|
## Run
|
2026-06-01 18:26:09 +09:00
|
|
|
|
|
|
|
|
```bash
|
2026-06-01 21:17:09 +09:00
|
|
|
python app.py
|
2026-06-01 18:26:09 +09:00
|
|
|
```
|
|
|
|
|
|
2026-06-01 21:17:09 +09:00
|
|
|
The app uses Python's built-in Tkinter UI toolkit, so there are no third-party dependencies.
|
2026-06-01 18:26:09 +09:00
|
|
|
|
|
|
|
|
## Notes
|
|
|
|
|
|
2026-06-01 21:17:09 +09:00
|
|
|
- Local data is saved to `pixel_island_save.json`.
|
|
|
|
|
- You can draw pixel assets, save them to the library, summon them onto the island, erase placed objects, and export or import JSON save data.
|
|
|
|
|
- Mouse wheel zooms the island. In Pan / Inspect mode, drag the island to move the camera.
|