import { generateMapAsync } from "./mapGenerator.js"; import { drawMap } from "./renderer.js"; import { landuseLabel } from "./landuseCodes.js"; import { CELL_SIZE, MAP_H, MAP_W } from "./mapUtils.js"; import { clampCameraToWorld, createInitialCamera, createWorldMap } from "./worldMap.js"; import { getViewportMap } from "./worldViewport.js"; import { PATCH_MIN_AREA, PATCH_MIN_HEIGHT, PATCH_MIN_WIDTH, buildPatchRects, generatePatch, validatePatchRect } from "./mapPatch.js"; const modes = [ ["all", "All"], ["terrain", "Terrain"], ["history", "Premodern"], ["modern", "Modern"], ["development", "Development"], ["landuse", "Land Use"], ["admin", "Municipal Borders"], ["borders-debug", "Borders Debug"], ["transport-debug", "Transport Debug"], ]; const state = { seedText: "114514", generationType: "auto", mode: "all", showFeatures: true, showLabels: true, map: null, world: null, camera: { x: 0, y: 0 }, viewportMap: null, hoverEntities: [], selectionRect: null, lastPatchResult: null, }; const canvas = document.getElementById("mapCanvas"); const canvasShell = document.querySelector(".canvas-shell"); const seedInput = document.getElementById("seed"); const generationTypeInput = document.getElementById("generationType"); const patchTerrainTypeInput = document.getElementById("patchTerrainType"); const generatePatchButton = document.getElementById("generatePatch"); const patchStatusEl = document.getElementById("patchStatus"); const randomSeedButton = document.getElementById("randomSeed"); const showFeaturesInput = document.getElementById("showFeatures"); const showLabelsInput = document.getElementById("showLabels"); const modeGrid = document.getElementById("modeGrid"); const statsEl = document.getElementById("stats"); const tooltipEl = document.getElementById("mapTooltip"); const selectionEl = document.getElementById("mapSelection"); const progressEl = document.getElementById("generationProgress"); const progressStageEl = document.getElementById("generationProgressStage"); const progressTimingsEl = document.getElementById("generationProgressTimings"); let generationStartedAt = 0; let generationCurrentStage = ""; let generationTimer = null; const dragState = { mode: null, pointerId: null, startClientX: 0, startClientY: 0, startCameraX: 0, startCameraY: 0, selectStart: null, selectEnd: null, pendingCamera: null, panRaf: null, }; function activeMap() { return state.viewportMap || state.map; } function mapClientToCell(event) { const map = activeMap(); if (!map) return null; const rect = canvas.getBoundingClientRect(); if (!rect.width || !rect.height) return null; const relX = (event.clientX - rect.left) / rect.width; const relY = (event.clientY - rect.top) / rect.height; return { x: Math.floor(relX * map.width), y: Math.floor(relY * map.height), }; } function viewportCellToWorldCell(cell) { if (!cell || !state.camera) return null; return { x: Math.round(state.camera.x || 0) + cell.x, y: Math.round(state.camera.y || 0) + cell.y, }; } function clampCanvasPoint(event) { const rect = canvas.getBoundingClientRect(); return { x: Math.min(Math.max(event.clientX - rect.left, 0), rect.width), y: Math.min(Math.max(event.clientY - rect.top, 0), rect.height), }; } function updateSelectionOverlay() { if (!selectionEl || !dragState.selectStart || !dragState.selectEnd) return; const x0 = Math.min(dragState.selectStart.x, dragState.selectEnd.x); const y0 = Math.min(dragState.selectStart.y, dragState.selectEnd.y); const x1 = Math.max(dragState.selectStart.x, dragState.selectEnd.x); const y1 = Math.max(dragState.selectStart.y, dragState.selectEnd.y); selectionEl.style.display = "block"; selectionEl.style.left = `${canvas.offsetLeft + x0}px`; selectionEl.style.top = `${canvas.offsetTop + y0}px`; selectionEl.style.width = `${Math.max(1, x1 - x0)}px`; selectionEl.style.height = `${Math.max(1, y1 - y0)}px`; const liveRect = selectionPixelsToCells(dragState.selectStart, dragState.selectEnd); const validation = validatePatchRect(liveRect, state.world); selectionEl.classList.toggle("invalid", !validation.ok); if (generatePatchButton) generatePatchButton.disabled = true; if (patchStatusEl) { const current = validation.rect || liveRect; patchStatusEl.textContent = validation.ok ? `Selected: ${formatRectSize(validation.rect)}. Release to confirm patch selection.` : `${validation.reason} Current: ${formatRectSize(current)}.`; patchStatusEl.classList.toggle("invalid", !validation.ok); } } function updateSelectionOverlayFromWorldRect() { if (!selectionEl || !state.selectionRect || !state.camera || !activeMap()) return; const rect = canvas.getBoundingClientRect(); if (!rect.width || !rect.height) return; const map = activeMap(); const cameraX = Math.round(state.camera.x || 0); const cameraY = Math.round(state.camera.y || 0); const vx0 = (state.selectionRect.x0 - cameraX) / map.width * rect.width; const vy0 = (state.selectionRect.y0 - cameraY) / map.height * rect.height; const vx1 = (state.selectionRect.x1 - cameraX) / map.width * rect.width; const vy1 = (state.selectionRect.y1 - cameraY) / map.height * rect.height; const x0 = Math.min(Math.max(Math.min(vx0, vx1), 0), rect.width); const y0 = Math.min(Math.max(Math.min(vy0, vy1), 0), rect.height); const x1 = Math.min(Math.max(Math.max(vx0, vx1), 0), rect.width); const y1 = Math.min(Math.max(Math.max(vy0, vy1), 0), rect.height); if (x1 - x0 < 1 || y1 - y0 < 1) { selectionEl.style.display = "none"; return; } selectionEl.style.display = "block"; selectionEl.style.left = `${canvas.offsetLeft + x0}px`; selectionEl.style.top = `${canvas.offsetTop + y0}px`; selectionEl.style.width = `${Math.max(1, x1 - x0)}px`; selectionEl.style.height = `${Math.max(1, y1 - y0)}px`; const validation = validatePatchRect(state.selectionRect, state.world); selectionEl.classList.toggle("invalid", !validation.ok); } function formatRectSize(rect) { if (!rect) return "-"; const w = Math.max(0, rect.x1 - rect.x0); const h = Math.max(0, rect.y1 - rect.y0); return `${w} x ${h} cells / ${(w * h).toLocaleString()} cells`; } function updatePatchControls() { if (!patchStatusEl && !generatePatchButton) return; const validation = validatePatchRect(state.selectionRect, state.world); if (generatePatchButton) generatePatchButton.disabled = !validation.ok; if (!patchStatusEl) return; if (!state.selectionRect) { patchStatusEl.textContent = `Right-drag an area. Minimum: ${PATCH_MIN_WIDTH} x ${PATCH_MIN_HEIGHT} cells and ${PATCH_MIN_AREA.toLocaleString()} cells.`; patchStatusEl.classList.toggle("invalid", false); return; } if (!validation.ok) { patchStatusEl.textContent = `${validation.reason} Current: ${formatRectSize(validation.rect || state.selectionRect)}.`; patchStatusEl.classList.toggle("invalid", true); return; } const rects = buildPatchRects(validation.rect, state.world); const patchText = state.lastPatchResult ? ` Last patch: ${state.lastPatchResult.label}, terrain ${state.lastPatchResult.updatedCells.toLocaleString()} cells, coast ${state.lastPatchResult.coastCellsChanged || 0}, natural ${state.lastPatchResult.naturalRegionsUpdated || 0}${state.lastPatchResult.humanGeography?.ok ? `, connectors ${(state.lastPatchResult.humanGeography.roadConnectorsCreated || 0) + (state.lastPatchResult.humanGeography.railwayConnectorsCreated || 0)}, admin ${state.lastPatchResult.humanGeography.adminCellsReassigned || 0}, invalid ports ${state.lastPatchResult.humanGeography.invalidPortsRemoved || 0}` : ""}.` : ""; patchStatusEl.textContent = `Core: ${formatRectSize(rects.coreRect)}. Write: ${formatRectSize(rects.writeRect)}. Repair: ${formatRectSize(rects.repairRect)}.${patchText}`; patchStatusEl.classList.toggle("invalid", false); } function clearDragMode() { dragState.mode = null; dragState.pointerId = null; dragState.pendingCamera = null; if (dragState.panRaf != null) { cancelAnimationFrame(dragState.panRaf); dragState.panRaf = null; } canvasShell?.classList.remove("panning", "selecting"); } function schedulePanRedraw(camera) { dragState.pendingCamera = camera; if (dragState.panRaf != null) return; dragState.panRaf = requestAnimationFrame(() => { dragState.panRaf = null; if (!dragState.pendingCamera) return; const next = dragState.pendingCamera; dragState.pendingCamera = null; if (next.x === state.camera.x && next.y === state.camera.y) return; state.camera = next; redraw({ fastTerrain: true }); }); } function hideSelectionOverlay() { dragState.selectStart = null; dragState.selectEnd = null; state.selectionRect = null; if (selectionEl) selectionEl.style.display = "none"; updatePatchControls(); } function selectionPixelsToCells(start, end) { const map = activeMap(); if (!map || !start || !end) return null; const rect = canvas.getBoundingClientRect(); if (!rect.width || !rect.height) return null; const localX0 = Math.floor(Math.min(start.x, end.x) / rect.width * map.width); const localY0 = Math.floor(Math.min(start.y, end.y) / rect.height * map.height); const localX1 = Math.ceil(Math.max(start.x, end.x) / rect.width * map.width); const localY1 = Math.ceil(Math.max(start.y, end.y) / rect.height * map.height); const cameraX = Math.round(state.camera?.x || 0); const cameraY = Math.round(state.camera?.y || 0); return { x0: cameraX + Math.min(Math.max(localX0, 0), map.width - 1), y0: cameraY + Math.min(Math.max(localY0, 0), map.height - 1), x1: cameraX + Math.min(Math.max(localX1, 1), map.width), y1: cameraY + Math.min(Math.max(localY1, 1), map.height), }; } function handleMapPointerDown(event) { if (!state.world || !canvasShell) return; if (event.button !== 0 && event.button !== 2) return; dragState.pointerId = event.pointerId; dragState.startClientX = event.clientX; dragState.startClientY = event.clientY; dragState.startCameraX = state.camera.x; dragState.startCameraY = state.camera.y; tooltipEl?.classList.remove("visible"); if (event.button === 0) { dragState.mode = "pan"; canvasShell.classList.add("panning"); } else { dragState.mode = "select"; dragState.selectStart = clampCanvasPoint(event); dragState.selectEnd = dragState.selectStart; canvasShell.classList.add("selecting"); updateSelectionOverlay(); } canvas.setPointerCapture?.(event.pointerId); event.preventDefault(); } function handleMapPointerMove(event) { if (!dragState.mode || dragState.pointerId !== event.pointerId || !canvasShell) return; tooltipEl?.classList.remove("visible"); if (dragState.mode === "pan") { const dxCells = Math.round((event.clientX - dragState.startClientX) / CELL_SIZE); const dyCells = Math.round((event.clientY - dragState.startClientY) / CELL_SIZE); const nextCamera = clampCameraToWorld({ x: dragState.startCameraX - dxCells, y: dragState.startCameraY - dyCells, }, state.world, MAP_W, MAP_H); schedulePanRedraw(nextCamera); } else if (dragState.mode === "select") { dragState.selectEnd = clampCanvasPoint(event); updateSelectionOverlay(); } event.preventDefault(); } function handleMapPointerUp(event) { if (dragState.pointerId !== event.pointerId) return; const wasPanning = dragState.mode === "pan"; if (dragState.mode === "select") { dragState.selectEnd = clampCanvasPoint(event); const width = Math.abs(dragState.selectEnd.x - dragState.selectStart.x); const height = Math.abs(dragState.selectEnd.y - dragState.selectStart.y); if (width >= 4 && height >= 4) { state.selectionRect = selectionPixelsToCells(dragState.selectStart, dragState.selectEnd); updateSelectionOverlayFromWorldRect(); updatePatchControls(); } else { hideSelectionOverlay(); } } canvas.releasePointerCapture?.(event.pointerId); if (wasPanning && dragState.pendingCamera) { state.camera = dragState.pendingCamera; dragState.pendingCamera = null; } clearDragMode(); if (wasPanning) redraw({ fastTerrain: false }); event.preventDefault(); } function parseSeed(seedText) { const numeric = Number.parseInt(seedText, 10); if (Number.isFinite(numeric)) return numeric >>> 0; let hash = 2166136261; for (const ch of seedText) hash = Math.imul(hash ^ ch.charCodeAt(0), 16777619); return hash >>> 0; } function insideCount(items) { return items.filter((item) => item.insidePrefecture).length; } function outsideCount(items) { return items.length - insideCount(items); } function countText(items) { return `${insideCount(items)} / outside ${outsideCount(items)}`; } function formatMs(ms) { if (!Number.isFinite(ms)) return "-"; return ms >= 1000 ? `${(ms / 1000).toFixed(2)}s` : `${Math.round(ms)}ms`; } function renderTimingRows(timings = []) { if (!progressTimingsEl) return; progressTimingsEl.innerHTML = ""; for (const row of timings) { const item = document.createElement("div"); item.className = "progress-timing-row"; const label = document.createElement("span"); label.textContent = row.label; const value = document.createElement("strong"); value.textContent = formatMs(row.ms); item.append(label, value); progressTimingsEl.append(item); } } function updateGenerationProgress(event) { if (!progressEl) return; progressEl.classList.remove("hidden"); if (event?.status === "start") generationCurrentStage = event.label || "Preparing"; if (progressStageEl) { const elapsed = generationStartedAt ? ` / elapsed ${formatMs(performance.now() - generationStartedAt)}` : ""; progressStageEl.textContent = event?.status === "done" ? `Completed: ${event.label} / ${formatMs(event.ms)}${elapsed}` : `Running: ${event?.label || generationCurrentStage || "Preparing"}${elapsed}`; } renderTimingRows(event?.timings || []); } function setProgressVisible(visible, message = "Preparing") { if (!progressEl) return; progressEl.classList.toggle("hidden", !visible); if (visible) { generationStartedAt = performance.now(); generationCurrentStage = message; if (generationTimer) window.clearInterval(generationTimer); generationTimer = window.setInterval(() => { if (progressStageEl && !progressEl.classList.contains("hidden")) { progressStageEl.textContent = `Running: ${generationCurrentStage || "Preparing"} / elapsed ${formatMs(performance.now() - generationStartedAt)}`; } }, 100); } else if (generationTimer) { window.clearInterval(generationTimer); generationTimer = null; } if (progressStageEl) progressStageEl.textContent = message; if (visible) renderTimingRows([]); } function nextFrame() { return new Promise((resolve) => requestAnimationFrame(() => resolve())); } function getStats(map) { return [ ["Map Type", map.terrainTemplate?.terrainTypeLabel || map.terrainDebug?.terrainTypeLabel || "-"], ["Terrain ID", map.terrainTemplate?.terrainType || map.terrainDebug?.terrainType || "-"], ["Generation Total", map.generationTotalMs ? formatMs(map.generationTotalMs) : "-"], ["Geography Basis", map.geographyDebug?.version ? `${map.geographyDebug.version} / ${map.geographyDebug.stage || "-"}` : "-"], ...(map.generationTimings || []).map((row) => [`Time: ${row.label}`, formatMs(row.ms)]), ["Villages", countText(map.villages)], ["Market Towns", countText(map.markets)], ["Castles", countText(map.castles)], ["Premodern Roads", map.premodernRoads.length], ["Minor Roads", map.minorRoads.length], ["Prefecture", map.prefectureName || "-"], ["Neighbor Prefectures", (map.neighborPrefectures || []).map((p) => p.name).join(" / ") || "-"], ["Neighbor Features", map.neighborPrefectureDetails ? `${map.neighborPrefectureDetails.cities?.length || 0} cities / ${map.neighborPrefectureDetails.adminCenters?.length || 0} municipalities / ${map.neighborPrefectureDetails.roads?.length || 0} roads` : "-"], ["Prefectural Capital", map.prefecturalCapital?.name || "-"], ["Regional Capitals", (map.modernCities || []).filter((p) => p.isRegionalCapital).length], ["Modern Cities", countText(map.modernCities)], ["Ports", `${map.ports.filter((p) => p.portClass === "major").length} major / ${map.ports.filter((p) => p.portClass === "regional").length} regional / ${map.ports.filter((p) => p.portClass === "fishing").length} fishing / ${map.ports.filter((p) => p.portClass === "lake").length} lake`], ["Satellite Cities", countText(map.satelliteCities || [])], ["Population", (map.totalPopulation || 0).toLocaleString()], ["Rivers", `${map.mainRivers.length} main / ${(map.tributaryRivers || []).length} tributary / ${(map.smallStreams || []).length} hidden streams`], ["Neighbor Prefecture Borders", (map.regionalPrefectureBorders || []).length], ["Rail Lines", map.railways.length + map.branchRailways.length + (map.ringRailways || []).length + map.externalRailways.length], ["Industrial Zones", countText(map.industrialZones)], ["National Roads", `${map.nationalRoads.length} / pop cover ${Math.round((map.transportDebug?.nationalRoadPopulationCoverage || 0) * 100)}% / uncovered ${(map.transportDebug?.nationalRoadUncoveredPopulation || 0).toLocaleString()}`], ["General Ring Roads", (map.ringRoads || []).length], ["Expressways", map.expressways.length + map.externalExpressways.length], ["External Gateways", map.externalGateways.length], ["Interchanges", countText(map.interchanges)], ["Logistics Parks", countText(map.logisticsParks)], ["New Towns", countText(map.newTowns)], ["Municipalities", map.adminCenters.length], ["Prefecture source", map.regionalDebug?.prefectureSource ?? "-"], ]; } function renderStats(map) { statsEl.innerHTML = ""; for (const [labelText, valueText] of getStats(map)) { const row = document.createElement("div"); row.className = "stat-row"; const label = document.createElement("span"); label.textContent = labelText; const value = document.createElement("strong"); value.textContent = String(valueText); row.append(label, value); statsEl.append(row); } } function buildHoverEntities(map) { return [ ...(map.modernCities || []), ...(map.ports || []), ...(map.stations || []), ...(map.interchanges || []), ...(map.industrialZones || []), ...(map.logisticsParks || []), ...(map.newTowns || []), ...(map.castles || []), ...(map.markets || []), ...(map.villages || []), ...(map.adminCenters || []), ]; } function nearestEntity(items, x, y, maxDistance = 5) { let best = null; let bestD = maxDistance; for (const item of items) { const d = Math.hypot(item.x - x, item.y - y); if (d < bestD) { best = item; bestD = d; } } return best; } function landuseName(value) { return landuseLabel(value); } function adminName(map, adminId) { const center = (map.adminCenters || [])[adminId]; return center?.name || (adminId >= 0 ? `Municipality ${adminId + 1}` : "-"); } function adminPopulation(map, adminId) { const center = (map.adminCenters || [])[adminId]; return Number.isFinite(center?.municipalityPopulation) ? center.municipalityPopulation : null; } function prefectureNameForCell(map, i) { const id = map.prefectureRegionId?.[i] ?? -1; const region = (map.prefectureRegions || []).find((p) => p.id === id); return region?.name || (id >= 0 ? `Prefecture ${id + 1}` : "-"); } function updateTooltip(event) { const map = activeMap(); if (!map || !tooltipEl || dragState.mode) return; const rect = canvas.getBoundingClientRect(); const cell = mapClientToCell(event); if (!cell) return; const { x, y } = cell; if (x < 0 || y < 0 || x >= map.width || y >= map.height) { tooltipEl.classList.remove("visible"); return; } const i = y * map.width + x; const worldCell = viewportCellToWorldCell({ x, y }); const entity = nearestEntity(state.hoverEntities, x, y); const elevation = map.elevation?.[i] ?? 0; const density = map.populationDensity?.[i] ?? 0; const hoveredAdminId = map.adminId?.[i] ?? -1; const hoveredAdminPopulation = adminPopulation(map, hoveredAdminId); const coordinateText = worldCell ? `World ${worldCell.x}, ${worldCell.y} / View ${x}, ${y}` : `${x}, ${y}`; const entityTitle = entity ? `${entity.name || entity.facilityLabel || entity.kind || "Feature"} / ${entity.kind || "Feature"}` : coordinateText; const lines = [ `${entityTitle}`, `Prefecture: ${prefectureNameForCell(map, i)}`, `Admin: ${adminName(map, hoveredAdminId)}`, `Admin Pop: ${hoveredAdminPopulation === null ? "-" : hoveredAdminPopulation.toLocaleString()}`, `Land: ${map.sea?.[i] ? "Sea" : landuseName(map.landuse?.[i])}`, `Elevation: ${elevation.toFixed(3)} / Slope: ${(map.slope?.[i] ?? 0).toFixed(3)}`, `River: ${(map.river?.[i] ?? 0).toFixed(2)} / Density: ${density.toFixed(2)}`, ]; if (entity?.population) lines.splice(1, 0, `Population: ${entity.population.toLocaleString()}`); tooltipEl.innerHTML = lines.join("
"); const margin = 8; const offset = 14; const maxLeft = Math.max(margin, rect.width - tooltipEl.offsetWidth - margin); const maxTop = Math.max(margin, rect.height - tooltipEl.offsetHeight - margin); const desiredLeft = event.clientX - rect.left + offset; const desiredTop = event.clientY - rect.top + offset; tooltipEl.style.left = `${Math.min(Math.max(margin, desiredLeft), maxLeft)}px`; tooltipEl.style.top = `${Math.min(Math.max(margin, desiredTop), maxTop)}px`; tooltipEl.classList.add("visible"); } function renderModeButtons() { modeGrid.innerHTML = ""; for (const [key, label] of modes) { const button = document.createElement("button"); button.type = "button"; button.textContent = label; button.className = key === state.mode ? "mode-button active" : "mode-button"; button.addEventListener("click", () => { state.mode = key; renderModeButtons(); redraw(); }); modeGrid.append(button); } } async function regenerate() { state.seedText = seedInput.value; state.generationType = generationTypeInput?.value || "auto"; setProgressVisible(true, "Preparing generation..."); await nextFrame(); try { state.map = await generateMapAsync(parseSeed(state.seedText), { onProgress: updateGenerationProgress, terrainType: state.generationType }); state.world = createWorldMap(state.map); state.camera = createInitialCamera(state.world); state.lastPatchResult = null; hideSelectionOverlay(); renderStats(state.map); redraw(); if (progressStageEl) progressStageEl.textContent = `Done in ${formatMs(state.map.generationTotalMs || 0)}`; renderTimingRows(state.map.generationTimings || []); window.setTimeout(() => setProgressVisible(false), 900); } catch (error) { if (progressStageEl) progressStageEl.textContent = `Generation failed: ${error?.message || error}`; throw error; } } function derivePatchSeed(rect, terrainType) { let h = parseSeed(state.seedText) ^ 0x9e3779b9; h = Math.imul(h ^ (rect.x0 | 0), 1664525) >>> 0; h = Math.imul(h ^ (rect.y0 | 0), 1013904223) >>> 0; h = Math.imul(h ^ (rect.x1 | 0), 2246822519) >>> 0; h = Math.imul(h ^ (rect.y1 | 0), 3266489917) >>> 0; for (const ch of String(terrainType || "auto")) h = Math.imul(h ^ ch.charCodeAt(0), 16777619) >>> 0; return h >>> 0; } async function generateSelectedPatch() { const validation = validatePatchRect(state.selectionRect, state.world); if (!validation.ok) { updatePatchControls(); return; } const terrainType = patchTerrainTypeInput?.value || generationTypeInput?.value || "auto"; const seed = derivePatchSeed(validation.rect, terrainType); setProgressVisible(true, "Generating selected patch..."); await nextFrame(); try { const result = generatePatch(state.world, validation.rect, { terrainType, seed }); if (!result.ok) { if (progressStageEl) progressStageEl.textContent = `Patch failed: ${result.reason || "invalid selection"}`; updatePatchControls(); window.setTimeout(() => setProgressVisible(false), 1200); return; } state.lastPatchResult = result; redraw(); renderStats(state.map); updatePatchControls(); const human = result.humanGeography; const humanText = human?.ok ? ` / human: ${human.modernCities || 0} cities, ${human.ports || 0} ports, ${human.villages || 0} villages, ${(human.roadConnectorsCreated || 0) + (human.railwayConnectorsCreated || 0)} connectors, admin ${human.adminCellsReassigned || 0}, invalid ports ${human.invalidPortsRemoved || 0}` : ""; if (progressStageEl) progressStageEl.textContent = `Patch generated: ${result.label} / core ${formatRectSize(result.rects.coreRect)} / write ${formatRectSize(result.rects.writeRect)} / terrain ${result.updatedCells.toLocaleString()} cells / coast ${result.coastCellsChanged || 0} / natural ${result.naturalRegionsUpdated || 0}${humanText}`; renderTimingRows([]); window.setTimeout(() => setProgressVisible(false), 900); } catch (error) { if (progressStageEl) progressStageEl.textContent = `Patch failed: ${error?.message || error}`; throw error; } } function redraw(options = {}) { if (!state.world) return; state.camera = clampCameraToWorld(state.camera, state.world, MAP_W, MAP_H); state.viewportMap = getViewportMap(state.world, state.camera, MAP_W, MAP_H); state.hoverEntities = buildHoverEntities(state.viewportMap); drawMap(canvas, state.viewportMap, { mode: state.mode, showFeatures: state.showFeatures, showLabels: state.showLabels && !options.fastTerrain, continuousTerrain: !options.fastTerrain, }); if (state.selectionRect && dragState.mode !== "select") updateSelectionOverlayFromWorldRect(); } function init() { renderModeButtons(); seedInput.addEventListener("change", regenerate); seedInput.addEventListener("keydown", (event) => { if (event.key === "Enter") regenerate(); }); generationTypeInput?.addEventListener("change", regenerate); patchTerrainTypeInput?.addEventListener("change", updatePatchControls); generatePatchButton?.addEventListener("click", generateSelectedPatch); randomSeedButton.addEventListener("click", () => { seedInput.value = String(Math.floor(Math.random() * 9999999)); regenerate(); }); showFeaturesInput.addEventListener("change", () => { state.showFeatures = showFeaturesInput.checked; redraw(); }); showLabelsInput.addEventListener("change", () => { state.showLabels = showLabelsInput.checked; redraw(); }); canvasShell?.setAttribute("tabindex", "0"); canvas.addEventListener("contextmenu", (event) => event.preventDefault()); canvas.addEventListener("pointerdown", handleMapPointerDown); canvas.addEventListener("pointermove", handleMapPointerMove); canvas.addEventListener("pointerup", handleMapPointerUp); canvas.addEventListener("pointercancel", handleMapPointerUp); canvas.addEventListener("mousemove", updateTooltip); canvas.addEventListener("mouseleave", () => { tooltipEl?.classList.remove("visible"); }); updatePatchControls(); regenerate(); } init();