import { MAP_H, MAP_W, clamp, hash2, indexOf, inside, pickEntities, rand } from "./mapUtils.js"; function municipalityCountBoundsForRegion(landCells, meta = {}) { // Use the same administrative density curve for the highlighted prefecture // and neighboring prefectures. Only clipped slivers get a low floor. let min = 1; if (landCells >= 360) min = 2; if (landCells >= 750) min = 4; if (landCells >= 1400) min = 7; if (landCells >= 2400) min = 11; if (landCells >= 3800) min = 16; if (landCells >= 5600) min = 22; const max = clamp(Math.round(landCells / 190 + 7), Math.max(min, 4), 50); return { min, max }; } export function computeTargetMunicipalityCount({ prefectureMask, sea, elevation, slope, ridgeField, coastalLowland, basinField, habitability, centrality, accessibility, geographicBarrier, modernCities, markets, ports, satelliteCities, villages, adminRegionMeta = {} }) { let landCells = 0; let habitableCells = 0; let lowlandCells = 0; let coastlineComplexity = 0; let mountainCells = 0; let habitabilitySum = 0; let centralitySum = 0; let accessibleCells = 0; let barrierCells = 0; for (let y = 1; y < MAP_H - 1; y++) { for (let x = 1; x < MAP_W - 1; x++) { const i = indexOf(x, y); if (!prefectureMask[i] || sea[i]) continue; landCells++; if (slope[i] < 0.42 && ridgeField[i] < 0.55 && (!elevation || elevation[i] < 0.72)) habitableCells++; if ((coastalLowland[i] > 0.20 || basinField[i] > 0.24) && slope[i] < 0.36 && ridgeField[i] < 0.52) lowlandCells++; if (ridgeField[i] > 0.52 || slope[i] > 0.48) mountainCells++; habitabilitySum += habitability?.[i] || 0; centralitySum += centrality?.[i] || 0; if ((accessibility?.[i] || 0) > 0.36 || (centrality?.[i] || 0) > 0.38) accessibleCells++; if ((geographicBarrier?.[i] || ridgeField[i]) > 0.58) barrierCells++; for (const [nx, ny] of [[x + 1, y], [x - 1, y], [x, y + 1], [x, y - 1]]) { const ni = indexOf(nx, ny); if (sea[ni]) { coastlineComplexity += 1 + coastalLowland[i] * 0.8; break; } } } } const independentSatellites = (satelliteCities || []).filter((p) => p.municipalityClass === "independentSatelliteMunicipality").length; const ruralVillageWeight = Math.sqrt(Math.max(0, villages.length || 0)) * 0.55; const settlementWeight = modernCities.length * 1.7 + markets.length * 1.15 + ports.length * 0.8 + independentSatellites * 0.7 + ruralVillageWeight; const basinBonus = Math.min(8, [...basinField].filter((v, i) => prefectureMask[i] && !sea[i] && v > 0.34).length / 520); const mountainRatio = landCells ? mountainCells / landCells : 0; const barrierRatio = landCells ? barrierCells / landCells : 0; const avgHabitability = landCells ? habitabilitySum / landCells : 0; const avgCentrality = landCells ? centralitySum / landCells : 0; const lowlandBonus = Math.min(7, lowlandCells / 430); const livingSphereBonus = Math.min(5.5, accessibleCells / 560 + avgCentrality * 3.2 + avgHabitability * 1.6); const rawTarget = Math.round(habitableCells / 158 + settlementWeight * 1.02 + coastlineComplexity * 0.032 + basinBonus * 0.70 + lowlandBonus * 1.08 + livingSphereBonus - mountainRatio * 1.70 - barrierRatio * 1.15); const { min, max } = municipalityCountBoundsForRegion(landCells, adminRegionMeta); return clamp(rawTarget, min, max); } function lowlandAdminSeedScore(i, { elevation, slope, ridgeField, plain, basinField, coastalLowland, settlementScore, populationDensity, roadInfluence, railInfluence2, stationInfluence, landuse, habitability, accessibility, centrality, boundaryAvoidance, adminBoundaryPreference, geographicBarrier }) { const lowRelief = clamp((0.70 - elevation[i]) * 1.35) + clamp((0.34 - slope[i]) * 1.55) + clamp((0.48 - ridgeField[i]) * 1.10); const landuseFit = [1, 2, 3, 4, 7, 8].includes(landuse[i]) ? 0.40 : landuse[i] === 5 || landuse[i] === 6 ? 0.12 : 0; const unifiedNudge = clamp( (habitability?.[i] || 0) * 0.05 + (accessibility?.[i] || 0) * 0.04 + (centrality?.[i] || 0) * 0.04 - (adminBoundaryPreference?.[i] || 0) * 0.04 - (geographicBarrier?.[i] || 0) * 0.03 ) * 0.20; return clamp( lowRelief * 0.25 + plain[i] * 0.28 + basinField[i] * 0.24 + coastalLowland[i] * 0.24 + settlementScore[i] * 0.30 + populationDensity[i] * 0.32 + roadInfluence[i] * 0.16 + railInfluence2[i] * 0.16 + (stationInfluence?.[i] || 0) * 0.18 + landuseFit + unifiedNudge - Math.max(0, elevation[i] - 0.62) * 1.2 - Math.max(0, ridgeField[i] - 0.54) * 0.9 ); } export function buildLowlandAdminSeeds({ seed, targetMunicipalityCount, prefectureMask, sea, elevation, slope, ridgeField, plain, basinField, coastalLowland, settlementScore, populationDensity, roadInfluence, railInfluence2, stationInfluence, landuse, habitability, accessibility, centrality, boundaryAvoidance, adminBoundaryPreference, geographicBarrier, modernCities, satelliteCities, markets, ports, newTowns, stations, }) { const fields = { elevation, slope, ridgeField, plain, basinField, coastalLowland, settlementScore, populationDensity, roadInfluence, railInfluence2, stationInfluence, landuse, habitability, accessibility, centrality, boundaryAvoidance, adminBoundaryPreference, geographicBarrier }; function validLowlandPoint(p, strict = true) { if (!p || !inside(p.x, p.y)) return false; const i = indexOf(p.x, p.y); if (!prefectureMask[i] || sea[i]) return false; const score = lowlandAdminSeedScore(i, fields); const mountain = elevation[i] > 0.70 || slope[i] > 0.52 || ridgeField[i] > 0.62; return score >= (strict ? 0.34 : 0.24) && (!mountain || p.isPrefecturalCapital || (p.population || 0) >= 220000 || p.portClass === "major"); } const realSeeds = []; for (const city of modernCities || []) { if (!validLowlandPoint(city, !city.isPrefecturalCapital)) continue; if ((city.population || 0) < 45000) continue; const i = indexOf(city.x, city.y); realSeeds.push({ x: city.x, y: city.y, score: 1.35 + (city.population || 0) / 650000 + lowlandAdminSeedScore(i, fields), population: city.population || 0, protectedCity: city, seedKind: city.isPrefecturalCapital ? "capital" : "modernCity" }); } for (const city of satelliteCities || []) { if (city.municipalityClass !== "independentSatelliteMunicipality" || !validLowlandPoint(city, false)) continue; const i = indexOf(city.x, city.y); realSeeds.push({ x: city.x, y: city.y, score: 0.92 + (city.population || 0) / 260000 + lowlandAdminSeedScore(i, fields), population: city.population || 0, protectedSatellite: city, seedKind: "satelliteCity" }); } for (const p of [...(markets || []), ...(ports || []), ...(newTowns || [])]) { if (!validLowlandPoint(p, true)) continue; const i = indexOf(p.x, p.y); const portBonus = p.portClass === "major" ? 0.45 : p.portClass === "regional" ? 0.26 : 0; realSeeds.push({ x: p.x, y: p.y, score: 0.74 + lowlandAdminSeedScore(i, fields) + portBonus + (p.population || 0) / 420000, population: p.population || 0, portClass: p.portClass, source: p, seedKind: p.portClass ? "port" : "marketTown" }); } const picked = pickEntities(realSeeds, { max: targetMunicipalityCount, minDistance: 5 + Math.floor(rand(seed, 1302) * 3), threshold: 0.62, seed: seed + 1300, jitter: 0.025, }); const invisibleCandidates = []; for (let y = 2; y < MAP_H - 2; y++) { for (let x = 2; x < MAP_W - 2; x++) { const i = indexOf(x, y); if (!prefectureMask[i] || sea[i]) continue; const score = lowlandAdminSeedScore(i, fields) + hash2(x, y, seed + 1311) * 0.045; if (score < 0.48) continue; const insideDenseCore = modernCities.some((city) => (city.population || 0) >= 180000 && Math.hypot(city.x - x, city.y - y) < Math.max(5, (city.coreRadius || 4) * 1.7)); if (insideDenseCore) continue; invisibleCandidates.push({ x, y, score, invisibleLowlandAdminSeed: true, seedKind: "invisibleLowland" }); } } if (picked.length < targetMunicipalityCount) { const extra = pickEntities(invisibleCandidates, { max: targetMunicipalityCount - picked.length, minDistance: 5, threshold: 0.48, seed: seed + 1304, jitter: 0.02, }); for (const p of extra) if (picked.every((q) => Math.hypot(p.x - q.x, p.y - q.y) >= 4)) picked.push(p); } if (picked.length < Math.min(targetMunicipalityCount, 20)) { const relaxed = pickEntities(invisibleCandidates, { max: Math.min(targetMunicipalityCount, 20) - picked.length, minDistance: 4, threshold: 0.38, seed: seed + 1305, jitter: 0.02, }); for (const p of relaxed) if (picked.length < targetMunicipalityCount && picked.every((q) => Math.hypot(p.x - q.x, p.y - q.y) >= 3.5)) picked.push(p); } return picked.slice(0, targetMunicipalityCount); }