export function derivePatchSeed(worldSeed, terrainType, variant) { let hash = (worldSeed >>> 0) ^ 0x9e3779b9; hash = Math.imul(hash ^ (variant >>> 0), 668265263) >>> 0; for (const char of String(terrainType || "auto")) hash = Math.imul(hash ^ char.charCodeAt(0), 16777619) >>> 0; return hash >>> 0; } export function buildMaximumProductionLasso(world, width = 470, height = 333) { const x0 = Math.max(0, Math.min(world.width - width, world.originX + 238)); const y0 = Math.max(0, Math.min(world.height - height, world.originY)); const rect = { x0, y0, x1: x0 + width, y1: y0 + height, kind: "lasso" }; const insetX = Math.max(4, Math.floor(width * 0.16)); const insetY = Math.max(4, Math.floor(height * 0.16)); rect.polygon = [ { x: rect.x0 + insetX, y: rect.y0 }, { x: rect.x1 - 1, y: rect.y0 + insetY }, { x: rect.x1 - insetX, y: rect.y1 - 1 }, { x: rect.x0, y: rect.y1 - insetY }, ]; return rect; }