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134
tests/additional-generation-max-worker.mjs
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134
tests/additional-generation-max-worker.mjs
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import { Worker } from "node:worker_threads";
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import { performance } from "node:perf_hooks";
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import { generateMap } from "../src/mapPipeline.js";
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import { createWorldMap } from "../src/worldMap.js";
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const budgetMs = Math.max(1, Number(process.env.PATCH_MAX_WORKER_BUDGET_MS) || 60_000);
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const timeoutMs = Math.max(90_000, budgetMs + 30_000);
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const worldSeed = Number(process.env.PATCH_TEST_WORLD_SEED ?? 114514) >>> 0;
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const candidateVariant = Number(process.env.PATCH_TEST_VARIANT ?? 0) >>> 0;
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function deriveSeed(worldSeed, terrainType, variant) {
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let h = (worldSeed >>> 0) ^ 0x9e3779b9;
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h = Math.imul(h ^ (variant >>> 0), 668265263) >>> 0;
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for (const ch of String(terrainType || "auto")) h = Math.imul(h ^ ch.charCodeAt(0), 16777619) >>> 0;
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return h >>> 0;
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}
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const initialStartedAt = performance.now();
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const initial = generateMap(worldSeed);
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const initialGenerationMs = Math.round(performance.now() - initialStartedAt);
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const world = createWorldMap(initial);
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const width = 470;
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const height = 333;
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const x0 = Math.max(0, Math.min(world.width - width, world.originX + 238));
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const y0 = Math.max(0, Math.min(world.height - height, world.originY));
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const rect = { x0, y0, x1: x0 + width, y1: y0 + height, kind: "lasso" };
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const insetX = Math.max(4, Math.floor(width * 0.16));
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const insetY = Math.max(4, Math.floor(height * 0.16));
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rect.polygon = [
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{ x: rect.x0 + insetX, y: rect.y0 },
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{ x: rect.x1 - 1, y: rect.y0 + insetY },
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{ x: rect.x1 - insetX, y: rect.y1 - 1 },
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{ x: rect.x0, y: rect.y1 - insetY },
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];
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const terrainType = initial.terrainTemplate?.terrainType || initial.terrainDebug?.terrainType || "auto";
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const seed = deriveSeed(world.seed, terrainType, candidateVariant);
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const candidatePlan = [{ candidateId: `max-worker:${candidateVariant}`, candidateOrdinal: 1, variant: candidateVariant, seed }];
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const worker = new Worker(new URL("./browser-worker-node-shim.mjs", import.meta.url), { type: "module" });
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const startedAt = performance.now();
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let progressEvents = 0;
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let maxRssBytes = process.memoryUsage().rss;
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let maxHeapBytes = process.memoryUsage().heapUsed;
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let lastLabel = "";
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const memoryTimer = setInterval(() => {
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const memory = process.memoryUsage();
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maxRssBytes = Math.max(maxRssBytes, memory.rss);
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maxHeapBytes = Math.max(maxHeapBytes, memory.heapUsed);
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}, 100);
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async function finish(exitCode, payload) {
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clearInterval(memoryTimer);
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clearTimeout(timeoutTimer);
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try { await worker.terminate(); } catch {}
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const elapsedMs = Math.round(performance.now() - startedAt);
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const finalMerge = payload?.candidateQuality?.finalMerge || null;
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const qualityPass = payload?.candidateQuality?.hardPass === true && finalMerge?.hardPass === true;
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const seamPass = payload?.seamDiagnostics?.hardPass === true;
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const withinBudget = elapsedMs < budgetMs;
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const ok = payload?.ok === true && payload?.searchStatus === "succeeded" && qualityPass && seamPass && withinBudget;
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console.log(JSON.stringify({
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ok,
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worldSeed,
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candidateVariant,
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workerResultOk: payload?.ok === true,
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initialGenerationMs,
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elapsedMs,
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budgetMs,
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withinBudget,
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maxRssBytes,
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maxHeapBytes,
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progressEvents,
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lastLabel,
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searchStatus: payload?.searchStatus || null,
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terminalCode: payload?.terminalCode || payload?.code || null,
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qualityPass,
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seamPass,
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finalMerge,
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humanTerrainReconciliation: payload?.seamDiagnostics?.humanTerrainReconciliation || null,
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error: payload?.error || null,
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reason: payload?.reason || null,
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}, null, 2));
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process.exit(ok ? 0 : exitCode || 1);
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}
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const timeoutTimer = setTimeout(() => finish(2, { ok: false, error: `Timed out after ${timeoutMs} ms.` }), timeoutMs);
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worker.on("message", (message) => {
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if (message.id !== 1) return;
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if (message.type === "progress") {
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progressEvents++;
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const progress = message.progress || {};
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const label = String(progress.label || "");
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if (label && label !== lastLabel && (/Large expansion tile|finalization complete/i.test(label))) {
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lastLabel = label;
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console.error(`[max-worker] ${Math.round(performance.now() - startedAt)} ms: ${label}`);
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}
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return;
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}
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finish(message.ok ? 1 : 3, {
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ok: message.ok,
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code: message.code,
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error: message.error,
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searchStatus: message.result?.searchStatus,
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terminalCode: message.result?.code,
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reason: message.result?.reason,
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candidateQuality: message.result?.candidateQuality,
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seamDiagnostics: message.result?.seamDiagnostics,
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});
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});
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worker.on("error", (error) => finish(3, { ok: false, error: error?.stack || String(error) }));
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worker.postMessage({
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id: 1,
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world,
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rect,
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options: {
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patchMode: "expansion",
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terrainType,
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variant: candidateVariant,
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seed,
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maxQualityRetries: 0,
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qualityTerrainAttempts: 1,
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acceptBestAvailableQuality: false,
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includeSeamVisualization: false,
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},
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search: {
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searchId: "max-worker-benchmark",
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operationId: "max-worker-benchmark",
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committedRevision: 1,
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workerEpoch: 1,
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executionAttempt: 1,
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totalCandidateCount: 1,
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candidatePlan,
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},
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});
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