town tweak

This commit is contained in:
33333-33333 2026-05-24 17:38:51 +09:00
commit 1ea8ba1701
12 changed files with 5005 additions and 379 deletions

View file

@ -44,6 +44,7 @@ export function generateMap(seedInput = 114514, options = {}) {
prefectureMask,
prefectureBorder,
prefectureRegionId,
adminPrefectureRegionId,
regionalDebug,
terrainDebug,
regionalPrefectureBorders,
@ -61,7 +62,7 @@ export function generateMap(seedInput = 114514, options = {}) {
} = features;
const { adminCentersRaw, adminId, adminBorders, adminDebug } = generateAdminLayout({
seed, prefectureMask, sea, elevation, slope, river, ridgeField, naturalBarrierScore, valleyField, basinField, coastalLowland, flowAccum, plain, agriculture,
seed, prefectureMask, prefectureRegionId: adminPrefectureRegionId || prefectureRegionId, sea, elevation, slope, river, ridgeField, naturalBarrierScore, valleyField, basinField, coastalLowland, flowAccum, plain, agriculture,
settlementScore, populationDensity, stationInfluence, roadInfluence, railInfluence2, villageInfluence, landuse, modernCities, satelliteCities, newTowns, markets, villages, ports, stations, industrialZones, logisticsParks,
});