map/app.js

667 lines
27 KiB
JavaScript
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import { generateMapAsync } from "./mapGenerator.js";
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import { drawMap } from "./renderer.js";
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import { landuseLabel } from "./landuseCodes.js";
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import { CELL_SIZE, MAP_H, MAP_W } from "./mapUtils.js";
import { clampCameraToWorld, createInitialCamera, createWorldMap } from "./worldMap.js";
import { getViewportMap } from "./worldViewport.js";
import { PATCH_MIN_AREA, PATCH_MIN_HEIGHT, PATCH_MIN_WIDTH, buildPatchRects, generatePatch, validatePatchRect } from "./mapPatch.js";
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const modes = [
["all", "All"],
["terrain", "Terrain"],
["history", "Premodern"],
["modern", "Modern"],
["development", "Development"],
["landuse", "Land Use"],
["admin", "Municipal Borders"],
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["borders-debug", "Borders Debug"],
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["transport-debug", "Transport Debug"],
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];
const state = {
seedText: "114514",
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generationType: "auto",
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mode: "all",
showFeatures: true,
showLabels: true,
map: null,
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world: null,
camera: { x: 0, y: 0 },
viewportMap: null,
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hoverEntities: [],
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selectionRect: null,
lastPatchResult: null,
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};
const canvas = document.getElementById("mapCanvas");
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const canvasShell = document.querySelector(".canvas-shell");
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const seedInput = document.getElementById("seed");
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const generationTypeInput = document.getElementById("generationType");
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const patchTerrainTypeInput = document.getElementById("patchTerrainType");
const generatePatchButton = document.getElementById("generatePatch");
const patchStatusEl = document.getElementById("patchStatus");
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const randomSeedButton = document.getElementById("randomSeed");
const showFeaturesInput = document.getElementById("showFeatures");
const showLabelsInput = document.getElementById("showLabels");
const modeGrid = document.getElementById("modeGrid");
const statsEl = document.getElementById("stats");
const tooltipEl = document.getElementById("mapTooltip");
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const selectionEl = document.getElementById("mapSelection");
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const progressEl = document.getElementById("generationProgress");
const progressStageEl = document.getElementById("generationProgressStage");
const progressTimingsEl = document.getElementById("generationProgressTimings");
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let generationStartedAt = 0;
let generationCurrentStage = "";
let generationTimer = null;
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const dragState = {
mode: null,
pointerId: null,
startClientX: 0,
startClientY: 0,
startCameraX: 0,
startCameraY: 0,
selectStart: null,
selectEnd: null,
pendingCamera: null,
panRaf: null,
};
function activeMap() {
return state.viewportMap || state.map;
}
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function mapClientToCell(event) {
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const map = activeMap();
if (!map) return null;
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const rect = canvas.getBoundingClientRect();
if (!rect.width || !rect.height) return null;
const relX = (event.clientX - rect.left) / rect.width;
const relY = (event.clientY - rect.top) / rect.height;
return {
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x: Math.floor(relX * map.width),
y: Math.floor(relY * map.height),
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};
}
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function viewportCellToWorldCell(cell) {
if (!cell || !state.camera) return null;
return {
x: Math.round(state.camera.x || 0) + cell.x,
y: Math.round(state.camera.y || 0) + cell.y,
};
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}
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function clampCanvasPoint(event) {
const rect = canvas.getBoundingClientRect();
return {
x: Math.min(Math.max(event.clientX - rect.left, 0), rect.width),
y: Math.min(Math.max(event.clientY - rect.top, 0), rect.height),
};
}
function updateSelectionOverlay() {
if (!selectionEl || !dragState.selectStart || !dragState.selectEnd) return;
const x0 = Math.min(dragState.selectStart.x, dragState.selectEnd.x);
const y0 = Math.min(dragState.selectStart.y, dragState.selectEnd.y);
const x1 = Math.max(dragState.selectStart.x, dragState.selectEnd.x);
const y1 = Math.max(dragState.selectStart.y, dragState.selectEnd.y);
selectionEl.style.display = "block";
selectionEl.style.left = `${canvas.offsetLeft + x0}px`;
selectionEl.style.top = `${canvas.offsetTop + y0}px`;
selectionEl.style.width = `${Math.max(1, x1 - x0)}px`;
selectionEl.style.height = `${Math.max(1, y1 - y0)}px`;
const liveRect = selectionPixelsToCells(dragState.selectStart, dragState.selectEnd);
const validation = validatePatchRect(liveRect, state.world);
selectionEl.classList.toggle("invalid", !validation.ok);
if (generatePatchButton) generatePatchButton.disabled = true;
if (patchStatusEl) {
const current = validation.rect || liveRect;
patchStatusEl.textContent = validation.ok
? `Selected: ${formatRectSize(validation.rect)}. Release to confirm patch selection.`
: `${validation.reason} Current: ${formatRectSize(current)}.`;
patchStatusEl.classList.toggle("invalid", !validation.ok);
}
}
function updateSelectionOverlayFromWorldRect() {
if (!selectionEl || !state.selectionRect || !state.camera || !activeMap()) return;
const rect = canvas.getBoundingClientRect();
if (!rect.width || !rect.height) return;
const map = activeMap();
const cameraX = Math.round(state.camera.x || 0);
const cameraY = Math.round(state.camera.y || 0);
const vx0 = (state.selectionRect.x0 - cameraX) / map.width * rect.width;
const vy0 = (state.selectionRect.y0 - cameraY) / map.height * rect.height;
const vx1 = (state.selectionRect.x1 - cameraX) / map.width * rect.width;
const vy1 = (state.selectionRect.y1 - cameraY) / map.height * rect.height;
const x0 = Math.min(Math.max(Math.min(vx0, vx1), 0), rect.width);
const y0 = Math.min(Math.max(Math.min(vy0, vy1), 0), rect.height);
const x1 = Math.min(Math.max(Math.max(vx0, vx1), 0), rect.width);
const y1 = Math.min(Math.max(Math.max(vy0, vy1), 0), rect.height);
if (x1 - x0 < 1 || y1 - y0 < 1) {
selectionEl.style.display = "none";
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return;
}
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selectionEl.style.display = "block";
selectionEl.style.left = `${canvas.offsetLeft + x0}px`;
selectionEl.style.top = `${canvas.offsetTop + y0}px`;
selectionEl.style.width = `${Math.max(1, x1 - x0)}px`;
selectionEl.style.height = `${Math.max(1, y1 - y0)}px`;
const validation = validatePatchRect(state.selectionRect, state.world);
selectionEl.classList.toggle("invalid", !validation.ok);
}
function formatRectSize(rect) {
if (!rect) return "-";
const w = Math.max(0, rect.x1 - rect.x0);
const h = Math.max(0, rect.y1 - rect.y0);
return `${w} x ${h} cells / ${(w * h).toLocaleString()} cells`;
}
function updatePatchControls() {
if (!patchStatusEl && !generatePatchButton) return;
const validation = validatePatchRect(state.selectionRect, state.world);
if (generatePatchButton) generatePatchButton.disabled = !validation.ok;
if (!patchStatusEl) return;
if (!state.selectionRect) {
patchStatusEl.textContent = `Right-drag an area. Minimum: ${PATCH_MIN_WIDTH} x ${PATCH_MIN_HEIGHT} cells and ${PATCH_MIN_AREA.toLocaleString()} cells.`;
patchStatusEl.classList.toggle("invalid", false);
return;
}
if (!validation.ok) {
patchStatusEl.textContent = `${validation.reason} Current: ${formatRectSize(validation.rect || state.selectionRect)}.`;
patchStatusEl.classList.toggle("invalid", true);
return;
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}
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const rects = buildPatchRects(validation.rect, state.world);
const patchText = state.lastPatchResult
? ` Last patch: ${state.lastPatchResult.label}, terrain ${state.lastPatchResult.updatedCells.toLocaleString()} cells, coast ${state.lastPatchResult.coastCellsChanged || 0}, natural ${state.lastPatchResult.naturalRegionsUpdated || 0}${state.lastPatchResult.humanGeography?.ok ? `, connectors ${(state.lastPatchResult.humanGeography.roadConnectorsCreated || 0) + (state.lastPatchResult.humanGeography.railwayConnectorsCreated || 0)}, admin ${state.lastPatchResult.humanGeography.adminCellsReassigned || 0}, invalid ports ${state.lastPatchResult.humanGeography.invalidPortsRemoved || 0}` : ""}.`
: "";
patchStatusEl.textContent = `Core: ${formatRectSize(rects.coreRect)}. Write: ${formatRectSize(rects.writeRect)}. Repair: ${formatRectSize(rects.repairRect)}.${patchText}`;
patchStatusEl.classList.toggle("invalid", false);
}
function clearDragMode() {
dragState.mode = null;
dragState.pointerId = null;
dragState.pendingCamera = null;
if (dragState.panRaf != null) {
cancelAnimationFrame(dragState.panRaf);
dragState.panRaf = null;
}
canvasShell?.classList.remove("panning", "selecting");
}
function schedulePanRedraw(camera) {
dragState.pendingCamera = camera;
if (dragState.panRaf != null) return;
dragState.panRaf = requestAnimationFrame(() => {
dragState.panRaf = null;
if (!dragState.pendingCamera) return;
const next = dragState.pendingCamera;
dragState.pendingCamera = null;
if (next.x === state.camera.x && next.y === state.camera.y) return;
state.camera = next;
redraw({ fastTerrain: true });
});
}
function hideSelectionOverlay() {
dragState.selectStart = null;
dragState.selectEnd = null;
state.selectionRect = null;
if (selectionEl) selectionEl.style.display = "none";
updatePatchControls();
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}
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function selectionPixelsToCells(start, end) {
const map = activeMap();
if (!map || !start || !end) return null;
const rect = canvas.getBoundingClientRect();
if (!rect.width || !rect.height) return null;
const localX0 = Math.floor(Math.min(start.x, end.x) / rect.width * map.width);
const localY0 = Math.floor(Math.min(start.y, end.y) / rect.height * map.height);
const localX1 = Math.ceil(Math.max(start.x, end.x) / rect.width * map.width);
const localY1 = Math.ceil(Math.max(start.y, end.y) / rect.height * map.height);
const cameraX = Math.round(state.camera?.x || 0);
const cameraY = Math.round(state.camera?.y || 0);
return {
x0: cameraX + Math.min(Math.max(localX0, 0), map.width - 1),
y0: cameraY + Math.min(Math.max(localY0, 0), map.height - 1),
x1: cameraX + Math.min(Math.max(localX1, 1), map.width),
y1: cameraY + Math.min(Math.max(localY1, 1), map.height),
};
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}
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function handleMapPointerDown(event) {
if (!state.world || !canvasShell) return;
if (event.button !== 0 && event.button !== 2) return;
dragState.pointerId = event.pointerId;
dragState.startClientX = event.clientX;
dragState.startClientY = event.clientY;
dragState.startCameraX = state.camera.x;
dragState.startCameraY = state.camera.y;
tooltipEl?.classList.remove("visible");
if (event.button === 0) {
dragState.mode = "pan";
canvasShell.classList.add("panning");
} else {
dragState.mode = "select";
dragState.selectStart = clampCanvasPoint(event);
dragState.selectEnd = dragState.selectStart;
canvasShell.classList.add("selecting");
updateSelectionOverlay();
}
canvas.setPointerCapture?.(event.pointerId);
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event.preventDefault();
}
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function handleMapPointerMove(event) {
if (!dragState.mode || dragState.pointerId !== event.pointerId || !canvasShell) return;
tooltipEl?.classList.remove("visible");
if (dragState.mode === "pan") {
const dxCells = Math.round((event.clientX - dragState.startClientX) / CELL_SIZE);
const dyCells = Math.round((event.clientY - dragState.startClientY) / CELL_SIZE);
const nextCamera = clampCameraToWorld({
x: dragState.startCameraX - dxCells,
y: dragState.startCameraY - dyCells,
}, state.world, MAP_W, MAP_H);
schedulePanRedraw(nextCamera);
} else if (dragState.mode === "select") {
dragState.selectEnd = clampCanvasPoint(event);
updateSelectionOverlay();
}
event.preventDefault();
}
function handleMapPointerUp(event) {
if (dragState.pointerId !== event.pointerId) return;
const wasPanning = dragState.mode === "pan";
if (dragState.mode === "select") {
dragState.selectEnd = clampCanvasPoint(event);
const width = Math.abs(dragState.selectEnd.x - dragState.selectStart.x);
const height = Math.abs(dragState.selectEnd.y - dragState.selectStart.y);
if (width >= 4 && height >= 4) {
state.selectionRect = selectionPixelsToCells(dragState.selectStart, dragState.selectEnd);
updateSelectionOverlayFromWorldRect();
updatePatchControls();
} else {
hideSelectionOverlay();
}
}
canvas.releasePointerCapture?.(event.pointerId);
if (wasPanning && dragState.pendingCamera) {
state.camera = dragState.pendingCamera;
dragState.pendingCamera = null;
}
clearDragMode();
if (wasPanning) redraw({ fastTerrain: false });
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event.preventDefault();
}
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function parseSeed(seedText) {
const numeric = Number.parseInt(seedText, 10);
if (Number.isFinite(numeric)) return numeric >>> 0;
let hash = 2166136261;
for (const ch of seedText) hash = Math.imul(hash ^ ch.charCodeAt(0), 16777619);
return hash >>> 0;
}
function insideCount(items) {
return items.filter((item) => item.insidePrefecture).length;
}
function outsideCount(items) {
return items.length - insideCount(items);
}
function countText(items) {
return `${insideCount(items)} / outside ${outsideCount(items)}`;
}
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function formatMs(ms) {
if (!Number.isFinite(ms)) return "-";
return ms >= 1000 ? `${(ms / 1000).toFixed(2)}s` : `${Math.round(ms)}ms`;
}
function renderTimingRows(timings = []) {
if (!progressTimingsEl) return;
progressTimingsEl.innerHTML = "";
for (const row of timings) {
const item = document.createElement("div");
item.className = "progress-timing-row";
const label = document.createElement("span");
label.textContent = row.label;
const value = document.createElement("strong");
value.textContent = formatMs(row.ms);
item.append(label, value);
progressTimingsEl.append(item);
}
}
function updateGenerationProgress(event) {
if (!progressEl) return;
progressEl.classList.remove("hidden");
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if (event?.status === "start") generationCurrentStage = event.label || "Preparing";
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if (progressStageEl) {
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const elapsed = generationStartedAt ? ` / elapsed ${formatMs(performance.now() - generationStartedAt)}` : "";
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progressStageEl.textContent = event?.status === "done"
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? `Completed: ${event.label} / ${formatMs(event.ms)}${elapsed}`
: `Running: ${event?.label || generationCurrentStage || "Preparing"}${elapsed}`;
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}
renderTimingRows(event?.timings || []);
}
function setProgressVisible(visible, message = "Preparing") {
if (!progressEl) return;
progressEl.classList.toggle("hidden", !visible);
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if (visible) {
generationStartedAt = performance.now();
generationCurrentStage = message;
if (generationTimer) window.clearInterval(generationTimer);
generationTimer = window.setInterval(() => {
if (progressStageEl && !progressEl.classList.contains("hidden")) {
progressStageEl.textContent = `Running: ${generationCurrentStage || "Preparing"} / elapsed ${formatMs(performance.now() - generationStartedAt)}`;
}
}, 100);
} else if (generationTimer) {
window.clearInterval(generationTimer);
generationTimer = null;
}
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if (progressStageEl) progressStageEl.textContent = message;
if (visible) renderTimingRows([]);
}
function nextFrame() {
return new Promise((resolve) => requestAnimationFrame(() => resolve()));
}
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function getStats(map) {
return [
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["Map Type", map.terrainTemplate?.terrainTypeLabel || map.terrainDebug?.terrainTypeLabel || "-"],
["Terrain ID", map.terrainTemplate?.terrainType || map.terrainDebug?.terrainType || "-"],
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["Generation Total", map.generationTotalMs ? formatMs(map.generationTotalMs) : "-"],
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["Geography Basis", map.geographyDebug?.version ? `${map.geographyDebug.version} / ${map.geographyDebug.stage || "-"}` : "-"],
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...(map.generationTimings || []).map((row) => [`Time: ${row.label}`, formatMs(row.ms)]),
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["Villages", countText(map.villages)],
["Market Towns", countText(map.markets)],
["Castles", countText(map.castles)],
["Premodern Roads", map.premodernRoads.length],
["Minor Roads", map.minorRoads.length],
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["Prefecture", map.prefectureName || "-"],
["Neighbor Prefectures", (map.neighborPrefectures || []).map((p) => p.name).join(" / ") || "-"],
["Neighbor Features", map.neighborPrefectureDetails ? `${map.neighborPrefectureDetails.cities?.length || 0} cities / ${map.neighborPrefectureDetails.adminCenters?.length || 0} municipalities / ${map.neighborPrefectureDetails.roads?.length || 0} roads` : "-"],
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["Prefectural Capital", map.prefecturalCapital?.name || "-"],
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["Regional Capitals", (map.modernCities || []).filter((p) => p.isRegionalCapital).length],
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["Modern Cities", countText(map.modernCities)],
["Ports", `${map.ports.filter((p) => p.portClass === "major").length} major / ${map.ports.filter((p) => p.portClass === "regional").length} regional / ${map.ports.filter((p) => p.portClass === "fishing").length} fishing / ${map.ports.filter((p) => p.portClass === "lake").length} lake`],
["Satellite Cities", countText(map.satelliteCities || [])],
["Population", (map.totalPopulation || 0).toLocaleString()],
["Rivers", `${map.mainRivers.length} main / ${(map.tributaryRivers || []).length} tributary / ${(map.smallStreams || []).length} hidden streams`],
["Neighbor Prefecture Borders", (map.regionalPrefectureBorders || []).length],
["Rail Lines", map.railways.length + map.branchRailways.length + (map.ringRailways || []).length + map.externalRailways.length],
["Industrial Zones", countText(map.industrialZones)],
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["National Roads", `${map.nationalRoads.length} / pop cover ${Math.round((map.transportDebug?.nationalRoadPopulationCoverage || 0) * 100)}% / uncovered ${(map.transportDebug?.nationalRoadUncoveredPopulation || 0).toLocaleString()}`],
["General Ring Roads", (map.ringRoads || []).length],
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["Expressways", map.expressways.length + map.externalExpressways.length],
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["External Gateways", map.externalGateways.length],
["Interchanges", countText(map.interchanges)],
["Logistics Parks", countText(map.logisticsParks)],
["New Towns", countText(map.newTowns)],
["Municipalities", map.adminCenters.length],
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["Prefecture source", map.regionalDebug?.prefectureSource ?? "-"],
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];
}
function renderStats(map) {
statsEl.innerHTML = "";
for (const [labelText, valueText] of getStats(map)) {
const row = document.createElement("div");
row.className = "stat-row";
const label = document.createElement("span");
label.textContent = labelText;
const value = document.createElement("strong");
value.textContent = String(valueText);
row.append(label, value);
statsEl.append(row);
}
}
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function buildHoverEntities(map) {
return [
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...(map.modernCities || []),
...(map.ports || []),
...(map.stations || []),
...(map.interchanges || []),
...(map.industrialZones || []),
...(map.logisticsParks || []),
...(map.newTowns || []),
...(map.castles || []),
...(map.markets || []),
...(map.villages || []),
...(map.adminCenters || []),
];
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}
function nearestEntity(items, x, y, maxDistance = 5) {
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let best = null;
let bestD = maxDistance;
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for (const item of items) {
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const d = Math.hypot(item.x - x, item.y - y);
if (d < bestD) { best = item; bestD = d; }
}
return best;
}
function landuseName(value) {
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return landuseLabel(value);
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}
function adminName(map, adminId) {
const center = (map.adminCenters || [])[adminId];
return center?.name || (adminId >= 0 ? `Municipality ${adminId + 1}` : "-");
}
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function adminPopulation(map, adminId) {
const center = (map.adminCenters || [])[adminId];
return Number.isFinite(center?.municipalityPopulation) ? center.municipalityPopulation : null;
}
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function prefectureNameForCell(map, i) {
const id = map.prefectureRegionId?.[i] ?? -1;
const region = (map.prefectureRegions || []).find((p) => p.id === id);
return region?.name || (id >= 0 ? `Prefecture ${id + 1}` : "-");
}
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function updateTooltip(event) {
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const map = activeMap();
if (!map || !tooltipEl || dragState.mode) return;
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const rect = canvas.getBoundingClientRect();
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const cell = mapClientToCell(event);
if (!cell) return;
const { x, y } = cell;
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if (x < 0 || y < 0 || x >= map.width || y >= map.height) {
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tooltipEl.classList.remove("visible");
return;
}
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const i = y * map.width + x;
const worldCell = viewportCellToWorldCell({ x, y });
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const entity = nearestEntity(state.hoverEntities, x, y);
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const elevation = map.elevation?.[i] ?? 0;
const density = map.populationDensity?.[i] ?? 0;
const hoveredAdminId = map.adminId?.[i] ?? -1;
const hoveredAdminPopulation = adminPopulation(map, hoveredAdminId);
const coordinateText = worldCell ? `World ${worldCell.x}, ${worldCell.y} / View ${x}, ${y}` : `${x}, ${y}`;
const entityTitle = entity
? `${entity.name || entity.facilityLabel || entity.kind || "Feature"} / ${entity.kind || "Feature"}`
: coordinateText;
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const lines = [
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`<strong>${entityTitle}</strong>`,
`Prefecture: ${prefectureNameForCell(map, i)}`,
`Admin: ${adminName(map, hoveredAdminId)}`,
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`Admin Pop: ${hoveredAdminPopulation === null ? "-" : hoveredAdminPopulation.toLocaleString()}`,
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`Land: ${map.sea?.[i] ? "Sea" : landuseName(map.landuse?.[i])}`,
`Elevation: ${elevation.toFixed(3)} / Slope: ${(map.slope?.[i] ?? 0).toFixed(3)}`,
`River: ${(map.river?.[i] ?? 0).toFixed(2)} / Density: ${density.toFixed(2)}`,
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];
if (entity?.population) lines.splice(1, 0, `Population: ${entity.population.toLocaleString()}`);
tooltipEl.innerHTML = lines.join("<br>");
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const margin = 8;
const offset = 14;
const maxLeft = Math.max(margin, rect.width - tooltipEl.offsetWidth - margin);
const maxTop = Math.max(margin, rect.height - tooltipEl.offsetHeight - margin);
const desiredLeft = event.clientX - rect.left + offset;
const desiredTop = event.clientY - rect.top + offset;
tooltipEl.style.left = `${Math.min(Math.max(margin, desiredLeft), maxLeft)}px`;
tooltipEl.style.top = `${Math.min(Math.max(margin, desiredTop), maxTop)}px`;
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tooltipEl.classList.add("visible");
}
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function renderModeButtons() {
modeGrid.innerHTML = "";
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for (const [key, label] of modes) {
const button = document.createElement("button");
button.type = "button";
button.textContent = label;
button.className = key === state.mode ? "mode-button active" : "mode-button";
button.addEventListener("click", () => {
state.mode = key;
renderModeButtons();
redraw();
});
modeGrid.append(button);
}
}
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async function regenerate() {
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state.seedText = seedInput.value;
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state.generationType = generationTypeInput?.value || "auto";
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setProgressVisible(true, "Preparing generation...");
await nextFrame();
try {
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state.map = await generateMapAsync(parseSeed(state.seedText), { onProgress: updateGenerationProgress, terrainType: state.generationType });
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state.world = createWorldMap(state.map);
state.camera = createInitialCamera(state.world);
state.lastPatchResult = null;
hideSelectionOverlay();
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renderStats(state.map);
redraw();
if (progressStageEl) progressStageEl.textContent = `Done in ${formatMs(state.map.generationTotalMs || 0)}`;
renderTimingRows(state.map.generationTimings || []);
window.setTimeout(() => setProgressVisible(false), 900);
} catch (error) {
if (progressStageEl) progressStageEl.textContent = `Generation failed: ${error?.message || error}`;
throw error;
}
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}
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function derivePatchSeed(rect, terrainType) {
let h = parseSeed(state.seedText) ^ 0x9e3779b9;
h = Math.imul(h ^ (rect.x0 | 0), 1664525) >>> 0;
h = Math.imul(h ^ (rect.y0 | 0), 1013904223) >>> 0;
h = Math.imul(h ^ (rect.x1 | 0), 2246822519) >>> 0;
h = Math.imul(h ^ (rect.y1 | 0), 3266489917) >>> 0;
for (const ch of String(terrainType || "auto")) h = Math.imul(h ^ ch.charCodeAt(0), 16777619) >>> 0;
return h >>> 0;
}
async function generateSelectedPatch() {
const validation = validatePatchRect(state.selectionRect, state.world);
if (!validation.ok) {
updatePatchControls();
return;
}
const terrainType = patchTerrainTypeInput?.value || generationTypeInput?.value || "auto";
const seed = derivePatchSeed(validation.rect, terrainType);
setProgressVisible(true, "Generating selected patch...");
await nextFrame();
try {
const result = generatePatch(state.world, validation.rect, { terrainType, seed });
if (!result.ok) {
if (progressStageEl) progressStageEl.textContent = `Patch failed: ${result.reason || "invalid selection"}`;
updatePatchControls();
window.setTimeout(() => setProgressVisible(false), 1200);
return;
}
state.lastPatchResult = result;
redraw();
renderStats(state.map);
updatePatchControls();
const human = result.humanGeography;
const humanText = human?.ok ? ` / human: ${human.modernCities || 0} cities, ${human.ports || 0} ports, ${human.villages || 0} villages, ${(human.roadConnectorsCreated || 0) + (human.railwayConnectorsCreated || 0)} connectors, admin ${human.adminCellsReassigned || 0}, invalid ports ${human.invalidPortsRemoved || 0}` : "";
if (progressStageEl) progressStageEl.textContent = `Patch generated: ${result.label} / core ${formatRectSize(result.rects.coreRect)} / write ${formatRectSize(result.rects.writeRect)} / terrain ${result.updatedCells.toLocaleString()} cells / coast ${result.coastCellsChanged || 0} / natural ${result.naturalRegionsUpdated || 0}${humanText}`;
renderTimingRows([]);
window.setTimeout(() => setProgressVisible(false), 900);
} catch (error) {
if (progressStageEl) progressStageEl.textContent = `Patch failed: ${error?.message || error}`;
throw error;
}
}
function redraw(options = {}) {
if (!state.world) return;
state.camera = clampCameraToWorld(state.camera, state.world, MAP_W, MAP_H);
state.viewportMap = getViewportMap(state.world, state.camera, MAP_W, MAP_H);
state.hoverEntities = buildHoverEntities(state.viewportMap);
drawMap(canvas, state.viewportMap, {
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mode: state.mode,
showFeatures: state.showFeatures,
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showLabels: state.showLabels && !options.fastTerrain,
continuousTerrain: !options.fastTerrain,
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});
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if (state.selectionRect && dragState.mode !== "select") updateSelectionOverlayFromWorldRect();
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}
function init() {
renderModeButtons();
seedInput.addEventListener("change", regenerate);
seedInput.addEventListener("keydown", (event) => {
if (event.key === "Enter") regenerate();
});
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generationTypeInput?.addEventListener("change", regenerate);
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patchTerrainTypeInput?.addEventListener("change", updatePatchControls);
generatePatchButton?.addEventListener("click", generateSelectedPatch);
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randomSeedButton.addEventListener("click", () => {
seedInput.value = String(Math.floor(Math.random() * 9999999));
regenerate();
});
showFeaturesInput.addEventListener("change", () => {
state.showFeatures = showFeaturesInput.checked;
redraw();
});
showLabelsInput.addEventListener("change", () => {
state.showLabels = showLabelsInput.checked;
redraw();
});
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canvasShell?.setAttribute("tabindex", "0");
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canvas.addEventListener("contextmenu", (event) => event.preventDefault());
canvas.addEventListener("pointerdown", handleMapPointerDown);
canvas.addEventListener("pointermove", handleMapPointerMove);
canvas.addEventListener("pointerup", handleMapPointerUp);
canvas.addEventListener("pointercancel", handleMapPointerUp);
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canvas.addEventListener("mousemove", updateTooltip);
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canvas.addEventListener("mouseleave", () => {
tooltipEl?.classList.remove("visible");
});
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updatePatchControls();
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regenerate();
}
init();